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Side by Side Diff: src/effects/SkBlurMaskFilter.cpp

Issue 140853008: Revert of Fast blurred rectangles on GPU (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 6 years, 10 months ago
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1 1
2 /* 2 /*
3 * Copyright 2006 The Android Open Source Project 3 * Copyright 2006 The Android Open Source Project
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 #include "SkBlurMaskFilter.h" 9 #include "SkBlurMaskFilter.h"
10 #include "SkBlurMask.h" 10 #include "SkBlurMask.h"
11 #include "SkGpuBlurUtils.h" 11 #include "SkGpuBlurUtils.h"
12 #include "SkFlattenableBuffers.h" 12 #include "SkFlattenableBuffers.h"
13 #include "SkMaskFilter.h" 13 #include "SkMaskFilter.h"
14 #include "SkRRect.h" 14 #include "SkRRect.h"
15 #include "SkRTConf.h" 15 #include "SkRTConf.h"
16 #include "SkStringUtils.h" 16 #include "SkStringUtils.h"
17 #include "SkStrokeRec.h" 17 #include "SkStrokeRec.h"
18 18
19 #if SK_SUPPORT_GPU 19 #if SK_SUPPORT_GPU
20 #include "GrContext.h" 20 #include "GrContext.h"
21 #include "GrTexture.h" 21 #include "GrTexture.h"
22 #include "GrEffect.h"
23 #include "gl/GrGLEffect.h"
24 #include "effects/GrSimpleTextureEffect.h" 22 #include "effects/GrSimpleTextureEffect.h"
25 #include "GrTBackendEffectFactory.h"
26 #include "SkGrPixelRef.h" 23 #include "SkGrPixelRef.h"
27 #endif 24 #endif
28 25
29 class SkBlurMaskFilterImpl : public SkMaskFilter { 26 class SkBlurMaskFilterImpl : public SkMaskFilter {
30 public: 27 public:
31 SkBlurMaskFilterImpl(SkScalar sigma, SkBlurMaskFilter::BlurStyle, uint32_t f lags); 28 SkBlurMaskFilterImpl(SkScalar sigma, SkBlurMaskFilter::BlurStyle, uint32_t f lags);
32 29
33 // overrides from SkMaskFilter 30 // overrides from SkMaskFilter
34 virtual SkMask::Format getFormat() const SK_OVERRIDE; 31 virtual SkMask::Format getFormat() const SK_OVERRIDE;
35 virtual bool filterMask(SkMask* dst, const SkMask& src, const SkMatrix&, 32 virtual bool filterMask(SkMask* dst, const SkMask& src, const SkMatrix&,
36 SkIPoint* margin) const SK_OVERRIDE; 33 SkIPoint* margin) const SK_OVERRIDE;
37 34
38 #if SK_SUPPORT_GPU 35 #if SK_SUPPORT_GPU
39 virtual bool canFilterMaskGPU(const SkRect& devBounds, 36 virtual bool canFilterMaskGPU(const SkRect& devBounds,
40 const SkIRect& clipBounds, 37 const SkIRect& clipBounds,
41 const SkMatrix& ctm, 38 const SkMatrix& ctm,
42 SkRect* maskRect) const SK_OVERRIDE; 39 SkRect* maskRect) const SK_OVERRIDE;
43 virtual bool directFilterMaskGPU(GrContext* context,
44 GrPaint* grp,
45 const SkStrokeRec& strokeRec,
46 const SkPath& path) const SK_OVERRIDE;
47
48 virtual bool filterMaskGPU(GrTexture* src, 40 virtual bool filterMaskGPU(GrTexture* src,
49 const SkMatrix& ctm, 41 const SkMatrix& ctm,
50 const SkRect& maskRect, 42 const SkRect& maskRect,
51 GrTexture** result, 43 GrTexture** result,
52 bool canOverwriteSrc) const SK_OVERRIDE; 44 bool canOverwriteSrc) const SK_OVERRIDE;
53 #endif 45 #endif
54 46
55 virtual void computeFastBounds(const SkRect&, SkRect*) const SK_OVERRIDE; 47 virtual void computeFastBounds(const SkRect&, SkRect*) const SK_OVERRIDE;
56 48
57 SkDEVCODE(virtual void toString(SkString* str) const SK_OVERRIDE;) 49 SkDEVCODE(virtual void toString(SkString* str) const SK_OVERRIDE;)
(...skipping 446 matching lines...) Expand 10 before | Expand all | Expand 10 after
504 496
