Index: include/gpu/GrDrawContext.h |
diff --git a/include/gpu/GrDrawContext.h b/include/gpu/GrDrawContext.h |
index b6fc0dfa231a5c3a657f03eea564b52d6a1e54e3..d55818b6d7420d40f8fa44a924d422abd86e2323 100644 |
--- a/include/gpu/GrDrawContext.h |
+++ b/include/gpu/GrDrawContext.h |
@@ -111,27 +111,27 @@ public: |
const GrStrokeInfo* strokeInfo = NULL); |
/** |
- * Maps a rectangle of shader coordinates to a rectangle and draws that rectangle |
+ * Maps a rectangle of shader coordinates to a rectangle and fills that rectangle. |
* |
* @param paint describes how to color pixels. |
* @param viewMatrix transformation matrix which applies to rectToDraw |
* @param rectToDraw the rectangle to draw |
* @param localRect the rectangle of shader coordinates applied to rectToDraw |
*/ |
- void drawNonAARectToRect(const GrClip&, |
- const GrPaint& paint, |
- const SkMatrix& viewMatrix, |
- const SkRect& rectToDraw, |
- const SkRect& localRect); |
+ void fillRectToRect(const GrClip&, |
+ const GrPaint& paint, |
+ const SkMatrix& viewMatrix, |
+ const SkRect& rectToDraw, |
+ const SkRect& localRect); |
/** |
- * Draws a non-AA rect with paint and a localMatrix |
+ * Fills a rect with a paint and a localMatrix. |
*/ |
- void drawNonAARectWithLocalMatrix(const GrClip& clip, |
- const GrPaint& paint, |
- const SkMatrix& viewMatrix, |
- const SkRect& rect, |
- const SkMatrix& localMatrix); |
+ void fillRectWithLocalMatrix(const GrClip& clip, |
+ const GrPaint& paint, |
+ const SkMatrix& viewMatrix, |
+ const SkRect& rect, |
+ const SkMatrix& localMatrix); |
/** |
* Draw a roundrect using a paint. |