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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_OUTPUT_RENDERER_H_ | 5 #ifndef CC_OUTPUT_RENDERER_H_ |
6 #define CC_OUTPUT_RENDERER_H_ | 6 #define CC_OUTPUT_RENDERER_H_ |
7 | 7 |
8 #include "base/basictypes.h" | 8 #include "base/basictypes.h" |
9 #include "cc/base/cc_export.h" | 9 #include "cc/base/cc_export.h" |
| 10 #include "cc/debug/latency_info.h" |
10 #include "cc/quads/render_pass.h" | 11 #include "cc/quads/render_pass.h" |
11 #include "cc/resources/managed_memory_policy.h" | 12 #include "cc/resources/managed_memory_policy.h" |
12 #include "cc/trees/layer_tree_host.h" | 13 #include "cc/trees/layer_tree_host.h" |
13 | 14 |
14 namespace cc { | 15 namespace cc { |
15 | 16 |
16 class CompositorFrameAck; | 17 class CompositorFrameAck; |
17 class CompositorFrameMetadata; | 18 class CompositorFrameMetadata; |
18 class ScopedResource; | 19 class ScopedResource; |
19 | 20 |
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58 // This passes ownership of the render passes to the renderer. It should | 59 // This passes ownership of the render passes to the renderer. It should |
59 // consume them, and empty the list. | 60 // consume them, and empty the list. |
60 virtual void DrawFrame(RenderPassList* render_passes_in_draw_order) = 0; | 61 virtual void DrawFrame(RenderPassList* render_passes_in_draw_order) = 0; |
61 | 62 |
62 // Waits for rendering to finish. | 63 // Waits for rendering to finish. |
63 virtual void Finish() = 0; | 64 virtual void Finish() = 0; |
64 | 65 |
65 virtual void DoNoOp() {} | 66 virtual void DoNoOp() {} |
66 | 67 |
67 // Puts backbuffer onscreen. | 68 // Puts backbuffer onscreen. |
68 virtual bool SwapBuffers() = 0; | 69 virtual bool SwapBuffers(const LatencyInfo& latency_info) = 0; |
69 | 70 |
70 virtual void GetFramebufferPixels(void* pixels, gfx::Rect rect) = 0; | 71 virtual void GetFramebufferPixels(void* pixels, gfx::Rect rect) = 0; |
71 | 72 |
72 virtual bool IsContextLost(); | 73 virtual bool IsContextLost(); |
73 | 74 |
74 virtual void SetVisible(bool visible) = 0; | 75 virtual void SetVisible(bool visible) = 0; |
75 | 76 |
76 virtual void SendManagedMemoryStats(size_t bytes_visible, | 77 virtual void SendManagedMemoryStats(size_t bytes_visible, |
77 size_t bytes_visible_and_nearby, | 78 size_t bytes_visible_and_nearby, |
78 size_t bytes_allocated) = 0; | 79 size_t bytes_allocated) = 0; |
79 | 80 |
80 protected: | 81 protected: |
81 explicit Renderer(RendererClient* client) | 82 explicit Renderer(RendererClient* client) |
82 : client_(client) {} | 83 : client_(client) {} |
83 | 84 |
84 RendererClient* client_; | 85 RendererClient* client_; |
85 | 86 |
86 DISALLOW_COPY_AND_ASSIGN(Renderer); | 87 DISALLOW_COPY_AND_ASSIGN(Renderer); |
87 }; | 88 }; |
88 | 89 |
89 } // namespace cc | 90 } // namespace cc |
90 | 91 |
91 #endif // CC_OUTPUT_RENDERER_H_ | 92 #endif // CC_OUTPUT_RENDERER_H_ |
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