| Index: src/opts/SkPx_neon.h
|
| diff --git a/src/opts/SkPx_neon.h b/src/opts/SkPx_neon.h
|
| deleted file mode 100644
|
| index 8daa5297f1f4489647db772a0dab8ce970dcbda1..0000000000000000000000000000000000000000
|
| --- a/src/opts/SkPx_neon.h
|
| +++ /dev/null
|
| @@ -1,214 +0,0 @@
|
| -/*
|
| - * Copyright 2015 Google Inc.
|
| - *
|
| - * Use of this source code is governed by a BSD-style license that can be
|
| - * found in the LICENSE file.
|
| - */
|
| -
|
| -#ifndef SkPx_neon_DEFINED
|
| -#define SkPx_neon_DEFINED
|
| -
|
| -// When we have NEON, we like to work 8 pixels at a time.
|
| -// This lets us exploit vld4/vst4 and represent SkPx as planar uint8x8x4_t,
|
| -// Wide as planar uint16x8x4_t, and Alpha as a single uint8x8_t plane.
|
| -
|
| -struct SkPx_neon {
|
| - static const int N = 8;
|
| -
|
| - uint8x8x4_t fVec;
|
| - SkPx_neon(uint8x8x4_t vec) : fVec(vec) {}
|
| -
|
| - static SkPx_neon Dup(uint32_t px) { return vld4_dup_u8((const uint8_t*)&px); }
|
| - static SkPx_neon Load(const uint32_t* px) { return vld4_u8((const uint8_t*)px); }
|
| - static SkPx_neon Load(const uint32_t* px, int n) {
|
| - SkASSERT(0 < n && n < 8);
|
| - uint8x8x4_t v = vld4_dup_u8((const uint8_t*)px); // n>=1, so start all lanes with pixel 0.
|
| - switch (n) {
|
| - case 7: v = vld4_lane_u8((const uint8_t*)(px+6), v, 6); // fall through
|
| - case 6: v = vld4_lane_u8((const uint8_t*)(px+5), v, 5); // fall through
|
| - case 5: v = vld4_lane_u8((const uint8_t*)(px+4), v, 4); // fall through
|
| - case 4: v = vld4_lane_u8((const uint8_t*)(px+3), v, 3); // fall through
|
| - case 3: v = vld4_lane_u8((const uint8_t*)(px+2), v, 2); // fall through
|
| - case 2: v = vld4_lane_u8((const uint8_t*)(px+1), v, 1);
|
| - }
|
| - return v;
|
| - }
|
| -
|
| - void store(uint32_t* px) const { vst4_u8((uint8_t*)px, fVec); }
|
| - void store(uint32_t* px, int n) const {
|
| - SkASSERT(0 < n && n < 8);
|
| - switch (n) {
|
| - case 7: vst4_lane_u8((uint8_t*)(px+6), fVec, 6);
|
| - case 6: vst4_lane_u8((uint8_t*)(px+5), fVec, 5);
|
| - case 5: vst4_lane_u8((uint8_t*)(px+4), fVec, 4);
|
| - case 4: vst4_lane_u8((uint8_t*)(px+3), fVec, 3);
|
| - case 3: vst4_lane_u8((uint8_t*)(px+2), fVec, 2);
|
| - case 2: vst4_lane_u8((uint8_t*)(px+1), fVec, 1);
|
| - case 1: vst4_lane_u8((uint8_t*)(px+0), fVec, 0);
|
| - }
|
| - }
|
| -
|
| - struct Alpha {
|
| - uint8x8_t fA;
|
| - Alpha(uint8x8_t a) : fA(a) {}
|
| -
|
| - static Alpha Dup(uint8_t a) { return vdup_n_u8(a); }
|
| - static Alpha Load(const uint8_t* a) { return vld1_u8(a); }
|
| - static Alpha Load(const uint8_t* a, int n) {
|
| - SkASSERT(0 < n && n < 8);
|
| - uint8x8_t v = vld1_dup_u8(a); // n>=1, so start all lanes with alpha 0.
