Index: src/core/SkImageCacherator.h |
diff --git a/src/core/SkImageCacherator.h b/src/core/SkImageCacherator.h |
index ac112d78cb679c519953e49563c3e2f63556a59e..7508f34fe7d1530fa310ba0be61956ff159ac486 100644 |
--- a/src/core/SkImageCacherator.h |
+++ b/src/core/SkImageCacherator.h |
@@ -13,8 +13,7 @@ |
#include "SkTemplates.h" |
class GrContext; |
-class GrTextureParams; |
-class GrUniqueKey; |
+class GrTextureParams; |
class SkBitmap; |
class SkImage; |
@@ -61,9 +60,7 @@ |
bool generateBitmap(SkBitmap*); |
bool tryLockAsBitmap(SkBitmap*, const SkImage*); |
#if SK_SUPPORT_GPU |
- // Returns the texture. If the cacherator is generating the texture and wants to cache it, |
- // it should use the passed in key (if the key is valid). |
- GrTexture* lockTexture(GrContext*, const GrUniqueKey& key, const SkImage* client); |
+ GrTexture* lockUnstretchedTexture(GrContext*, const SkImage* client); |
#endif |
class ScopedGenerator { |
@@ -86,7 +83,7 @@ |
const SkIPoint fOrigin; |
const uint32_t fUniqueID; |
- friend class Cacherator_GrTextureParamsAdjuster; |
+ friend class Cacherator_GrTextureMaker; |
}; |
#endif |