| Index: ui/android/screen_android.cc
|
| diff --git a/ui/gfx/screen_android.cc b/ui/android/screen_android.cc
|
| similarity index 55%
|
| rename from ui/gfx/screen_android.cc
|
| rename to ui/android/screen_android.cc
|
| index 2459079b274d5a59f3b8fc72d492b746020809ea..892429f67008d74d3bf3c432ed7d587a01db0da1 100644
|
| --- a/ui/gfx/screen_android.cc
|
| +++ b/ui/android/screen_android.cc
|
| @@ -5,12 +5,36 @@
|
| #include "ui/gfx/screen.h"
|
|
|
| #include "base/logging.h"
|
| +#include "ui/android/view_android.h"
|
| +#include "ui/android/window_android.h"
|
| #include "ui/gfx/android/device_display_info.h"
|
| #include "ui/gfx/display.h"
|
| #include "ui/gfx/geometry/size_conversions.h"
|
|
|
| namespace gfx {
|
|
|
| +gfx::Display DisplayFromDeviceDisplayInfo(
|
| + const gfx::DeviceDisplayInfo& device_info) {
|
| + const float device_scale_factor = device_info.GetDIPScale();
|
| + // Note: GetPhysicalDisplayWidth/Height() does not subtract window
|
| + // decorations etc. Use it instead of GetDisplayWidth/Height() when
|
| + // available.
|
| + const gfx::Rect bounds_in_pixels =
|
| + gfx::Rect(device_info.GetPhysicalDisplayWidth()
|
| + ? device_info.GetPhysicalDisplayWidth()
|
| + : device_info.GetDisplayWidth(),
|
| + device_info.GetPhysicalDisplayHeight()
|
| + ? device_info.GetPhysicalDisplayHeight()
|
| + : device_info.GetDisplayHeight());
|
| + const gfx::Rect bounds_in_dip = gfx::Rect(gfx::ScaleToCeiledSize(
|
| + bounds_in_pixels.size(), 1.0f / device_scale_factor));
|
| + gfx::Display display(0, bounds_in_dip);
|
| + if (!gfx::Display::HasForceDeviceScaleFactor())
|
| + display.set_device_scale_factor(device_scale_factor);
|
| + display.SetRotationAsDegree(device_info.GetRotationDegrees());
|
| + return display;
|
| +}
|
| +
|
| class ScreenAndroid : public Screen {
|
| public:
|
| ScreenAndroid() {}
|
| @@ -29,28 +53,16 @@ class ScreenAndroid : public Screen {
|
|
|
| gfx::Display GetPrimaryDisplay() const override {
|
| gfx::DeviceDisplayInfo device_info;
|
| - const float device_scale_factor = device_info.GetDIPScale();
|
| - // Note: GetPhysicalDisplayWidth/Height() does not subtract window
|
| - // decorations etc. Use it instead of GetDisplayWidth/Height() when
|
| - // available.
|
| - const gfx::Rect bounds_in_pixels =
|
| - gfx::Rect(device_info.GetPhysicalDisplayWidth()
|
| - ? device_info.GetPhysicalDisplayWidth()
|
| - : device_info.GetDisplayWidth(),
|
| - device_info.GetPhysicalDisplayHeight()
|
| - ? device_info.GetPhysicalDisplayHeight()
|
| - : device_info.GetDisplayHeight());
|
| - const gfx::Rect bounds_in_dip = gfx::Rect(gfx::ScaleToCeiledSize(
|
| - bounds_in_pixels.size(), 1.0f / device_scale_factor));
|
| - gfx::Display display(0, bounds_in_dip);
|
| - if (!gfx::Display::HasForceDeviceScaleFactor())
|
| - display.set_device_scale_factor(device_scale_factor);
|
| - display.SetRotationAsDegree(device_info.GetRotationDegrees());
|
| - return display;
|
| + return DisplayFromDeviceDisplayInfo(device_info);
|
| }
|
|
|
| gfx::Display GetDisplayNearestWindow(gfx::NativeView view) const override {
|
| - return GetPrimaryDisplay();
|
| + if (view) {
|
| + return DisplayFromDeviceDisplayInfo(
|
| + view->GetWindowAndroid()->GetDeviceDisplayInfo());
|
| + } else {
|
| + return GetPrimaryDisplay();
|
| + }
|
| }
|
|
|
| gfx::Display GetDisplayNearestPoint(const gfx::Point& point) const override {
|
|
|