| Index: gpu/command_buffer/client/gles2_implementation.h
|
| diff --git a/gpu/command_buffer/client/gles2_implementation.h b/gpu/command_buffer/client/gles2_implementation.h
|
| index 7f036db908c6327eef9dc5b364a6a28353e5f7df..0805e4bc64bba1c7db38b9e08470e1beb02173bd 100644
|
| --- a/gpu/command_buffer/client/gles2_implementation.h
|
| +++ b/gpu/command_buffer/client/gles2_implementation.h
|
| @@ -746,6 +746,12 @@ class GLES2_IMPL_EXPORT GLES2Implementation
|
| // Used to check for single threaded access.
|
| int use_count_;
|
|
|
| + // Maximum amount of extra memory from the mapped memory pool to use when
|
| + // needing to transfer something exceeding the default transfer buffer.
|
| + // This should be 0 for low memory devices since they are already memory
|
| + // constrained.
|
| + const uint32_t max_extra_transfer_buffer_size_;
|
| +
|
| // Map of GLenum to Strings for glGetString. We need to cache these because
|
| // the pointer passed back to the client has to remain valid for eternity.
|
| typedef std::map<uint32, std::set<std::string> > GLStringMap;
|
|
|