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Side by Side Diff: src/effects/SkBlurMask.cpp

Issue 140853008: Revert of Fast blurred rectangles on GPU (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 6 years, 11 months ago
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1 1
2 /* 2 /*
3 * Copyright 2006 The Android Open Source Project 3 * Copyright 2006 The Android Open Source Project
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 9
10 #include "SkBlurMask.h" 10 #include "SkBlurMask.h"
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664 664
665 if ( x > 0.5f ) { 665 if ( x > 0.5f ) {
666 return 0.5625f - (x3 / 6.0f - 3.0f * x2 * 0.25f + 1.125f * x); 666 return 0.5625f - (x3 / 6.0f - 3.0f * x2 * 0.25f + 1.125f * x);
667 } 667 }
668 if ( x > -0.5f ) { 668 if ( x > -0.5f ) {
669 return 0.5f - (0.75f * x - x3 / 3.0f); 669 return 0.5f - (0.75f * x - x3 / 3.0f);
670 } 670 }
671 return 0.4375f + (-x3 / 6.0f - 3.0f * x2 * 0.25f - 1.125f * x); 671 return 0.4375f + (-x3 / 6.0f - 3.0f * x2 * 0.25f - 1.125f * x);
672 } 672 }
673 673
674 /* ComputeBlurProfile allocates and fills in an array of floating 674 /* compute_profile allocates and fills in an array of floating
675 point values between 0 and 255 for the profile signature of 675 point values between 0 and 255 for the profile signature of
676 a blurred half-plane with the given blur radius. Since we're 676 a blurred half-plane with the given blur radius. Since we're
677 going to be doing screened multiplications (i.e., 1 - (1-x)(1-y)) 677 going to be doing screened multiplications (i.e., 1 - (1-x)(1-y))
678 all the time, we actually fill in the profile pre-inverted 678 all the time, we actually fill in the profile pre-inverted
679 (already done 255-x). 679 (already done 255-x).
680 680
681 It's the responsibility of the caller to delete the 681 It's the responsibility of the caller to delete the
682 memory returned in profile_out. 682 memory returned in profile_out.
683 */ 683 */
684 684
685 void SkBlurMask::ComputeBlurProfile(SkScalar sigma, uint8_t **profile_out) { 685 static void compute_profile(SkScalar sigma, unsigned int **profile_out) {
686 int size = SkScalarCeilToInt(6*sigma); 686 int size = SkScalarCeilToInt(6*sigma);
687 687
688 int center = size >> 1; 688 int center = size >> 1;
689 uint8_t *profile = SkNEW_ARRAY(uint8_t, size); 689 unsigned int *profile = SkNEW_ARRAY(unsigned int, size);
690 690
691 float invr = 1.f/(2*sigma); 691 float invr = 1.f/(2*sigma);
692 692
693 profile[0] = 255; 693 profile[0] = 255;
694 for (int x = 1 ; x < size ; ++x) { 694 for (int x = 1 ; x < size ; ++x) {
695 float scaled_x = (center - x - .5f) * invr; 695 float scaled_x = (center - x - .5f) * invr;
696 float gi = gaussianIntegral(scaled_x); 696 float gi = gaussianIntegral(scaled_x);
697 profile[x] = 255 - (uint8_t) (255.f * gi); 697 profile[x] = 255 - (uint8_t) (255.f * gi);
698 } 698 }
699 699
700 *profile_out = profile; 700 *profile_out = profile;
701 } 701 }
702 702
703 // TODO MAYBE: Maintain a profile cache to avoid recomputing this for 703 // TODO MAYBE: Maintain a profile cache to avoid recomputing this for
704 // commonly used radii. Consider baking some of the most common blur radii 704 // commonly used radii. Consider baking some of the most common blur radii
705 // directly in as static data? 705 // directly in as static data?
