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Issue 1409163002: Rewrite GrTextureMaker to disentangle bitmap case from base class and give GPU object a say in what… (Closed) Base URL: https://skia.googlesource.com/skia.git@move
Patch Set: tidy Created 5 years, 2 months ago
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1 1
2 /* 2 /*
3 * Copyright 2010 Google Inc. 3 * Copyright 2010 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 #ifndef SkGr_DEFINED 9 #ifndef SkGr_DEFINED
10 #define SkGr_DEFINED 10 #define SkGr_DEFINED
(...skipping 47 matching lines...) Expand 10 before | Expand all | Expand 10 after
58 GrColorIsPMAssert(c); 58 GrColorIsPMAssert(c);
59 return SkPackARGB32(GrColorUnpackA(c), GrColorUnpackR(c), GrColorUnpackG(c), GrColorUnpackB(c)); 59 return SkPackARGB32(GrColorUnpackA(c), GrColorUnpackR(c), GrColorUnpackG(c), GrColorUnpackB(c));
60 } 60 }
61 61
62 static inline GrColor SkPMColorToGrColor(SkPMColor c) { 62 static inline GrColor SkPMColorToGrColor(SkPMColor c) {
63 return GrColorPackRGBA(SkGetPackedR32(c), SkGetPackedG32(c), SkGetPackedB32( c), 63 return GrColorPackRGBA(SkGetPackedR32(c), SkGetPackedG32(c), SkGetPackedB32( c),
64 SkGetPackedA32(c)); 64 SkGetPackedA32(c));
65 } 65 }
66 66
67 //////////////////////////////////////////////////////////////////////////////// 67 ////////////////////////////////////////////////////////////////////////////////
68 /** Returns a texture representing the bitmap that is compatible with the GrText ureParams. The
69 texture is inserted into the cache (unless the bitmap is marked volatile) an d can be
70 retrieved again via this function. */
71 GrTexture* GrRefCachedBitmapTexture(GrContext*, const SkBitmap&, const GrTexture Params&);
68 72
69 GrTexture* GrRefCachedBitmapTexture(GrContext*, const SkBitmap&, const GrTexture Params&);
70
71 // TODO: Move SkImageInfo2GrPixelConfig to SkGrPriv.h (requires cleanup to SkWin dow its subclasses). 73 // TODO: Move SkImageInfo2GrPixelConfig to SkGrPriv.h (requires cleanup to SkWin dow its subclasses).
72 GrPixelConfig SkImageInfo2GrPixelConfig(SkColorType, SkAlphaType, SkColorProfile Type); 74 GrPixelConfig SkImageInfo2GrPixelConfig(SkColorType, SkAlphaType, SkColorProfile Type);
73 75
74 static inline GrPixelConfig SkImageInfo2GrPixelConfig(const SkImageInfo& info) { 76 static inline GrPixelConfig SkImageInfo2GrPixelConfig(const SkImageInfo& info) {
75 return SkImageInfo2GrPixelConfig(info.colorType(), info.alphaType(), info.pr ofileType()); 77 return SkImageInfo2GrPixelConfig(info.colorType(), info.alphaType(), info.pr ofileType());
76 } 78 }
77 79
78 GrTextureParams::FilterMode GrSkFilterQualityToGrFilterMode(SkFilterQuality pain tFilterQuality, 80 GrTextureParams::FilterMode GrSkFilterQualityToGrFilterMode(SkFilterQuality pain tFilterQuality,
79 const SkMatrix& view M, 81 const SkMatrix& view M,
80 const SkMatrix& loca lM, 82 const SkMatrix& loca lM,
81 bool* doBicubic); 83 bool* doBicubic);
82 84
83 //////////////////////////////////////////////////////////////////////////////// 85 ////////////////////////////////////////////////////////////////////////////////
84 86
85 SkImageInfo GrMakeInfoFromTexture(GrTexture* tex, int w, int h, bool isOpaque); 87 SkImageInfo GrMakeInfoFromTexture(GrTexture* tex, int w, int h, bool isOpaque);
86 88
87 // Using the dreaded SkGrPixelRef ... 89 // Using the dreaded SkGrPixelRef ...
88 SK_API void GrWrapTextureInBitmap(GrTexture* src, int w, int h, bool isOpaque, 90 SK_API void GrWrapTextureInBitmap(GrTexture* src, int w, int h, bool isOpaque,
89 SkBitmap* dst); 91 SkBitmap* dst);
90 92
91 #endif 93 #endif
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