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Side by Side Diff: src/gpu/GrTextureParamsAdjuster.h

Issue 1409163002: Rewrite GrTextureMaker to disentangle bitmap case from base class and give GPU object a say in what… (Closed) Base URL: https://skia.googlesource.com/skia.git@move
Patch Set: tidy Created 5 years, 2 months ago
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1 /*
2 * Copyright 2015 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #ifndef GrTextureMaker_DEFINED
9 #define GrTextureMaker_DEFINED
10
11 #include "GrTextureParams.h"
12 #include "GrResourceKey.h"
13
14 class GrContext;
15 class GrTexture;
16 class GrTextureParams;
17 class GrUniqueKey;
18 class SkBitmap;
19
20 /**
21 * Different GPUs and API extensions have different requirements with respect to what texture
22 * sampling parameters may be used with textures of various types. This class fa cilitates making
23 * texture compatible with a given GrTextureParams. It abstracts the source of t he original data
24 * which may be an already existing texture, CPU pixels, a codec, ... so that va rious sources can
25 * be used with common code that scales or copies the data to make it compatible with a
26 * GrTextureParams.
27 */
28 class GrTextureParamsAdjuster {
29 public:
30 struct CopyParams {
31 GrTextureParams::FilterMode fFilter;
32 int fWidth;
33 int fHeight;
34 };
35
36 GrTextureParamsAdjuster(int width, int height) : fWidth(width), fHeight(heig ht) {}
37 virtual ~GrTextureParamsAdjuster() {}
38
39 int width() const { return fWidth; }
40 int height() const { return fHeight; }
41
42 /** Returns a texture that is safe for use with the params */
43 GrTexture* refTextureForParams(GrContext*, const GrTextureParams&);
44
45 protected:
46 /** If the original is a inherently texture that can be returned for "free" then return it
47 without ref'ing it. Otherwise, return null. */
48 virtual GrTexture* peekOriginalTexture() = 0;
49
50 /**
51 * Return the maker's "original" texture. It is the responsibility of the m aker
52 * to make this efficient ... if the texture is being generated, the maker must handle
53 * caching it (if desired).
54 */
55 virtual GrTexture* refOriginalTexture(GrContext*) = 0;
56
57 /**
58 * If we need to copy the maker's original texture, the maker is asked to r eturn a key
59 * that identifies its original + the CopyParms parameter. If the maker doe s not want to cache
60 * the stretched version (e.g. the maker is volatile), this should simply r eturn without
61 * initializing the copyKey.
62 */
63 virtual void makeCopyKey(const CopyParams&, GrUniqueKey* copyKey) = 0;
64
65 /**
66 * Return a new (uncached) texture that is the stretch of the maker's origi nal.
67 *
68 * The base-class handles general logic for this, and only needs access to the following
69 * methods:
70 * - onRefOriginalTexture()
71 * - onGetROBitmap()
72 *
73 * Subclass may override this if they can handle creating the texture more directly than
74 * by copying.
75 */
76 virtual GrTexture* generateTextureForParams(GrContext*, const CopyParams&);
77
78 /**
79 * If a stretched version of the texture is generated, it may be cached (as suming that
80 * onMakeParamsKey() returns true). In that case, the maker is notified in case it
81 * wants to note that for when the maker is destroyed.
82 */
83 virtual void didCacheCopy(const GrUniqueKey& copyKey) = 0;
84
85 /**
86 * Some GPUs are unreliable w/ very small texture sizes. If we run into tha t case, this
87 * method will be called (in service of onGenerateParamsTexture) to return a raster version
88 * of the original texture.
89 */
90 virtual bool getROBitmap(SkBitmap*) = 0;
91
92 /** Helper for creating a key for a copy from an original key. */
93 static void MakeCopyKeyFromOrigKey(const GrUniqueKey& origKey,
94 const CopyParams& copyParams,
95 GrUniqueKey* copyKey) {
96 SkASSERT(!copyKey->isValid());
97 if (origKey.isValid()) {
98 static const GrUniqueKey::Domain kDomain = GrUniqueKey::GenerateDoma in();
99 GrUniqueKey::Builder builder(copyKey, origKey, kDomain, 3);
100 builder[0] = copyParams.fFilter;
101 builder[1] = copyParams.fWidth;
102 builder[2] = copyParams.fHeight;
103 }
104 }
105
106 private:
107 const int fWidth;
108 const int fHeight;
109 };
110
111 #endif
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