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Unified Diff: include/core/SkMaskFilter.h

Issue 140853008: Revert of Fast blurred rectangles on GPU (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 6 years, 11 months ago
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Index: include/core/SkMaskFilter.h
diff --git a/include/core/SkMaskFilter.h b/include/core/SkMaskFilter.h
index 20dc3797213a8c7cfd962220258a5bb29dd15c07..ce0debd4426f923768cd7dd4e8f835ed91659ca0 100644
--- a/include/core/SkMaskFilter.h
+++ b/include/core/SkMaskFilter.h
@@ -15,7 +15,6 @@
#include "SkPaint.h"
class GrContext;
-class GrPaint;
class SkBitmap;
class SkBlitter;
class SkBounder;
@@ -23,7 +22,6 @@
class SkPath;
class SkRasterClip;
class SkRRect;
-class SkStrokeRec;
/** \class SkMaskFilter
@@ -94,15 +92,6 @@
const SkIRect& clipBounds,
const SkMatrix& ctm,
SkRect* maskRect) const;
-
- /**
- * Try to directly render the mask filter into the target. Returns
- * true if drawing was successful.
- */
- virtual bool directFilterMaskGPU(GrContext* context,
- GrPaint* grp,
- const SkStrokeRec& strokeRec,
- const SkPath& path) const;
/**
* This function is used to implement filters that require an explicit src mask. It should only
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