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| 1 /* | 1 /* |
| 2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkBitmap.h" | 8 #include "SkBitmap.h" |
| 9 #include "SkBitmapCache.h" | 9 #include "SkBitmapCache.h" |
| 10 #include "SkImage_Base.h" | 10 #include "SkImage_Base.h" |
| (...skipping 186 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 197 bool onGetYUVSizes(SkISize sizes[3]) override { | 197 bool onGetYUVSizes(SkISize sizes[3]) override { |
| 198 return fGen->getYUV8Planes(sizes, nullptr, nullptr, nullptr); | 198 return fGen->getYUV8Planes(sizes, nullptr, nullptr, nullptr); |
| 199 } | 199 } |
| 200 bool onGetYUVPlanes(SkISize sizes[3], void* planes[3], size_t rowBytes[3], | 200 bool onGetYUVPlanes(SkISize sizes[3], void* planes[3], size_t rowBytes[3], |
| 201 SkYUVColorSpace* space) override { | 201 SkYUVColorSpace* space) override { |
| 202 return fGen->getYUV8Planes(sizes, planes, rowBytes, space); | 202 return fGen->getYUV8Planes(sizes, planes, rowBytes, space); |
| 203 } | 203 } |
| 204 }; | 204 }; |
| 205 | 205 |
| 206 static GrTexture* set_key_and_return(GrTexture* tex, const GrUniqueKey& key) { | 206 static GrTexture* set_key_and_return(GrTexture* tex, const GrUniqueKey& key) { |
| 207 if (key.isValid()) { | 207 tex->resourcePriv().setUniqueKey(key); |
| 208 tex->resourcePriv().setUniqueKey(key); | |
| 209 } | |
| 210 return tex; | 208 return tex; |
| 211 } | 209 } |
| 212 | 210 |
| 213 /* | 211 /* |
| 214 * We have a 5 ways to try to return a texture (in sorted order) | 212 * We have a 5 ways to try to return a texture (in sorted order) |
| 215 * | 213 * |
| 216 * 1. Check the cache for a pre-existing one | 214 * 1. Check the cache for a pre-existing one |
| 217 * 2. Ask the generator to natively create one | 215 * 2. Ask the generator to natively create one |
| 218 * 3. Ask the generator to return a compressed form that the GPU might support | 216 * 3. Ask the generator to return a compressed form that the GPU might support |
| 219 * 4. Ask the generator to return YUV planes, which the GPU can convert | 217 * 4. Ask the generator to return YUV planes, which the GPU can convert |
| 220 * 5. Ask the generator to return RGB(A) data, which the GPU can convert | 218 * 5. Ask the generator to return RGB(A) data, which the GPU can convert |
| 221 */ | 219 */ |
| 222 GrTexture* SkImageCacherator::lockTexture(GrContext* ctx, const GrUniqueKey& key
, | 220 GrTexture* SkImageCacherator::lockUnstretchedTexture(GrContext* ctx, const SkIma
ge* client) { |
| 223 const SkImage* client) { | 221 // textures (at least the texture-key) only support 16bit dimensions, so abo
rt early |
| 224 // 1. Check the cache for a pre-existing one | 222 // if we're too big. |
| 225 if (key.isValid()) { | 223 if (fInfo.width() > 0xFFFF || fInfo.height() > 0xFFFF) { |
| 226 if (GrTexture* tex = ctx->textureProvider()->findAndRefTextureByUniqueKe
y(key)) { | 224 return nullptr; |
| 227 return tex; | |
| 228 } | |
| 229 } | 225 } |
| 230 | 226 |
| 231 // 2. Ask the generator to natively create one | 227 GrUniqueKey key; |
| 228 const GrTextureParams& noStretchParams = GrTextureParams::ClampNoFilter(); |
| 229 GrMakeKeyFromImageID(&key, fUniqueID, SkIRect::MakeWH(fInfo.width(), fInfo.h
eight()), |
| 230 *ctx->caps(), noStretchParams); |
| 231 |
| 232 // 1. Check the cache for a pre-existing one |
