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Side by Side Diff: ui/android/screen_android.cc

Issue 1409833004: Add DeviceDisplayInfo getter in WindowAndroid. Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Pass display area instead of NativeWindow to GLHelperHolder. Created 5 years, 1 month ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/gfx/screen.h" 5 #include "ui/gfx/screen.h"
6 6
7 #include "base/logging.h" 7 #include "base/logging.h"
8 #include "ui/android/view_android.h"
9 #include "ui/android/window_android.h"
8 #include "ui/gfx/android/device_display_info.h" 10 #include "ui/gfx/android/device_display_info.h"
9 #include "ui/gfx/display.h" 11 #include "ui/gfx/display.h"
10 #include "ui/gfx/geometry/size_conversions.h" 12 #include "ui/gfx/geometry/size_conversions.h"
11 13
12 namespace gfx { 14 namespace gfx {
sadrul 2015/11/03 18:14:27 namespace ui
boliu 2015/12/08 08:21:54 screen_android.h header is still under gfx. This i
Ted C 2015/12/13 00:29:38 I would follow what other files of similar nature
no sievers 2016/02/29 18:16:03 Note that ui/android/java containts java code for
13 15
16 gfx::Display DisplayFromDeviceDisplayInfo(
boliu 2015/12/08 08:21:54 should this be in an anonymous namespace?
gsennton 2015/12/10 12:29:54 Yup, will update in next PS.
gsennton 2015/12/14 18:10:32 Done.
17 const gfx::DeviceDisplayInfo& device_info) {
18 const float device_scale_factor = device_info.GetDIPScale();
19 // Note: GetPhysicalDisplayWidth/Height() does not subtract window
20 // decorations etc. Use it instead of GetDisplayWidth/Height() when
21 // available.
22 const gfx::Rect bounds_in_pixels =
boliu 2015/12/08 08:21:54 existing code but a bit weird, all display on andr
gsennton 2015/12/10 12:29:54 Up until N we haven't been able to move applicatio
boliu 2015/12/10 16:38:20 Think of a desktop with two monitors, each 1000x10
23 gfx::Rect(device_info.GetPhysicalDisplayWidth()
24 ? device_info.GetPhysicalDisplayWidth()
25 : device_info.GetDisplayWidth(),
26 device_info.GetPhysicalDisplayHeight()
27 ? device_info.GetPhysicalDisplayHeight()
28 : device_info.GetDisplayHeight());
29 const gfx::Rect bounds_in_dip = gfx::Rect(gfx::ScaleToCeiledSize(
30 bounds_in_pixels.size(), 1.0f / device_scale_factor));
31 gfx::Display display(0, bounds_in_dip);
32 if (!gfx::Display::HasForceDeviceScaleFactor())
33 display.set_device_scale_factor(device_scale_factor);
34 display.SetRotationAsDegree(device_info.GetRotationDegrees());
35 return display;
36 }
37
14 class ScreenAndroid : public Screen { 38 class ScreenAndroid : public Screen {
15 public: 39 public:
16 ScreenAndroid() {} 40 ScreenAndroid() {}
17 41
18 gfx::Point GetCursorScreenPoint() override { return gfx::Point(); } 42 gfx::Point GetCursorScreenPoint() override { return gfx::Point(); }
19 43
20 gfx::NativeWindow GetWindowUnderCursor() override { 44 gfx::NativeWindow GetWindowUnderCursor() override {
21 NOTIMPLEMENTED(); 45 NOTIMPLEMENTED();
22 return NULL; 46 return NULL;
23 } 47 }
24 48
25 gfx::NativeWindow GetWindowAtScreenPoint(const gfx::Point& point) override { 49 gfx::NativeWindow GetWindowAtScreenPoint(const gfx::Point& point) override {
26 NOTIMPLEMENTED(); 50 NOTIMPLEMENTED();