706 706
707 // Implementation adapted from Michael Herf's approach: 707 // Implementation adapted from Michael Herf's approach:
708 // http://stereopsis.com/shadowrect/ 708 // http://stereopsis.com/shadowrect/
709 709
710 uint8_t SkBlurMask::ProfileLookup(const uint8_t *profile, int loc, int blurred_w idth, int sharp_width) { 710 static inline unsigned int profile_lookup( unsigned int *profile, int loc, int b lurred_width, int sharp_width ) {
711 int dx = SkAbs32(((loc << 1) + 1) - blurred_width) - sharp_width; // how far are we from the original edge? 711 int dx = SkAbs32(((loc << 1) + 1) - blurred_width) - sharp_width; // how far are we from the original edge?
712 int ox = dx >> 1; 712 int ox = dx >> 1;
713 if (ox < 0) { 713 if (ox < 0) {
714 ox = 0; 714 ox = 0;
715 } 715 }
716 716
717 return profile[ox]; 717 return profile[ox];
718 } 718 }
719 719
720 void SkBlurMask::ComputeBlurredScanline(uint8_t *pixels, const uint8_t *profile,
721 unsigned int width, SkScalar sigma) {
722
723 unsigned int profile_size = SkScalarCeilToInt(6*sigma);
724 SkAutoTMalloc<uint8_t> horizontalScanline(width);
725
726 unsigned int sw = width - profile_size;
727 // nearest odd number less than the profile size represents the center
728 // of the (2x scaled) profile
729 int center = ( profile_size & ~1 ) - 1;
730
731 int w = sw - center;
732
733 for (unsigned int x = 0 ; x < width ; ++x) {
734 if (profile_size <= sw) {
735 pixels[x] = ProfileLookup(profile, x, width, w);
736 } else {
737 float span = float(sw)/(2*sigma);
738 float giX = 1.5f - (x+.5f)/(2*sigma);
739 pixels[x] = (uint8_t) (255 * (gaussianIntegral(giX) - gaussianIntegra l(giX + span)));
740 }
741 }
742 }
743
744 bool SkBlurMask::BlurRect(SkMask *dst, const SkRect &src, 720 bool SkBlurMask::BlurRect(SkMask *dst, const SkRect &src,
745 SkScalar radius, Style style, 721 SkScalar radius, Style style,
746 SkIPoint *margin, SkMask::CreateMode createMode) { 722 SkIPoint *margin, SkMask::CreateMode createMode) {
747 return SkBlurMask::BlurRect(SkBlurMask::ConvertRadiusToSigma(radius), 723 return SkBlurMask::BlurRect(SkBlurMask::ConvertRadiusToSigma(radius),
748 dst, src, 724 dst, src,
749 style, margin, createMode); 725 style, margin, createMode);
750 } 726 }
751 727
752 bool SkBlurMask::BlurRect(SkScalar sigma, SkMask *dst, 728 bool SkBlurMask::BlurRect(SkScalar sigma, SkMask *dst,
753 const SkRect &src, Style style, 729 const SkRect &src, Style style,
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774 if (createMode == SkMask::kJustComputeBounds_CreateMode) { 750 if (createMode == SkMask::kJustComputeBounds_CreateMode) {
775 if (style == kInner_Style) { 751 if (style == kInner_Style) {
776 dst->fBounds.set(SkScalarRoundToInt(src.fLeft), 752 dst->fBounds.set(SkScalarRoundToInt(src.fLeft),
777 SkScalarRoundToInt(src.fTop), 753 SkScalarRoundToInt(src.fTop),
778 SkScalarRoundToInt(src.fRight), 754 SkScalarRoundToInt(src.fRight),
779 SkScalarRoundToInt(src.fBottom)); // restore trimme d bounds 755 SkScalarRoundToInt(src.fBottom)); // restore trimme d bounds
780 dst->fRowBytes = sw; 756 dst->fRowBytes = sw;
781 } 757 }
782 return true; 758 return true;
783 } 759 }
784 uint8_t *profile = NULL; 760 unsigned int *profile = NULL;
785 761
786 ComputeBlurProfile(sigma, &profile); 762 compute_profile(sigma, &profile);
