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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkGpuDevice.h" | 8 #include "SkGpuDevice.h" |
9 | 9 |
10 #include "effects/GrBicubicEffect.h" | 10 #include "effects/GrBicubicEffect.h" |
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912 pathIsMutable = true; | 912 pathIsMutable = true; |
913 stroke.setFillStyle(); | 913 stroke.setFillStyle(); |
914 } | 914 } |
915 } | 915 } |
916 | 916 |
917 // avoid possibly allocating a new path in transform if we can | 917 // avoid possibly allocating a new path in transform if we can |
918 SkPath* devPathPtr = pathIsMutable ? pathPtr : tmpPath.init(); | 918 SkPath* devPathPtr = pathIsMutable ? pathPtr : tmpPath.init(); |
919 | 919 |
920 // transform the path into device space | 920 // transform the path into device space |
921 pathPtr->transform(fContext->getMatrix(), devPathPtr); | 921 pathPtr->transform(fContext->getMatrix(), devPathPtr); |
922 | 922 |
923 SkRect maskRect; | 923 SkRect maskRect; |
924 if (paint.getMaskFilter()->canFilterMaskGPU(devPathPtr->getBounds(), | 924 if (paint.getMaskFilter()->canFilterMaskGPU(devPathPtr->getBounds(), |
925 draw.fClip->getBounds(), | 925 draw.fClip->getBounds(), |
926 fContext->getMatrix(), | 926 fContext->getMatrix(), |
927 &maskRect)) { | 927 &maskRect)) { |
928 // The context's matrix may change while creating the mask, so save
the CTM here to | 928 // The context's matrix may change while creating the mask, so save
the CTM here to |
929 // pass to filterMaskGPU. | 929 // pass to filterMaskGPU. |
930 const SkMatrix ctm = fContext->getMatrix(); | 930 const SkMatrix ctm = fContext->getMatrix(); |
931 | 931 |
932 SkIRect finalIRect; | 932 SkIRect finalIRect; |
933 maskRect.roundOut(&finalIRect); | 933 maskRect.roundOut(&finalIRect); |
934 if (draw.fClip->quickReject(finalIRect)) { | 934 if (draw.fClip->quickReject(finalIRect)) { |
935 // clipped out | 935 // clipped out |
936 return; | 936 return; |
937 } | 937 } |
938 if (NULL != draw.fBounder && !draw.fBounder->doIRect(finalIRect)) { | 938 if (NULL != draw.fBounder && !draw.fBounder->doIRect(finalIRect)) { |
939 // nothing to draw | 939 // nothing to draw |
940 return; | 940 return; |
941 } | 941 } |
942 | |
943 if (paint.getMaskFilter()->directFilterMaskGPU(fContext, &grPaint, | |
944 SkStrokeRec(paint), *
devPathPtr)) { | |
945 // the mask filter was able to draw itself directly, so there's
nothing | |
946 // left to do. | |
947 return; | |
948 } | |
949 | 942 |
950 GrAutoScratchTexture mask; | 943 GrAutoScratchTexture mask; |
951 | 944 |
952 if (create_mask_GPU(fContext, maskRect, *devPathPtr, stroke, | 945 if (create_mask_GPU(fContext, maskRect, *devPathPtr, stroke, |
953 grPaint.isAntiAlias(), &mask)) { | 946 grPaint.isAntiAlias(), &mask)) { |
954 GrTexture* filtered; | 947 GrTexture* filtered; |
955 | 948 |
956 if (paint.getMaskFilter()->filterMaskGPU(mask.texture(), | 949 if (paint.getMaskFilter()->filterMaskGPU(mask.texture(), |
957 ctm, maskRect, &filtere
d, true)) { | 950 ctm, maskRect, &filtere
d, true)) { |
958 // filterMaskGPU gives us ownership of a ref to the result | 951 // filterMaskGPU gives us ownership of a ref to the result |
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1969 GrTexture* texture, | 1962 GrTexture* texture, |
1970 bool needClear) | 1963 bool needClear) |
1971 : SkBitmapDevice(make_bitmap(context, texture->asRenderTarget())) { | 1964 : SkBitmapDevice(make_bitmap(context, texture->asRenderTarget())) { |
1972 | 1965 |
1973 SkASSERT(texture && texture->asRenderTarget()); | 1966 SkASSERT(texture && texture->asRenderTarget()); |
1974 // This constructor is called from onCreateCompatibleDevice. It has locked t
he RT in the texture | 1967 // This constructor is called from onCreateCompatibleDevice. It has locked t
he RT in the texture |
1975 // cache. We pass true for the third argument so that it will get unlocked. | 1968 // cache. We pass true for the third argument so that it will get unlocked. |
1976 this->initFromRenderTarget(context, texture->asRenderTarget(), true); | 1969 this->initFromRenderTarget(context, texture->asRenderTarget(), true); |
1977 fNeedClear = needClear; | 1970 fNeedClear = needClear; |
1978 } | 1971 } |
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