27 return NULL; 51 return NULL;
28 } 52 }
29 53
30 gfx::Display GetPrimaryDisplay() const override { 54 gfx::Display GetPrimaryDisplay() const override {
31 gfx::DeviceDisplayInfo device_info; 55 gfx::DeviceDisplayInfo device_info;
32 const float device_scale_factor = device_info.GetDIPScale(); 56 return DisplayFromDeviceDisplayInfo(device_info);
Ted C 2015/11/05 23:15:58 What is gfx::Display used for? How do they get no
gsennton 2015/11/06 16:52:14 In all of the cases I have seen gfx::Display in us
Ted C 2015/11/25 19:35:52 I must say much of my skepticism is around my lack
gsennton 2015/12/02 15:37:05 So there are two different sizes that can be fetch
Ted C 2015/12/03 04:23:56 I think the "easiest" thing would be to actually n
boliu 2015/12/08 08:21:54 Maybe as an aspirational end goal after all the ot
gsennton 2015/12/10 12:29:54 @Bo now I'm a bit lost here, what would be the asp
boliu 2015/12/10 16:38:20 Tradeoffs.. perf comes after correctness and havin
gsennton 2015/12/14 18:10:32 Alright
33 // Note: GetPhysicalDisplayWidth/Height() does not subtract window
34 // decorations etc. Use it instead of GetDisplayWidth/Height() when
35 // available.
36 const gfx::Rect bounds_in_pixels =
37 gfx::Rect(device_info.GetPhysicalDisplayWidth()
38 ? device_info.GetPhysicalDisplayWidth()
39 : device_info.GetDisplayWidth(),
40 device_info.GetPhysicalDisplayHeight()
41 ? device_info.GetPhysicalDisplayHeight()
42 : device_info.GetDisplayHeight());
43 const gfx::Rect bounds_in_dip = gfx::Rect(gfx::ScaleToCeiledSize(
44 bounds_in_pixels.size(), 1.0f / device_scale_factor));
45 gfx::Display display(0, bounds_in_dip);
46 if (!gfx::Display::HasForceDeviceScaleFactor())
47 display.set_device_scale_factor(device_scale_factor);
48 display.SetRotationAsDegree(device_info.GetRotationDegrees());
49 return display;
50 } 57 }
51 58
52 gfx::Display GetDisplayNearestWindow(gfx::NativeView view) const override { 59 gfx::Display GetDisplayNearestWindow(gfx::NativeView view) const override {
53 return GetPrimaryDisplay(); 60 if (view) {
61 return DisplayFromDeviceDisplayInfo(
62 view->GetWindowAndroid()->GetDeviceDisplayInfo());
63 } else {
64 return GetPrimaryDisplay();
65 }
54 } 66 }
55 67
56 gfx::Display GetDisplayNearestPoint(const gfx::Point& point) const override { 68 gfx::Display GetDisplayNearestPoint(const gfx::Point& point) const override {
57 return GetPrimaryDisplay(); 69 return GetPrimaryDisplay();
58 } 70 }
59 71
60 int GetNumDisplays() const override { return 1; } 72 int GetNumDisplays() const override { return 1; }
61 73
62 std::vector<gfx::Display> GetAllDisplays() const override { 74 std::vector<gfx::Display> GetAllDisplays() const override {
63 return std::vector<gfx::Display>(1, GetPrimaryDisplay()); 75 return std::vector<gfx::Display>(1, GetPrimaryDisplay());
(...skipping 13 matching lines...) Expand all
77 89
78 private: 90 private:
79 DISALLOW_COPY_AND_ASSIGN(ScreenAndroid); 91 DISALLOW_COPY_AND_ASSIGN(ScreenAndroid);
80 }; 92 };
81 93
82 Screen* CreateNativeScreen() { 94 Screen* CreateNativeScreen() {
83 return new ScreenAndroid; 95 return new ScreenAndroid;
84 } 96 }
85 97
86 } // namespace gfx 98 } // namespace gfx
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