| Index: include/gpu/GrDrawContext.h
|
| diff --git a/include/gpu/GrDrawContext.h b/include/gpu/GrDrawContext.h
|
| index b6fc0dfa231a5c3a657f03eea564b52d6a1e54e3..d55818b6d7420d40f8fa44a924d422abd86e2323 100644
|
| --- a/include/gpu/GrDrawContext.h
|
| +++ b/include/gpu/GrDrawContext.h
|
| @@ -111,27 +111,27 @@ public:
|
| const GrStrokeInfo* strokeInfo = NULL);
|
|
|
| /**
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| - * Maps a rectangle of shader coordinates to a rectangle and draws that rectangle
|
| + * Maps a rectangle of shader coordinates to a rectangle and fills that rectangle.
|
| *
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| * @param paint describes how to color pixels.
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| * @param viewMatrix transformation matrix which applies to rectToDraw
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| * @param rectToDraw the rectangle to draw
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| * @param localRect the rectangle of shader coordinates applied to rectToDraw
|
| */
|
| - void drawNonAARectToRect(const GrClip&,
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| - const GrPaint& paint,
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| - const SkMatrix& viewMatrix,
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| - const SkRect& rectToDraw,
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| - const SkRect& localRect);
|
| + void fillRectToRect(const GrClip&,
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| + const GrPaint& paint,
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| + const SkMatrix& viewMatrix,
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| + const SkRect& rectToDraw,
|
| + const SkRect& localRect);
|
|
|
| /**
|
| - * Draws a non-AA rect with paint and a localMatrix
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| + * Fills a rect with a paint and a localMatrix.
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| */
|
| - void drawNonAARectWithLocalMatrix(const GrClip& clip,
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| - const GrPaint& paint,
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| - const SkMatrix& viewMatrix,
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| - const SkRect& rect,
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| - const SkMatrix& localMatrix);
|
| + void fillRectWithLocalMatrix(const GrClip& clip,
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| + const GrPaint& paint,
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| + const SkMatrix& viewMatrix,
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| + const SkRect& rect,
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| + const SkMatrix& localMatrix);
|
|
|
| /**
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| * Draw a roundrect using a paint.
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|
|