| Index: include/core/SkMaskFilter.h
|
| diff --git a/include/core/SkMaskFilter.h b/include/core/SkMaskFilter.h
|
| index 20dc3797213a8c7cfd962220258a5bb29dd15c07..ce0debd4426f923768cd7dd4e8f835ed91659ca0 100644
|
| --- a/include/core/SkMaskFilter.h
|
| +++ b/include/core/SkMaskFilter.h
|
| @@ -15,7 +15,6 @@
|
| #include "SkPaint.h"
|
|
|
| class GrContext;
|
| -class GrPaint;
|
| class SkBitmap;
|
| class SkBlitter;
|
| class SkBounder;
|
| @@ -23,7 +22,6 @@
|
| class SkPath;
|
| class SkRasterClip;
|
| class SkRRect;
|
| -class SkStrokeRec;
|
|
|
| /** \class SkMaskFilter
|
|
|
| @@ -94,15 +92,6 @@
|
| const SkIRect& clipBounds,
|
| const SkMatrix& ctm,
|
| SkRect* maskRect) const;
|
| -
|
| - /**
|
| - * Try to directly render the mask filter into the target. Returns
|
| - * true if drawing was successful.
|
| - */
|
| - virtual bool directFilterMaskGPU(GrContext* context,
|
| - GrPaint* grp,
|
| - const SkStrokeRec& strokeRec,
|
| - const SkPath& path) const;
|
|
|
| /**
|
| * This function is used to implement filters that require an explicit src mask. It should only
|
|
|