505 void SkBlurMaskFilterImpl::flatten(SkFlattenableWriteBuffer& buffer) const { 497 void SkBlurMaskFilterImpl::flatten(SkFlattenableWriteBuffer& buffer) const {
506 this->INHERITED::flatten(buffer); 498 this->INHERITED::flatten(buffer);
507 buffer.writeScalar(fSigma); 499 buffer.writeScalar(fSigma);
508 buffer.writeInt(fBlurStyle); 500 buffer.writeInt(fBlurStyle);
509 buffer.writeUInt(fBlurFlags); 501 buffer.writeUInt(fBlurFlags);
510 } 502 }
511 503
512 #if SK_SUPPORT_GPU 504 #if SK_SUPPORT_GPU
513 505
514 class GrGLRectBlurEffect;
515
516 class GrRectBlurEffect : public GrEffect {
517 public:
518 virtual ~GrRectBlurEffect();
519
520 static const char* Name() { return "RectBlur"; }
521
522 typedef GrGLRectBlurEffect GLEffect;
523
524 virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE;
525 virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags ) const SK_OVERRIDE;
526
527 /**
528 * Create a simple filter effect with custom bicubic coefficients.
529 */
530 static GrEffectRef* Create(GrContext *context, const SkRect& rect,
531 float sigma) {
532 GrTexture *horizontalScanline, *verticalScanline;
533 bool createdScanlines = CreateScanlineTextures(context, sigma,
534 SkScalarCeilToInt(rect.wi dth()),
535 SkScalarCeilToInt(rect.he ight()),
536 &horizontalScanline, &ver ticalScanline);
537 if (!createdScanlines) {
538 return NULL;
539 }
540 AutoEffectUnref effect(SkNEW_ARGS(GrRectBlurEffect, (rect, sigma,
541 horizontalScanline, verticalScanline)));
542 return CreateEffectRef(effect);
543 }
544
545 unsigned int getWidth() const { return fWidth; }
546 unsigned int getHeight() const { return fHeight; }
547 float getSigma() const { return fSigma; }
548
549 private:
550 GrRectBlurEffect(const SkRect& rect, float sigma,
551 GrTexture *horizontal_scanline, GrTexture *vertical_scanlin e);
552 virtual bool onIsEqual(const GrEffect&) const SK_OVERRIDE;
553
554 static bool CreateScanlineTextures(GrContext *context, float sigma,
555 unsigned int width, unsigned int height,
556 GrTexture **horizontalScanline,
557 GrTexture **verticalScanline);
558
559 unsigned int fWidth, fHeight;
560 float fSigma;
561 GrTextureAccess fHorizontalScanlineAccess;
562 GrTextureAccess fVerticalScanlineAccess;
563 GrCoordTransform fTransform;
564
565 GR_DECLARE_EFFECT_TEST;
566
567 typedef GrEffect INHERITED;
568 };
569
570 class GrGLRectBlurEffect : public GrGLEffect {
571 public:
572 GrGLRectBlurEffect(const GrBackendEffectFactory& factory,
573 const GrDrawEffect&);
574 virtual void emitCode(GrGLShaderBuilder*,
575 const GrDrawEffect&,
576 EffectKey,
577 const char* outputColor,
578 const char* inputColor,
579 const TransformedCoordsArray&,
580 const TextureSamplerArray&) SK_OVERRIDE;
581
582 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVER RIDE;
583
584 private:
585 typedef GrGLUniformManager::UniformHandle UniformHandle;
586
587 UniformHandle fWidthUni;
588 UniformHandle fHeightUni;
589
590 typedef GrGLEffect INHERITED;
591 };
592
593 GrGLRectBlurEffect::GrGLRectBlurEffect(const GrBackendEffectFactory& factory, co nst GrDrawEffect&)
594 : INHERITED(factory) {
595 }
596
597 void GrGLRectBlurEffect::emitCode(GrGLShaderBuilder* builder,
598 const GrDrawEffect&,
599 EffectKey key,
600 const char* outputColor,
601 const char* inputColor,
602 const TransformedCoordsArray& coords,
603 const TextureSamplerArray& samplers) {
604
605 SkString texture_coords = builder->ensureFSCoords2D(coords, 0);