| 233 if (GrTexture* tex = ctx->textureProvider()->findAndRefTextureByUniqueKey(ke
y)) { |
| 234 return tex; |
| 235 } |
| 236 |
| 237 // 2. Ask the genreator to natively create one |
| 232 { | 238 { |
| 233 ScopedGenerator generator(this); | 239 ScopedGenerator generator(this); |
| 234 SkIRect subset = SkIRect::MakeXYWH(fOrigin.x(), fOrigin.y(), fInfo.width
(), fInfo.height()); | 240 SkIRect subset = SkIRect::MakeXYWH(fOrigin.x(), fOrigin.y(), fInfo.width
(), fInfo.height()); |
| 235 if (GrTexture* tex = generator->generateTexture(ctx, &subset)) { | 241 if (GrTexture* tex = generator->generateTexture(ctx, &subset)) { |
| 236 return set_key_and_return(tex, key); | 242 return set_key_and_return(tex, key); |
| 237 } | 243 } |
| 238 } | 244 } |
| 239 | 245 |
| 240 const GrSurfaceDesc desc = GrImageInfoToSurfaceDesc(fInfo); | 246 const GrSurfaceDesc desc = GrImageInfoToSurfaceDesc(fInfo); |
| 241 | 247 |
| (...skipping 12 matching lines...) Expand all Loading... |
| 254 Generator_GrYUVProvider provider(generator); | 260 Generator_GrYUVProvider provider(generator); |
| 255 GrTexture* tex = provider.refAsTexture(ctx, desc, true); | 261 GrTexture* tex = provider.refAsTexture(ctx, desc, true); |
| 256 if (tex) { | 262 if (tex) { |
| 257 return set_key_and_return(tex, key); | 263 return set_key_and_return(tex, key); |
| 258 } | 264 } |
| 259 } | 265 } |
| 260 | 266 |
| 261 // 5. Ask the generator to return RGB(A) data, which the GPU can convert | 267 // 5. Ask the generator to return RGB(A) data, which the GPU can convert |
| 262 SkBitmap bitmap; | 268 SkBitmap bitmap; |
| 263 if (this->tryLockAsBitmap(&bitmap, client)) { | 269 if (this->tryLockAsBitmap(&bitmap, client)) { |
| 264 GrTexture* tex = GrUploadBitmapToTexture(ctx, bitmap); | 270 return GrRefCachedBitmapTexture(ctx, bitmap, noStretchParams); |
| 265 if (tex) { | |
| 266 return set_key_and_return(tex, key); | |
| 267 } | |
| 268 } | 271 } |
| 269 return nullptr; | 272 return nullptr; |
| 270 } | 273 } |
| 271 | 274 |
| 272 ////////////////////////////////////////////////////////////////////////////////
/////////////////// | 275 ////////////////////////////////////////////////////////////////////////////////
/////////////////// |
| 273 | 276 |
| 274 #include "GrTextureParamsAdjuster.h" | 277 #include "GrTextureMaker.h" |
| 275 | 278 |
| 276 class Cacherator_GrTextureParamsAdjuster : public GrTextureParamsAdjuster { | 279 class Cacherator_GrTextureMaker : public GrTextureMaker { |
| 277 public: | 280 public: |
| 278 Cacherator_GrTextureParamsAdjuster(SkImageCacherator* cacher, const SkImage*
client) | 281 Cacherator_GrTextureMaker(SkImageCacherator* cacher, const SkImage* client, |
| 282 const GrUniqueKey& unstretchedKey) |
| 279 : INHERITED(cacher->info().width(), cacher->info().height()) | 283 : INHERITED(cacher->info().width(), cacher->info().height()) |
| 280 , fCacher(cacher) | 284 , fCacher(cacher) |
| 281 , fClient(client) | 285 , fClient(client) |
| 282 { | 286 , fUnstretchedKey(unstretchedKey) |
| 283 if (client) { | 287 {} |
| 284 GrMakeKeyFromImageID(&fOriginalKey, client->uniqueID(), | |
| 285 SkIRect::MakeWH(this->width(), this->height()))
; | |
| 286 } | |
| 287 } | |
| 288 | 288 |
| 289 protected: | 289 protected: |
| 290 // TODO: consider overriding this, for the case where the underlying generat
