| Index: third_party/WebKit/Source/core/editing/PositionIterator.cpp
|
| diff --git a/third_party/WebKit/Source/core/editing/PositionIterator.cpp b/third_party/WebKit/Source/core/editing/PositionIterator.cpp
|
| index a7b7258df5fdca7a7ca0c362c6425f7226ba7195..4943b0a9a9ae5e848da96b0020c105cc52a44f4d 100644
|
| --- a/third_party/WebKit/Source/core/editing/PositionIterator.cpp
|
| +++ b/third_party/WebKit/Source/core/editing/PositionIterator.cpp
|
| @@ -28,12 +28,25 @@
|
|
|
| namespace blink {
|
|
|
| +static const int kInvalidOffset = -1;
|
| +
|
| template <typename Strategy>
|
| PositionIteratorAlgorithm<Strategy>::PositionIteratorAlgorithm(Node* anchorNode, int offsetInAnchor)
|
| : m_anchorNode(anchorNode)
|
| , m_nodeAfterPositionInAnchor(Strategy::childAt(*anchorNode, offsetInAnchor))
|
| , m_offsetInAnchor(m_nodeAfterPositionInAnchor ? 0 : offsetInAnchor)
|
| + , m_depthToAnchorNode(0)
|
| + , m_domTreeVersion(anchorNode->document().domTreeVersion())
|
| {
|
| + for (Node* node = Strategy::parent(*anchorNode); node; node = Strategy::parent(*node)) {
|
| + // Each m_offsetsInAnchorNode[offset] should be an index of node in
|
| + // parent, but delay to calculate the index until it is needed for
|
| + // performance.
|
| + m_offsetsInAnchorNode.append(kInvalidOffset);
|
| + ++m_depthToAnchorNode;
|
| + }
|
| + if (m_nodeAfterPositionInAnchor)
|
| + m_offsetsInAnchorNode.append(offsetInAnchor);
|
| }
|
| template <typename Strategy>
|
| PositionIteratorAlgorithm<Strategy>::PositionIteratorAlgorithm(const PositionTemplate<Strategy>& pos)
|
| @@ -46,18 +59,23 @@ PositionIteratorAlgorithm<Strategy>::PositionIteratorAlgorithm()
|
| : m_anchorNode(nullptr)
|
| , m_nodeAfterPositionInAnchor(nullptr)
|
| , m_offsetInAnchor(0)
|
| + , m_depthToAnchorNode(0)
|
| + , m_domTreeVersion(0)
|
| {
|
| }
|
|
|
| template <typename Strategy>
|
| PositionTemplate<Strategy> PositionIteratorAlgorithm<Strategy>::deprecatedComputePosition() const
|
| {
|
| + // TODO(yoichio): Share code to check domTreeVersion with EphemeralRange.
|
| + ASSERT(isValid());
|
| if (m_nodeAfterPositionInAnchor) {
|
| ASSERT(Strategy::parent(*m_nodeAfterPositionInAnchor) == m_anchorNode);
|
| + ASSERT(m_offsetsInAnchorNode[m_depthToAnchorNode] != kInvalidOffset);
|
| // FIXME: This check is inadaquete because any ancestor could be ignored by editing
|
| if (Strategy::editingIgnoresContent(Strategy::parent(*m_nodeAfterPositionInAnchor)))
|
| return PositionTemplate<Strategy>::beforeNode(m_anchorNode);
|
| - return PositionTemplate<Strategy>::inParentBeforeNode(*m_nodeAfterPositionInAnchor);
|
| + return PositionTemplate<Strategy>(m_anchorNode, m_offsetsInAnchorNode[m_depthToAnchorNode]);
|
| }
|
| if (Strategy::hasChildren(*m_anchorNode))
|
| return PositionTemplate<Strategy>::lastPositionInOrAfterNode(m_anchorNode);
|
| @@ -67,37 +85,100 @@ PositionTemplate<Strategy> PositionIteratorAlgorithm<Strategy>::deprecatedComput
|
| template <typename Strategy>
|
| PositionTemplate<Strategy> PositionIteratorAlgorithm<Strategy>::computePosition() const
|
| {
|
| + ASSERT(isValid());
|
| + // Assume that we have the following DOM tree:
|
| + // A
|
| + // |-B
|
| + // | |-E
|
| + // | +-F
|
| + // |
|
| + // |-C
|
| + // +-D
|
| + // |-G
|
| + // +-H
|
| if (m_nodeAfterPositionInAnchor) {
|
| + // For example, position is before E, F.