|
| - switch (n) {
|
| - case 7: v = vld1_lane_u8(a+6, v, 6); // fall through
|
| - case 6: v = vld1_lane_u8(a+5, v, 5); // fall through
|
| - case 5: v = vld1_lane_u8(a+4, v, 4); // fall through
|
| - case 4: v = vld1_lane_u8(a+3, v, 3); // fall through
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| - case 3: v = vld1_lane_u8(a+2, v, 2); // fall through
|
| - case 2: v = vld1_lane_u8(a+1, v, 1);
|
| - }
|
| - return v;
|
| - }
|
| - Alpha inv() const { return vsub_u8(vdup_n_u8(255), fA); }
|
| - };
|
| -
|
| - struct Wide {
|
| - uint16x8x4_t fVec;
|
| - Wide(uint16x8x4_t vec) : fVec(vec) {}
|
| -
|
| - Wide operator+(const Wide& o) const {
|
| - return (uint16x8x4_t) {{
|
| - vaddq_u16(fVec.val[0], o.fVec.val[0]),
|
| - vaddq_u16(fVec.val[1], o.fVec.val[1]),
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| - vaddq_u16(fVec.val[2], o.fVec.val[2]),
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| - vaddq_u16(fVec.val[3], o.fVec.val[3]),
|
| - }};
|
| - }
|
| - Wide operator-(const Wide& o) const {
|
| - return (uint16x8x4_t) {{
|
| - vsubq_u16(fVec.val[0], o.fVec.val[0]),
|
| - vsubq_u16(fVec.val[1], o.fVec.val[1]),
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| - vsubq_u16(fVec.val[2], o.fVec.val[2]),
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| - vsubq_u16(fVec.val[3], o.fVec.val[3]),
|
| - }};
|
| - }
|
| - Wide operator<<(int bits) const {
|
| - #if defined(SK_DEBUG)
|
| - return (uint16x8x4_t) {{
|
| - shift_slow(fVec.val[0], -bits),
|
| - shift_slow(fVec.val[1], -bits),
|
| - shift_slow(fVec.val[2], -bits),
|
| - shift_slow(fVec.val[3], -bits),
|
| - }};
|
| - #else
|
| - return (uint16x8x4_t) {{
|
| - vshlq_n_u16(fVec.val[0], bits),
|
| - vshlq_n_u16(fVec.val[1], bits),
|
| - vshlq_n_u16(fVec.val[2], bits),
|
| - vshlq_n_u16(fVec.val[3], bits),
|
| - }};
|
| - #endif
|
| - }
|
| - Wide operator>>(int bits) const {
|
| - #if defined(SK_DEBUG)
|
| - return (uint16x8x4_t) {{
|
| - shift_slow(fVec.val[0], bits),
|
| - shift_slow(fVec.val[1], bits),
|
| - shift_slow(fVec.val[2], bits),
|
| - shift_slow(fVec.val[3], bits),
|
| - }};
|
| - #else
|
| - return (uint16x8x4_t) {{
|
| - vshrq_n_u16(fVec.val[0], bits),
|
| - vshrq_n_u16(fVec.val[1], bits),
|
| - vshrq_n_u16(fVec.val[2], bits),
|
| - vshrq_n_u16(fVec.val[3], bits),
|
| - }};
|
| - #endif
|
| - }
|
| -
|
| - // v >> bits, for bits in [-15, 16].