or might be | 290 // TODO: consider overriding this, for the case where the underlying generat
or might be |
| 291 // able to efficiently produce a "stretched" texture natively (e.g. pi
cture-backed) | 291 // able to efficiently produce a "stretched" texture natively (e.g. pi
cture-backed) |
| 292 // GrTexture* generateTextureForParams(GrContext*, const SkGrStretch&) ov
erride; | 292 // GrTexture* onGenerateStretchedTexture(GrContext*, const SkGrStretch&) over
ride; |
| 293 | 293 |
| 294 GrTexture* refOriginalTexture(GrContext* ctx) override { | 294 GrTexture* onRefUnstretchedTexture(GrContext* ctx) override { |
| 295 return fCacher->lockTexture(ctx, fOriginalKey, fClient); | 295 return fCacher->lockUnstretchedTexture(ctx, fClient); |
| 296 } | 296 } |
| 297 | 297 |
| 298 void makeCopyKey(const CopyParams& stretch, GrUniqueKey* paramsCopyKey) over
ride { | 298 bool onMakeStretchedKey(const SkGrStretch& stretch, GrUniqueKey* stretchedKe
y) override { |
| 299 if (fOriginalKey.isValid()) { | 299 return GrMakeStretchedKey(fUnstretchedKey, stretch, stretchedKey); |
| 300 MakeCopyKeyFromOrigKey(fOriginalKey, stretch, paramsCopyKey); | |
| 301 } | |
| 302 } | 300 } |
| 303 | 301 |
| 304 void didCacheCopy(const GrUniqueKey& copyKey) override { | 302 void onNotifyStretchCached(const GrUniqueKey& stretchedKey) override { |
| 305 if (fClient) { | 303 if (fClient) { |
| 306 as_IB(fClient)->notifyAddedToCache(); | 304 as_IB(fClient)->notifyAddedToCache(); |
| 307 } | 305 } |
| 308 } | 306 } |
| 309 | 307 |
| 310 bool getROBitmap(SkBitmap* bitmap) override { | 308 bool onGetROBitmap(SkBitmap* bitmap) override { |
| 311 return fCacher->lockAsBitmap(bitmap, fClient); | 309 return fCacher->lockAsBitmap(bitmap, fClient); |
| 312 } | 310 } |
| 313 | 311 |
| 314 private: | 312 private: |
| 315 SkImageCacherator* fCacher; | 313 SkImageCacherator* fCacher; |
| 316 const SkImage* fClient; | 314 const SkImage* fClient; |
| 317 GrUniqueKey fOriginalKey; | 315 const GrUniqueKey fUnstretchedKey; |
| 318 | 316 |
| 319 typedef GrTextureParamsAdjuster INHERITED; | 317 typedef GrTextureMaker INHERITED; |
| 320 }; | 318 }; |
| 321 | 319 |
| 322 GrTexture* SkImageCacherator::lockAsTexture(GrContext* ctx, const GrTextureParam
s& params, | 320 GrTexture* SkImageCacherator::lockAsTexture(GrContext* ctx, const GrTextureParam
s& params, |
| 323 const SkImage* client) { | 321 const SkImage* client) { |
| 324 if (!ctx) { | 322 if (!ctx) { |
| 325 return nullptr; | 323 return nullptr; |
| 326 } | 324 } |
| 327 | 325 |
| 328 return Cacherator_GrTextureParamsAdjuster(this, client).refTextureForParams(
ctx, params); | 326 GrUniqueKey key; |
| 327 GrMakeKeyFromImageID(&key, this->uniqueID(), |
| 328 SkIRect::MakeWH(this->info().width(), this->info().heig
ht()), |
| 329 *ctx->caps(), GrTextureParams::ClampNoFilter()); |
| 330 |
| 331 return Cacherator_GrTextureMaker(this, client, key).refCachedTexture(ctx, pa
rams); |
| 329 } | 332 } |
| 330 | 333 |
| 331 #else | 334 #else |
| 332 | 335 |
| 333 GrTexture* SkImageCacherator::lockAsTexture(GrContext* ctx, const GrTextureParam
s&, | 336 GrTexture* SkImageCacherator::lockAsTexture(GrContext* ctx, const GrTextureParam
s&, |
| 334 const SkImage* client) { | 337 const SkImage* client) { |
| 335 return nullptr; | 338 return nullptr; |
| 336 } | 339 } |
| 337 | 340 |
| 338 #endif | 341 #endif |
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