606
607 if (inputColor) {
608 builder->fsCodeAppendf("\tvec4 src=%s;\n", inputColor);
609 } else {
610 builder->fsCodeAppendf("\tvec4 src=vec4(1)\n;");
611 }
612
613 builder->fsCodeAppendf("\tvec4 horiz = ");
614 builder->fsAppendTextureLookup( samplers[0], texture_coords.c_str() );
615 builder->fsCodeAppendf(";\n");
616 builder->fsCodeAppendf("\tvec4 vert = ");
617 builder->fsAppendTextureLookup( samplers[1], texture_coords.c_str() );
618 builder->fsCodeAppendf(";\n");
619
620 builder->fsCodeAppendf("\tfloat final = (horiz*vert).r;\n");
621 builder->fsCodeAppendf("\t%s = final*src;\n", outputColor);
622 }
623
624 void GrGLRectBlurEffect::setData(const GrGLUniformManager& uman,
625 const GrDrawEffect& drawEffect) {
626 }
627
628 bool GrRectBlurEffect::CreateScanlineTextures(GrContext *context, float sigma,
629 unsigned int width, unsigned int h eight,
630 GrTexture **horizontalScanline,
631 GrTexture **verticalScanline) {
632 GrTextureParams params;
633 GrTextureDesc texDesc;
634
635 unsigned int profile_size = SkScalarFloorToInt(6*sigma);
636
637 texDesc.fWidth = width;
638 texDesc.fHeight = 1;
639 texDesc.fConfig = kAlpha_8_GrPixelConfig;
640
641 static const GrCacheID::Domain gBlurProfileDomain = GrCacheID::GenerateDomai n();
642 GrCacheID::Key key;
643 memset(&key, 0, sizeof(key));
644 key.fData32[0] = profile_size;
645 key.fData32[1] = width;
646 key.fData32[2] = 1;
647 GrCacheID horizontalCacheID(gBlurProfileDomain, key);
648
649 uint8_t *profile = NULL;
650 SkAutoTDeleteArray<uint8_t> ada(profile);
651
652 *horizontalScanline = context->findAndRefTexture(texDesc, horizontalCacheID, &params);
653
654 if (NULL == *horizontalScanline) {
655
656 SkBlurMask::ComputeBlurProfile(sigma, &profile);
657
658 SkAutoTMalloc<uint8_t> horizontalPixels(width);
659 SkBlurMask::ComputeBlurredScanline(horizontalPixels, profile, width, sig ma);
660
661 *horizontalScanline = context->createTexture(&params, texDesc, horizonta lCacheID,
662 horizontalPixels, 0);
663
664 if (NULL == *horizontalScanline) {
665 return false;
666 }
667 }
668
669 texDesc.fWidth = 1;
670 texDesc.fHeight = height;
671 key.fData32[1] = 1;
672 key.fData32[2] = height;
673 GrCacheID verticalCacheID(gBlurProfileDomain, key);
674
675 *verticalScanline = context->findAndRefTexture(texDesc, verticalCacheID, &pa rams);
676 if (NULL == *verticalScanline) {
677 if (NULL == profile) {
678 SkBlurMask::ComputeBlurProfile(sigma, &profile);
679 }
680
681 SkAutoTMalloc<uint8_t> verticalPixels(height);
682 SkBlurMask::ComputeBlurredScanline(verticalPixels, profile, height, sigm a);
683
684 *verticalScanline = context->createTexture(&params, texDesc, verticalCac heID,
685 verticalPixels, 0);
686
687 if (NULL == *verticalScanline) {
688 return false;
689 }
690
691 }
692 return true;
693 }
694
695 GrRectBlurEffect::GrRectBlurEffect(const SkRect& rect, float sigma,
696 GrTexture *horizontal_scanline, GrTexture *ve rtical_scanline)
697 : INHERITED(),
698 fWidth(horizontal_scanline->width()),
699 fHeight(vertical_scanline->width()),
700 fSigma(sigma),
701 fHorizontalScanlineAccess(horizontal_scanline),
702 fVerticalScanlineAccess(vertical_scanline) {
703 SkMatrix mat;
704 mat.setRectToRect(rect, SkRect::MakeWH(1,1), SkMatrix::kFill_ScaleToFit);
705 fTransform = GrCoordTransform(kLocal_GrCoordSet, mat);
706 this->addTextureAccess(&fHorizontalScanlineAccess);
707 this->addTextureAccess(&fVerticalScanlineAccess);
