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| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 | 8 |
| 9 #include "gl/GrGLInterface.h" | 9 #include "gl/GrGLInterface.h" |
| 10 #include "gl/GrGLExtensions.h" | 10 #include "gl/GrGLExtensions.h" |
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| 326 NULL == fBlitFramebuffer) { | 326 NULL == fBlitFramebuffer) { |
| 327 return false; | 327 return false; |
| 328 } | 328 } |
| 329 } | 329 } |
| 330 if (extensions.has("GL_APPLE_framebuffer_multisample")) { | 330 if (extensions.has("GL_APPLE_framebuffer_multisample")) { |
| 331 if (NULL == fRenderbufferStorageMultisample || | 331 if (NULL == fRenderbufferStorageMultisample || |
| 332 NULL == fResolveMultisampleFramebuffer) { | 332 NULL == fResolveMultisampleFramebuffer) { |
| 333 return false; | 333 return false; |
| 334 } | 334 } |
| 335 } | 335 } |
| 336 if (extensions.has("GL_IMG_multisampled_render_to_texture")) { | 336 if (extensions.has("GL_IMG_multisampled_render_to_texture") || |
| 337 extensions.has("GL_EXT_multisampled_render_to_texture")) { |
| 337 if (NULL == fRenderbufferStorageMultisample || | 338 if (NULL == fRenderbufferStorageMultisample || |
| 338 NULL == fFramebufferTexture2DMultisample) { | 339 NULL == fFramebufferTexture2DMultisample) { |
| 339 return false; | 340 return false; |
| 340 } | 341 } |
| 341 } | 342 } |
| 342 } | 343 } |
| 343 | 344 |
| 344 // On ES buffer mapping is an extension. On Desktop | 345 // On ES buffer mapping is an extension. On Desktop |
| 345 // buffer mapping was part of original VBO extension | 346 // buffer mapping was part of original VBO extension |
| 346 // which we require. | 347 // which we require. |
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| 378 if (NULL == fBindVertexArray || | 379 if (NULL == fBindVertexArray || |
| 379 NULL == fDeleteVertexArrays || | 380 NULL == fDeleteVertexArrays || |
| 380 NULL == fGenVertexArrays) { | 381 NULL == fGenVertexArrays) { |
| 381 return false; | 382 return false; |
| 382 } | 383 } |
| 383 } | 384 } |
| 384 } | 385 } |
| 385 | 386 |
| 386 return true; | 387 return true; |
| 387 } | 388 } |
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