| Index: src/gpu/GrTextureMaker.h
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| diff --git a/src/gpu/GrTextureMaker.h b/src/gpu/GrTextureMaker.h
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| deleted file mode 100644
|
| index 47141bdfb0e9369bb3cfaf9cf07758cb5b4a2f80..0000000000000000000000000000000000000000
|
| --- a/src/gpu/GrTextureMaker.h
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| +++ /dev/null
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| @@ -1,76 +0,0 @@
|
| -/*
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| - * Copyright 2015 Google Inc.
|
| - *
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| - * Use of this source code is governed by a BSD-style license that can be
|
| - * found in the LICENSE file.
|
| - */
|
| -
|
| -#ifndef GrTextureMaker_DEFINED
|
| -#define GrTextureMaker_DEFINED
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| -
|
| -#include "SkGrPriv.h"
|
| -
|
| -class GrContext;
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| -class GrTexture;
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| -class GrTextureParams;
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| -class GrUniqueKey;
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| -class SkBitmap;
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| -
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| -class GrTextureMaker {
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| -public:
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| - GrTextureMaker(int width, int height) : fWidth(width), fHeight(height) {}
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| - virtual ~GrTextureMaker() {}
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| -
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| - int width() const { return fWidth; }
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| - int height() const { return fHeight; }
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| -
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| - GrTexture* refCachedTexture(GrContext*, const GrTextureParams&);
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| -
|
| -protected:
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| - /**
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| - * Return the maker's "original" unstretched texture. It is the responsibility of the maker
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| - * to make this efficient ... if the texture is being generated, the maker must handle
|
| - * caching it.
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| - */
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| - virtual GrTexture* onRefUnstretchedTexture(GrContext*) = 0;
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| -
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| - /**
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| - * If we need to stretch the maker's original texture, the maker is asked to return a key
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| - * that identifies its origianl + the stretch parameter. If the maker does not want to cache
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| - * the stretched version (e.g. the maker is volatile), this should ignore the key parameter
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| - * and return false.
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| - */
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| - virtual bool onMakeStretchedKey(const SkGrStretch&, GrUniqueKey* stretchedKey) = 0;
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| -
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| - /**
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| - * Return a new (uncached) texture that is the stretch of the maker's original.
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| - *
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| - * The base-class handles general logic for this, and only needs access to the following
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| - * methods:
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| - * - onRefUnstretchedTexture()
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| - * - onGetROBitmap()
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| - *
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| - * Subclass may override this if they can handle stretching more efficiently.
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| - */
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| - virtual GrTexture* onGenerateStretchedTexture(GrContext*, const SkGrStretch&);
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| -
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| - /**
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| - * If a stretched version of the texture is generated, it may be cached (assuming that
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| - * onMakeStretchedKey() returns true). In that case, the maker is notified in case it
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| - * wants to note that for when the maker is destroyed.
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| - */
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| - virtual void onNotifyStretchCached(const GrUniqueKey& stretchedKey) = 0;
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| -
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| - /**
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| - * Some GPUs are unreliable w/ very small texture sizes. If we run into that case, this
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| - * method will be called (in service of onGenerateStretchedTexture) to return a raster version
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| - * of the original texture.
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| - */
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| - virtual bool onGetROBitmap(SkBitmap*) = 0;
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| -
|
| -private:
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| - const int fWidth;
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| - const int fHeight;
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| -};
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| -
|
| -#endif
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|
|