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Side by Side Diff: gpu/command_buffer/client/gles2_implementation.cc

Issue 1408843002: Fixed tough texture upload benchmark on low end devices. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Use AmountOfPhysicalMemory directly Created 5 years, 2 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // A class to emulate GLES2 over command buffers. 5 // A class to emulate GLES2 over command buffers.
6 6
7 #include "gpu/command_buffer/client/gles2_implementation.h" 7 #include "gpu/command_buffer/client/gles2_implementation.h"
8 8
9 #include <GLES2/gl2.h> 9 #include <GLES2/gl2.h>
10 #include <GLES2/gl2ext.h> 10 #include <GLES2/gl2ext.h>
11 #include <GLES2/gl2extchromium.h> 11 #include <GLES2/gl2extchromium.h>
12 #include <GLES3/gl3.h> 12 #include <GLES3/gl3.h>
13 #include <algorithm> 13 #include <algorithm>
14 #include <map> 14 #include <map>
15 #include <set> 15 #include <set>
16 #include <sstream> 16 #include <sstream>
17 #include <string> 17 #include <string>
18 #include "base/compiler_specific.h" 18 #include "base/compiler_specific.h"
19 #include "base/strings/stringprintf.h" 19 #include "base/strings/stringprintf.h"
20 #include "base/sys_info.h"
20 #include "base/thread_task_runner_handle.h" 21 #include "base/thread_task_runner_handle.h"
21 #include "base/trace_event/memory_allocator_dump.h" 22 #include "base/trace_event/memory_allocator_dump.h"
22 #include "base/trace_event/memory_dump_manager.h" 23 #include "base/trace_event/memory_dump_manager.h"
23 #include "base/trace_event/process_memory_dump.h" 24 #include "base/trace_event/process_memory_dump.h"
24 #include "gpu/command_buffer/client/buffer_tracker.h" 25 #include "gpu/command_buffer/client/buffer_tracker.h"
25 #include "gpu/command_buffer/client/gles2_cmd_helper.h" 26 #include "gpu/command_buffer/client/gles2_cmd_helper.h"
26 #include "gpu/command_buffer/client/gpu_control.h" 27 #include "gpu/command_buffer/client/gpu_control.h"
27 #include "gpu/command_buffer/client/program_info_manager.h" 28 #include "gpu/command_buffer/client/program_info_manager.h"
28 #include "gpu/command_buffer/client/query_tracker.h" 29 #include "gpu/command_buffer/client/query_tracker.h"
29 #include "gpu/command_buffer/client/transfer_buffer.h" 30 #include "gpu/command_buffer/client/transfer_buffer.h"
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2295 } 2296 }
2296 2297
2297 // Check if we can send it all at once. 2298 // Check if we can send it all at once.
2298 int32_t shm_id = 0; 2299 int32_t shm_id = 0;
2299 uint32_t shm_offset = 0; 2300 uint32_t shm_offset = 0;
2300 void* buffer_pointer = nullptr; 2301 void* buffer_pointer = nullptr;
2301 2302
2302 ScopedTransferBufferPtr transfer_alloc(size, helper_, transfer_buffer_); 2303 ScopedTransferBufferPtr transfer_alloc(size, helper_, transfer_buffer_);
2303 ScopedMappedMemoryPtr mapped_alloc(0, helper_, mapped_memory_.get()); 2304 ScopedMappedMemoryPtr mapped_alloc(0, helper_, mapped_memory_.get());
2304 2305
2306 // Do not use more than 5% of extra shared memory, and do not use any
2307 // extra for memory contrained devices (<1GB).