|
| - static uint16x8_t shift_slow(uint16x8_t v, int bits) {
|
| - SkASSERT(bits >= -16 && bits <= 16);
|
| - switch (bits) {
|
| - #define L(n) case -n: return vshlq_n_u16(v, n);
|
| - #define R(n) case n: return vshrq_n_u16(v, n);
|
| - L(15) L(14) L(13) L(10) L(9) L(8) L(7) L(6) L(5) L(4) L(3) L(2) L(1)
|
| - R(16) R(15) R(14) R(13) R(10) R(9) R(8) R(7) R(6) R(5) R(4) R(3) R(2) R(1)
|
| - #undef L
|
| - #undef R
|
| - }
|
| - return v;
|
| - }
|
| -
|
| - SkPx_neon addNarrowHi(const SkPx_neon& o) const {
|
| - return (uint8x8x4_t) {{
|
| - vshrn_n_u16(vaddw_u8(fVec.val[0], o.fVec.val[0]), 8),
|
| - vshrn_n_u16(vaddw_u8(fVec.val[1], o.fVec.val[1]), 8),
|
| - vshrn_n_u16(vaddw_u8(fVec.val[2], o.fVec.val[2]), 8),
|
| - vshrn_n_u16(vaddw_u8(fVec.val[3], o.fVec.val[3]), 8),
|
| - }};
|
| - }
|
| - };
|
| -
|
| - Alpha alpha() const { return fVec.val[3]; }
|
| -
|
| - Wide widenLo() const {
|
| - return (uint16x8x4_t) {{
|
| - vmovl_u8(fVec.val[0]),
|
| - vmovl_u8(fVec.val[1]),
|
| - vmovl_u8(fVec.val[2]),
|
| - vmovl_u8(fVec.val[3]),
|
| - }};
|
| - }
|
| - // TODO: these two can probably be done faster.
|
| - Wide widenHi() const { return this->widenLo() << 8; }
|
| - Wide widenLoHi() const { return this->widenLo() + this->widenHi(); }
|
| -
|
| - SkPx_neon operator+(const SkPx_neon& o) const {
|
| - return (uint8x8x4_t) {{
|
| - vadd_u8(fVec.val[0], o.fVec.val[0]),
|
| - vadd_u8(fVec.val[1], o.fVec.val[1]),
|
| - vadd_u8(fVec.val[2], o.fVec.val[2]),
|
| - vadd_u8(fVec.val[3], o.fVec.val[3]),
|
| - }};
|
| - }
|
| - SkPx_neon operator-(const SkPx_neon& o) const {
|
| - return (uint8x8x4_t) {{
|
| - vsub_u8(fVec.val[0], o.fVec.val[0]),
|
| - vsub_u8(fVec.val[1], o.fVec.val[1]),
|
| - vsub_u8(fVec.val[2], o.fVec.val[2]),
|
| - vsub_u8(fVec.val[3], o.fVec.val[3]),
|
| - }};
|
| - }
|
| - SkPx_neon saturatedAdd(const SkPx_neon& o) const {
|
| - return (uint8x8x4_t) {{
|
| - vqadd_u8(fVec.val[0], o.fVec.val[0]),
|
| - vqadd_u8(fVec.val[1], o.fVec.val[1]),
|
| - vqadd_u8(fVec.val[2], o.fVec.val[2]),
|
| - vqadd_u8(fVec.val[3], o.fVec.val[3]),
|
| - }};
|
| - }
|
| -
|
| - Wide operator*(const Alpha& a) const {
|
| - return (uint16x8x4_t) {{
|
| - vmull_u8(fVec.val[0], a.fA),
|
| - vmull_u8(fVec.val[1], a.fA),
|
| - vmull_u8(fVec.val[2], a.fA),
|
| - vmull_u8(fVec.val[3], a.fA),
|
| - }};
|
| - }
|
| - SkPx_neon approxMulDiv255(const Alpha& a) const {
|
| - return (*this * a).addNarrowHi(*this);
|
| - }
|
| -
|
| - SkPx_neon addAlpha(const Alpha& a) const {
|
| - return (uint8x8x4_t) {{
|
| - fVec.val[0],
|
| - fVec.val[1],
|
| - fVec.val[2],
|
| - vadd_u8(fVec.val[3], a.fA),
|
| - }};
|
| - }
|
| -};
|
| -typedef SkPx_neon SkPx;
|
| -
|
| -#endif//SkPx_neon_DEFINED
|
|
|