Chromium Code Reviews| Index: ui/android/screen_android.cc |
| diff --git a/ui/android/screen_android.cc b/ui/android/screen_android.cc |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..6c92cf55e5468296de97b4e2be79641433965f2a |
| --- /dev/null |
| +++ b/ui/android/screen_android.cc |
| @@ -0,0 +1,101 @@ |
| +// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
|
sky
2016/02/24 19:19:08
no (c) and update year.
gsennton
2016/02/25 17:08:04
Done.
|
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "base/logging.h" |
| +#include "base/macros.h" |
| +#include "ui/android/screen_android.h" |
| +#include "ui/android/view_android.h" |
| +#include "ui/android/window_android.h" |
| +#include "ui/gfx/android/device_display_info.h" |
| +#include "ui/gfx/display.h" |
| + |
| +namespace ui { |
| + |
| +namespace { |
| + |
| +gfx::Display DisplayFromDeviceDisplayInfo( |
|
sky
2016/02/24 19:18:48
If ScreenAndroid only ever returns a single displa
boliu
2016/02/25 05:33:36
Screen implementation would now needs to listen to
gsennton
2016/02/25 17:08:04
Yeah, so at the moment we only support one display
boliu
2016/02/25 18:11:34
Current implementation of ScreenAndroid is just wr
|
| + const gfx::DeviceDisplayInfo& device_info) { |
| + const float device_scale_factor = device_info.GetDIPScale(); |
| + // Note: GetPhysicalDisplayWidth/Height() does not subtract window |
| + // decorations etc. Use it instead of GetDisplayWidth/Height() when |
| + // available. |
| + const gfx::Rect bounds_in_pixels = |
| + gfx::Rect(device_info.GetPhysicalDisplayWidth() |
| + ? device_info.GetPhysicalDisplayWidth() |
| + : device_info.GetDisplayWidth(), |
| + device_info.GetPhysicalDisplayHeight() |
| + ? device_info.GetPhysicalDisplayHeight() |
| + : device_info.GetDisplayHeight()); |
| + const gfx::Rect bounds_in_dip = gfx::Rect(gfx::ScaleToCeiledSize( |
| + bounds_in_pixels.size(), 1.0f / device_scale_factor)); |
| + gfx::Display display(0, bounds_in_dip); |
| + if (!gfx::Display::HasForceDeviceScaleFactor()) |
| + display.set_device_scale_factor(device_scale_factor); |
| + display.SetRotationAsDegree(device_info.GetRotationDegrees()); |
| + return display; |
| +} |
| + |
| +} // namespace |
| + |
| +class ScreenAndroid : public gfx::Screen { |
| + public: |
| + ScreenAndroid() {} |
| + |
| + gfx::Point GetCursorScreenPoint() override { return gfx::Point(); } |
| + |
| + gfx::NativeWindow GetWindowUnderCursor() override { |
| + NOTIMPLEMENTED(); |
| + return NULL; |
|
sky
2016/02/24 19:18:48
nullptr (here and 54).
gsennton
2016/02/25 17:08:04
Done.
|
| + } |
| + |
| + gfx::NativeWindow GetWindowAtScreenPoint(const gfx::Point& point) override { |
| + NOTIMPLEMENTED(); |
| + return NULL; |
| + } |
| + |
| + gfx::Display GetPrimaryDisplay() const override { |
| + gfx::DeviceDisplayInfo device_info; |
| + return DisplayFromDeviceDisplayInfo(device_info); |
| + } |
| + |
| + gfx::Display GetDisplayNearestWindow(gfx::NativeView view) const override { |
| + if (view) { |
| + return DisplayFromDeviceDisplayInfo( |
| + view->GetWindowAndroid()->GetDeviceDisplayInfo()); |
| + } else { |
|
sky
2016/02/24 19:18:48
nit: no else after a return (see style guide).
gsennton
2016/02/25 17:08:04
Done.
|
| + return GetPrimaryDisplay(); |
| + } |
| + } |
| + |
| + gfx::Display GetDisplayNearestPoint(const gfx::Point& point) const override { |
| + return GetPrimaryDisplay(); |
| + } |
| + |
| + int GetNumDisplays() const override { return 1; } |
| + |
| + std::vector<gfx::Display> GetAllDisplays() const override { |
| + return std::vector<gfx::Display>(1, GetPrimaryDisplay()); |
| + } |
| + |
| + gfx::Display GetDisplayMatching(const gfx::Rect& match_rect) const override { |
| + return GetPrimaryDisplay(); |
| + } |
| + |
| + void AddObserver(gfx::DisplayObserver* observer) override { |
| + // no display change on Android. |
| + } |
| + |
| + void RemoveObserver(gfx::DisplayObserver* observer) override { |
| + // no display change on Android. |
| + } |
| + |
| + private: |
| + DISALLOW_COPY_AND_ASSIGN(ScreenAndroid); |
| +}; |
| + |
| +gfx::Screen* CreateScreenAndroid() { |
| + return new ScreenAndroid; |
| +} |
| + |
| +} // namespace ui |