2308 const int64_t physical_memory = base::SysInfo::AmountOfPhysicalMemory();
2309 const uint32_t max_extra_transfer_buffer_size =
2310 physical_memory > 1024 * 1024 * 1024
2311 ? static_cast<uint32_t>(physical_memory / 20)
2312 : 0;
2313
2305 if (transfer_alloc.valid() && transfer_alloc.size() >= size) { 2314 if (transfer_alloc.valid() && transfer_alloc.size() >= size) {
2306 shm_id = transfer_alloc.shm_id(); 2315 shm_id = transfer_alloc.shm_id();
2307 shm_offset = transfer_alloc.offset(); 2316 shm_offset = transfer_alloc.offset();
2308 buffer_pointer = transfer_alloc.address(); 2317 buffer_pointer = transfer_alloc.address();
2309 } else { 2318 } else if (size < max_extra_transfer_buffer_size) {
2310 mapped_alloc.Reset(size); 2319 mapped_alloc.Reset(size);
2311 if (mapped_alloc.valid()) { 2320 if (mapped_alloc.valid()) {
2312 transfer_alloc.Discard(); 2321 transfer_alloc.Discard();
2313 2322
2314 mapped_alloc.SetFlushAfterRelease(true); 2323 mapped_alloc.SetFlushAfterRelease(true);
2315 shm_id = mapped_alloc.shm_id(); 2324 shm_id = mapped_alloc.shm_id();
2316 shm_offset = mapped_alloc.offset(); 2325 shm_offset = mapped_alloc.offset();
2317 buffer_pointer = mapped_alloc.address(); 2326 buffer_pointer = mapped_alloc.address();
2318 } 2327 }
2319 } 2328 }
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2421 } 2430 }
2422 2431
2423 // Check if we can send it all at once. 2432 // Check if we can send it all at once.
2424 int32_t shm_id = 0; 2433 int32_t shm_id = 0;
2425 uint32_t shm_offset = 0; 2434 uint32_t shm_offset = 0;
2426 void* buffer_pointer = nullptr; 2435 void* buffer_pointer = nullptr;
2427 2436
2428 ScopedTransferBufferPtr transfer_alloc(size, helper_, transfer_buffer_); 2437 ScopedTransferBufferPtr transfer_alloc(size, helper_, transfer_buffer_);
2429 ScopedMappedMemoryPtr mapped_alloc(0, helper_, mapped_memory_.get()); 2438 ScopedMappedMemoryPtr mapped_alloc(0, helper_, mapped_memory_.get());
2430 2439
2440 // Do not use more than 5% of extra shared memory, and do not use any
2441 // extra for memory contrained devices (<1GB).
2442 const int64_t physical_memory = base::SysInfo::AmountOfPhysicalMemory();
2443 const uint32_t max_extra_transfer_buffer_size =
no sievers 2015/10/15 22:33:30 can you make it a constant in this class?
David Yen 2015/10/15 23:01:54 I made it a static constant instead for the file.
2444 physical_memory > 1024 * 1024 * 1024
2445 ? static_cast<uint32_t>(physical_memory / 20)
2446 : 0;
2447
2431 if (transfer_alloc.valid() && transfer_alloc.size() >= size) { 2448 if (transfer_alloc.valid() && transfer_alloc.size() >= size) {
2432 shm_id = transfer_alloc.shm_id(); 2449 shm_id = transfer_alloc.shm_id();
2433 shm_offset = transfer_alloc.offset(); 2450 shm_offset = transfer_alloc.offset();
2434 buffer_pointer = transfer_alloc.address(); 2451 buffer_pointer = transfer_alloc.address();
2435 } else { 2452 } else if (size < max_extra_transfer_buffer_size) {
2436 mapped_alloc.Reset(size); 2453 mapped_alloc.Reset(size);
2437 if (mapped_alloc.valid()) { 2454 if (mapped_alloc.valid()) {
2438 transfer_alloc.Discard(); 2455 transfer_alloc.Discard();
2439 2456
2440 mapped_alloc.SetFlushAfterRelease(true); 2457 mapped_alloc.SetFlushAfterRelease(true);
2441 shm_id = mapped_alloc.shm_id(); 2458 shm_id = mapped_alloc.shm_id();
2442 shm_offset = mapped_alloc.offset(); 2459 shm_offset = mapped_alloc.offset();
2443 buffer_pointer = mapped_alloc.address(); 2460 buffer_pointer = mapped_alloc.address();
2444 } 2461 }
2445 } 2462 }
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5955 CheckGLError(); 5972 CheckGLError();
5956 } 5973 }
5957 5974
5958 // Include the auto-generated part of this file. We split this because it means 5975 // Include the auto-generated part of this file. We split this because it means
5959 // we can easily edit the non-auto generated parts right here in this file 5976 // we can easily edit the non-auto generated parts right here in this file
5960 // instead of having to edit some template or the code generator. 5977 // instead of having to edit some template or the code generator.
5961 #include "gpu/command_buffer/client/gles2_implementation_impl_autogen.h" 5978 #include "gpu/command_buffer/client/gles2_implementation_impl_autogen.h"
5962 5979
5963 } // namespace gles2 5980 } // namespace gles2
5964 } // namespace gpu 5981 } // namespace gpu
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