708 this->addCoordTransform(&fTransform);
709 }
710
711 GrRectBlurEffect::~GrRectBlurEffect() {
712 }
713
714 const GrBackendEffectFactory& GrRectBlurEffect::getFactory() const {
715 return GrTBackendEffectFactory<GrRectBlurEffect>::getInstance();
716 }
717
718 bool GrRectBlurEffect::onIsEqual(const GrEffect& sBase) const {
719 const GrRectBlurEffect& s = CastEffect<GrRectBlurEffect>(sBase);
720 return this->getWidth() == s.getWidth() &&
721 this->getHeight() == s.getHeight() &&
722 this->getSigma() == s.getSigma();
723 }
724
725 void GrRectBlurEffect::getConstantColorComponents(GrColor* color, uint32_t* vali dFlags) const {
726 *validFlags = 0;
727 return;
728 }
729
730 GR_DEFINE_EFFECT_TEST(GrRectBlurEffect);
731
732 GrEffectRef* GrRectBlurEffect::TestCreate(SkRandom* random,
733 GrContext* context,
734 const GrDrawTargetCaps&,
735 GrTexture**) {
736 float sigma = random->nextRangeF(3,8);
737 float width = random->nextRangeF(200,300);
738 float height = random->nextRangeF(200,300);
739 return GrRectBlurEffect::Create(context, SkRect::MakeWH(width, height), sigm a);
740 }
741
742
743 bool SkBlurMaskFilterImpl::directFilterMaskGPU(GrContext* context,
744 GrPaint* grp,
745 const SkStrokeRec& strokeRec,
746 const SkPath& path) const {
747 if (fBlurStyle != SkBlurMaskFilter::kNormal_BlurStyle) {
748 return false;
749 }
750
751 SkRect rect;
752 if (!path.isRect(&rect)) {
753 return false;
754 }
755
756 if (!strokeRec.isFillStyle()) {
757 return false;
758 }
759
760 SkMatrix ctm = context->getMatrix();
761 SkScalar xformedSigma = this->computeXformedSigma(ctm);
762 rect.outset(3*xformedSigma, 3*xformedSigma);
763
764 SkAutoTUnref<GrEffectRef> effect(GrRectBlurEffect::Create(
765 context, rect, xformedSigma));
766 if (!effect) {
767 return false;
768 }
769
770 GrContext::AutoMatrix am;
771 if (!am.setIdentity(context, grp)) {
772 return false;
773 }
774
775
776 grp->addCoverageEffect(effect);
777
778 context->drawRect(*grp, rect);
779 return true;
780 }
781
782 bool SkBlurMaskFilterImpl::canFilterMaskGPU(const SkRect& srcBounds, 506 bool SkBlurMaskFilterImpl::canFilterMaskGPU(const SkRect& srcBounds,
783 const SkIRect& clipBounds, 507 const SkIRect& clipBounds,
784 const SkMatrix& ctm, 508 const SkMatrix& ctm,
785 SkRect* maskRect) const { 509 SkRect* maskRect) const {
786 SkScalar xformedSigma = this->computeXformedSigma(ctm); 510 SkScalar xformedSigma = this->computeXformedSigma(ctm);
787 if (xformedSigma <= 0) { 511 if (xformedSigma <= 0) {
788 return false; 512 return false;
789 } 513 }
790 514
791 static const SkScalar kMIN_GPU_BLUR_SIZE = SkIntToScalar(64); 515 static const SkScalar kMIN_GPU_BLUR_SIZE = SkIntToScalar(64);
(...skipping 101 matching lines...) Expand 10 before | Expand all | Expand 10 after
893 } else { 617 } else {
894 str->append("None"); 618 str->append("None");
895 } 619 }
896 str->append("))"); 620 str->append("))");
897 } 621 }
898 #endif 622 #endif
899 623
900 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkBlurMaskFilter) 624 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkBlurMaskFilter)
901 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkBlurMaskFilterImpl) 625 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkBlurMaskFilterImpl)
902 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END 626 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END
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