Index: ui/android/screen_android.cc |
diff --git a/ui/android/screen_android.cc b/ui/android/screen_android.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..6c92cf55e5468296de97b4e2be79641433965f2a |
--- /dev/null |
+++ b/ui/android/screen_android.cc |
@@ -0,0 +1,101 @@ |
+// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
sky
2016/02/24 19:19:08
no (c) and update year.
gsennton
2016/02/25 17:08:04
Done.
|
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "base/logging.h" |
+#include "base/macros.h" |
+#include "ui/android/screen_android.h" |
+#include "ui/android/view_android.h" |
+#include "ui/android/window_android.h" |
+#include "ui/gfx/android/device_display_info.h" |
+#include "ui/gfx/display.h" |
+ |
+namespace ui { |
+ |
+namespace { |
+ |
+gfx::Display DisplayFromDeviceDisplayInfo( |
sky
2016/02/24 19:18:48
If ScreenAndroid only ever returns a single displa
boliu
2016/02/25 05:33:36
Screen implementation would now needs to listen to
gsennton
2016/02/25 17:08:04
Yeah, so at the moment we only support one display
boliu
2016/02/25 18:11:34
Current implementation of ScreenAndroid is just wr
|
+ const gfx::DeviceDisplayInfo& device_info) { |
+ const float device_scale_factor = device_info.GetDIPScale(); |
+ // Note: GetPhysicalDisplayWidth/Height() does not subtract window |
+ // decorations etc. Use it instead of GetDisplayWidth/Height() when |
+ // available. |
+ const gfx::Rect bounds_in_pixels = |
+ gfx::Rect(device_info.GetPhysicalDisplayWidth() |
+ ? device_info.GetPhysicalDisplayWidth() |
+ : device_info.GetDisplayWidth(), |
+ device_info.GetPhysicalDisplayHeight() |
+ ? device_info.GetPhysicalDisplayHeight() |
+ : device_info.GetDisplayHeight()); |
+ const gfx::Rect bounds_in_dip = gfx::Rect(gfx::ScaleToCeiledSize( |
+ bounds_in_pixels.size(), 1.0f / device_scale_factor)); |
+ gfx::Display display(0, bounds_in_dip); |
+ if (!gfx::Display::HasForceDeviceScaleFactor()) |
+ display.set_device_scale_factor(device_scale_factor); |
+ display.SetRotationAsDegree(device_info.GetRotationDegrees()); |
+ return display; |
+} |
+ |
+} // namespace |
+ |
+class ScreenAndroid : public gfx::Screen { |
+ public: |
+ ScreenAndroid() {} |
+ |
+ gfx::Point GetCursorScreenPoint() override { return gfx::Point(); } |
+ |
+ gfx::NativeWindow GetWindowUnderCursor() override { |
+ NOTIMPLEMENTED(); |
+ return NULL; |
sky
2016/02/24 19:18:48
nullptr (here and 54).
gsennton
2016/02/25 17:08:04
Done.
|
+ } |
+ |
+ gfx::NativeWindow GetWindowAtScreenPoint(const gfx::Point& point) override { |
+ NOTIMPLEMENTED(); |
+ return NULL; |
+ } |
+ |
+ gfx::Display GetPrimaryDisplay() const override { |
+ gfx::DeviceDisplayInfo device_info; |
+ return DisplayFromDeviceDisplayInfo(device_info); |
+ } |
+ |
+ gfx::Display GetDisplayNearestWindow(gfx::NativeView view) const override { |
+ if (view) { |
+ return DisplayFromDeviceDisplayInfo( |
+ view->GetWindowAndroid()->GetDeviceDisplayInfo()); |
+ } else { |
sky
2016/02/24 19:18:48
nit: no else after a return (see style guide).
gsennton
2016/02/25 17:08:04
Done.
|
+ return GetPrimaryDisplay(); |
+ } |
+ } |
+ |
+ gfx::Display GetDisplayNearestPoint(const gfx::Point& point) const override { |
+ return GetPrimaryDisplay(); |
+ } |
+ |
+ int GetNumDisplays() const override { return 1; } |
+ |
+ std::vector<gfx::Display> GetAllDisplays() const override { |
+ return std::vector<gfx::Display>(1, GetPrimaryDisplay()); |
+ } |
+ |
+ gfx::Display GetDisplayMatching(const gfx::Rect& match_rect) const override { |
+ return GetPrimaryDisplay(); |
+ } |
+ |
+ void AddObserver(gfx::DisplayObserver* observer) override { |
+ // no display change on Android. |
+ } |
+ |
+ void RemoveObserver(gfx::DisplayObserver* observer) override { |
+ // no display change on Android. |
+ } |
+ |
+ private: |
+ DISALLOW_COPY_AND_ASSIGN(ScreenAndroid); |
+}; |
+ |
+gfx::Screen* CreateScreenAndroid() { |
+ return new ScreenAndroid; |
+} |
+ |
+} // namespace ui |