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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 | 8 |
9 #include "GrGLGpu.h" | 9 #include "GrGLGpu.h" |
10 #include "GrGLGLSL.h" | 10 #include "GrGLGLSL.h" |
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1589 void* GrGLGpu::mapBuffer(GrGLuint id, GrGLenum type, bool dynamic, size_t curren
tSize, | 1589 void* GrGLGpu::mapBuffer(GrGLuint id, GrGLenum type, bool dynamic, size_t curren
tSize, |
1590 size_t requestedSize) { | 1590 size_t requestedSize) { |
1591 void* mapPtr = nullptr; | 1591 void* mapPtr = nullptr; |
1592 // Handling dirty context is done in the bindBuffer call | 1592 // Handling dirty context is done in the bindBuffer call |
1593 switch (this->glCaps().mapBufferType()) { | 1593 switch (this->glCaps().mapBufferType()) { |
1594 case GrGLCaps::kNone_MapBufferType: | 1594 case GrGLCaps::kNone_MapBufferType: |
1595 break; | 1595 break; |
1596 case GrGLCaps::kMapBuffer_MapBufferType: | 1596 case GrGLCaps::kMapBuffer_MapBufferType: |
1597 this->bindBuffer(id, type); | 1597 this->bindBuffer(id, type); |
1598 // Let driver know it can discard the old data | 1598 // Let driver know it can discard the old data |
1599 if (currentSize != requestedSize) { | 1599 if (GR_GL_USE_BUFFER_DATA_NULL_HINT || currentSize != requestedSize)
{ |
1600 GL_CALL(BufferData(type, requestedSize, nullptr, | 1600 GL_CALL(BufferData(type, requestedSize, nullptr, |
1601 dynamic ? DYNAMIC_USAGE_PARAM : GR_GL_STATIC_
DRAW)); | 1601 dynamic ? DYNAMIC_USAGE_PARAM : GR_GL_STATIC_
DRAW)); |
1602 } | 1602 } |
1603 GL_CALL_RET(mapPtr, MapBuffer(type, GR_GL_WRITE_ONLY)); | 1603 GL_CALL_RET(mapPtr, MapBuffer(type, GR_GL_WRITE_ONLY)); |
1604 break; | 1604 break; |
1605 case GrGLCaps::kMapBufferRange_MapBufferType: { | 1605 case GrGLCaps::kMapBufferRange_MapBufferType: { |
1606 this->bindBuffer(id, type); | 1606 this->bindBuffer(id, type); |
1607 // Make sure the GL buffer size agrees with fDesc before mapping. | 1607 // Make sure the GL buffer size agrees with fDesc before mapping. |
1608 if (currentSize != requestedSize) { | 1608 if (currentSize != requestedSize) { |
1609 GL_CALL(BufferData(type, requestedSize, nullptr, | 1609 GL_CALL(BufferData(type, requestedSize, nullptr, |
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1627 return mapPtr; | 1627 return mapPtr; |
1628 } | 1628 } |
1629 | 1629 |
1630 void GrGLGpu::bufferData(GrGLuint id, GrGLenum type, bool dynamic, size_t curren
tSize, | 1630 void GrGLGpu::bufferData(GrGLuint id, GrGLenum type, bool dynamic, size_t curren
tSize, |
1631 const void* src, size_t srcSizeInBytes) { | 1631 const void* src, size_t srcSizeInBytes) { |
1632 SkASSERT(srcSizeInBytes <= currentSize); | 1632 SkASSERT(srcSizeInBytes <= currentSize); |
1633 // bindbuffer handles dirty context | 1633 // bindbuffer handles dirty context |
1634 this->bindBuffer(id, type); | 1634 this->bindBuffer(id, type); |
1635 GrGLenum usage = dynamic ? DYNAMIC_USAGE_PARAM : GR_GL_STATIC_DRAW; | 1635 GrGLenum usage = dynamic ? DYNAMIC_USAGE_PARAM : GR_GL_STATIC_DRAW; |
1636 | 1636 |
| 1637 #if GR_GL_USE_BUFFER_DATA_NULL_HINT |
| 1638 if (currentSize == srcSizeInBytes) { |
| 1639 GL_CALL(BufferData(type, (GrGLsizeiptr) srcSizeInBytes, src, usage)); |
| 1640 } else { |
| 1641 // Before we call glBufferSubData we give the driver a hint using |
| 1642 // glBufferData with nullptr. This makes the old buffer contents |
| 1643 // inaccessible to future draws. The GPU may still be processing |
| 1644 // draws that reference the old contents. With this hint it can |
| 1645 // assign a different allocation for the new contents to avoid |
| 1646 // flushing the gpu past draws consuming the old contents. |
| 1647 // TODO I think we actually want to try calling bufferData here |
| 1648 GL_CALL(BufferData(type, currentSize, nullptr, usage)); |
| 1649 GL_CALL(BufferSubData(type, 0, (GrGLsizeiptr) srcSizeInBytes, src)); |
| 1650 } |
| 1651 #else |
1637 // Note that we're cheating on the size here. Currently no methods | 1652 // Note that we're cheating on the size here. Currently no methods |
1638 // allow a partial update that preserves contents of non-updated | 1653 // allow a partial update that preserves contents of non-updated |
1639 // portions of the buffer (map() does a glBufferData(..size, nullptr..)) | 1654 // portions of the buffer (map() does a glBufferData(..size, nullptr..)) |
1640 GL_CALL(BufferData(type, srcSizeInBytes, src, usage)); | 1655 GL_CALL(BufferData(type, srcSizeInBytes, src, usage)); |
| 1656 #endif |
1641 } | 1657 } |
1642 | 1658 |
1643 void GrGLGpu::unmapBuffer(GrGLuint id, GrGLenum type, void* mapPtr) { | 1659 void GrGLGpu::unmapBuffer(GrGLuint id, GrGLenum type, void* mapPtr) { |
1644 // bind buffer handles the dirty context | 1660 // bind buffer handles the dirty context |
1645 switch (this->glCaps().mapBufferType()) { | 1661 switch (this->glCaps().mapBufferType()) { |
1646 case GrGLCaps::kNone_MapBufferType: | 1662 case GrGLCaps::kNone_MapBufferType: |
1647 SkDEBUGFAIL("Shouldn't get here."); | 1663 SkDEBUGFAIL("Shouldn't get here."); |
1648 return; | 1664 return; |
1649 case GrGLCaps::kMapBuffer_MapBufferType: // fall through | 1665 case GrGLCaps::kMapBuffer_MapBufferType: // fall through |
1650 case GrGLCaps::kMapBufferRange_MapBufferType: | 1666 case GrGLCaps::kMapBufferRange_MapBufferType: |
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3279 this->setVertexArrayID(gpu, 0); | 3295 this->setVertexArrayID(gpu, 0); |
3280 } | 3296 } |
3281 int attrCount = gpu->glCaps().maxVertexAttributes(); | 3297 int attrCount = gpu->glCaps().maxVertexAttributes(); |
3282 if (fDefaultVertexArrayAttribState.count() != attrCount) { | 3298 if (fDefaultVertexArrayAttribState.count() != attrCount) { |
3283 fDefaultVertexArrayAttribState.resize(attrCount); | 3299 fDefaultVertexArrayAttribState.resize(attrCount); |
3284 } | 3300 } |
3285 attribState = &fDefaultVertexArrayAttribState; | 3301 attribState = &fDefaultVertexArrayAttribState; |
3286 } | 3302 } |
3287 return attribState; | 3303 return attribState; |
3288 } | 3304 } |
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