787 SkAutoTDeleteArray<uint8_t> ada(profile); 763 SkAutoTDeleteArray<unsigned int> ada(profile);
788 764
789 size_t dstSize = dst->computeImageSize(); 765 size_t dstSize = dst->computeImageSize();
790 if (0 == dstSize) { 766 if (0 == dstSize) {
791 return false; // too big to allocate, abort 767 return false; // too big to allocate, abort
792 } 768 }
793 769
794 uint8_t* dp = SkMask::AllocImage(dstSize); 770 uint8_t* dp = SkMask::AllocImage(dstSize);
795 771
796 dst->fImage = dp; 772 dst->fImage = dp;
797 773
798 int dstHeight = dst->fBounds.height(); 774 int dstHeight = dst->fBounds.height();
799 int dstWidth = dst->fBounds.width(); 775 int dstWidth = dst->fBounds.width();
800 776
777 // nearest odd number less than the profile size represents the center
778 // of the (2x scaled) profile
779 int center = ( profile_size & ~1 ) - 1;
780
781 int w = sw - center;
782 int h = sh - center;
783
801 uint8_t *outptr = dp; 784 uint8_t *outptr = dp;
802 785
803 SkAutoTMalloc<uint8_t> horizontalScanline(dstWidth); 786 SkAutoTMalloc<uint8_t> horizontalScanline(dstWidth);
804 SkAutoTMalloc<uint8_t> verticalScanline(dstHeight); 787
805 788 for (int x = 0 ; x < dstWidth ; ++x) {
806 ComputeBlurredScanline(horizontalScanline, profile, dstWidth, sigma); 789 if (profile_size <= sw) {
807 ComputeBlurredScanline(verticalScanline, profile, dstHeight, sigma); 790 horizontalScanline[x] = profile_lookup(profile, x, dstWidth, w);
791 } else {
792 float span = float(sw)/(2*sigma);
793 float giX = 1.5f - (x+.5f)/(2*sigma);
794 horizontalScanline[x] = (uint8_t) (255 * (gaussianIntegral(giX) - ga ussianIntegral(giX + span)));
795 }
796 }
808 797
809 for (int y = 0 ; y < dstHeight ; ++y) { 798 for (int y = 0 ; y < dstHeight ; ++y) {
799 unsigned int profile_y;
800 if (profile_size <= sh) {
801 profile_y = profile_lookup(profile, y, dstHeight, h);
802 } else {
803 float span = float(sh)/(2*sigma);
804 float giY = 1.5f - (y+.5f)/(2*sigma);
805 profile_y = (uint8_t) (255 * (gaussianIntegral(giY) - gaussianIntegr al(giY + span)));
806 }
807
810 for (int x = 0 ; x < dstWidth ; x++) { 808 for (int x = 0 ; x < dstWidth ; x++) {
811 unsigned int maskval = SkMulDiv255Round(horizontalScanline[x], verti calScanline[y]); 809 unsigned int maskval = SkMulDiv255Round(horizontalScanline[x], profi le_y);
812 *(outptr++) = maskval; 810 *(outptr++) = maskval;
813 } 811 }
814 } 812 }
815 813
816 if (style == kInner_Style) { 814 if (style == kInner_Style) {
817 // now we allocate the "real" dst, mirror the size of src 815 // now we allocate the "real" dst, mirror the size of src
818 size_t srcSize = (size_t)(src.width() * src.height()); 816 size_t srcSize = (size_t)(src.width() * src.height());
819 if (0 == srcSize) { 817 if (0 == srcSize) {
820 return false; // too big to allocate, abort 818 return false; // too big to allocate, abort
821 } 819 }
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994 (void)autoCall.detach(); 992 (void)autoCall.detach();
995 } 993 }
996 994
997 if (style == kInner_Style) { 995 if (style == kInner_Style) {
998 dst->fBounds = src.fBounds; // restore trimmed bounds 996 dst->fBounds = src.fBounds; // restore trimmed bounds
999 dst->fRowBytes = src.fRowBytes; 997 dst->fRowBytes = src.fRowBytes;
1000 } 998 }
1001 999
1002 return true; 1000 return true;
1003 } 1001 }
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