|
| ASSERT(Strategy::parent(*m_nodeAfterPositionInAnchor) == m_anchorNode);
|
| - return PositionTemplate<Strategy>::inParentBeforeNode(*m_nodeAfterPositionInAnchor);
|
| + ASSERT(m_offsetsInAnchorNode[m_depthToAnchorNode] != kInvalidOffset);
|
| + // TODO(yoichio): This should be equivalent to
|
| + // PositionTemplate<Strategy>(m_anchorNode, PositionAnchorType::BeforeAnchor);
|
| + return PositionTemplate<Strategy>(m_anchorNode, m_offsetsInAnchorNode[m_depthToAnchorNode]);
|
| }
|
| if (Strategy::hasChildren(*m_anchorNode))
|
| + // For example, position is the end of B.
|
| return PositionTemplate<Strategy>::lastPositionInOrAfterNode(m_anchorNode);
|
| if (m_anchorNode->isTextNode())
|
| return PositionTemplate<Strategy>(m_anchorNode, m_offsetInAnchor);
|
| if (m_offsetInAnchor)
|
| + // For example, position is after G.
|
| return PositionTemplate<Strategy>(m_anchorNode, PositionAnchorType::AfterAnchor);
|
| + // For example, position is before G.
|
| return PositionTemplate<Strategy>(m_anchorNode, PositionAnchorType::BeforeAnchor);
|
| }
|
|
|
| template <typename Strategy>
|
| void PositionIteratorAlgorithm<Strategy>::increment()
|
| {
|
| + ASSERT(isValid());
|
| if (!m_anchorNode)
|
| return;
|
|
|
| + // Assume that we have the following DOM tree:
|
| + // A
|
| + // |-B
|
| + // | |-E
|
| + // | +-F
|
| + // |
|
| + // |-C
|
| + // +-D
|
| + // |-G
|
| + // +-H
|
| + // Let |anchor| as |m_anchorNode| and
|
| + // |child| as |m_nodeAfterPositionInAnchor|.
|
| if (m_nodeAfterPositionInAnchor) {
|
| + // Case #1: Move to position before the first child of
|
| + // |m_nodeAfterPositionInAnchor|.
|
| + // This is a point just before |child|.
|
| + // Let |anchor| is A and |child| is B,
|
| + // then next |anchor| is B and |child| is E.
|
| m_anchorNode = m_nodeAfterPositionInAnchor;
|
| m_nodeAfterPositionInAnchor = Strategy::firstChild(*m_anchorNode);
|
| m_offsetInAnchor = 0;
|
| + // Increment depth intializing with 0.
|
| + ++m_depthToAnchorNode;
|
| + if (m_depthToAnchorNode == m_offsetsInAnchorNode.size())
|
| + m_offsetsInAnchorNode.append(0);
|
| + else
|
| + m_offsetsInAnchorNode[m_depthToAnchorNode] = 0;
|
| return;
|
| }
|
|
|
| if (m_anchorNode->layoutObject() && !Strategy::hasChildren(*m_anchorNode) && m_offsetInAnchor < Strategy::lastOffsetForEditing(m_anchorNode)) {
|
| + // Case #2. This is the next of Case #1 or #2 itself.
|
| + // Position is (|anchor|, |m_offsetInAchor|).
|
| + // In this case |anchor| is a leaf(E,F,C,G or H) and
|
| + // |m_offsetInAnchor| is not on the end of |anchor|.
|
| + // Then just increment |m_offsetInAnchor|.
|
| m_offsetInAnchor = uncheckedNextOffset(m_anchorNode, m_offsetInAnchor);
|
| } else {
|
| + // Case #3. This is the next of Case #2 or #3.
|
| + // Position is the end of |anchor|.
|
| + // 3-a. If |anchor| has next sibling (let E),
|
| + // next |anchor| is B and |child| is F (next is Case #1.)
|
| + // 3-b. If |anchor| doesn't have next sibling (let F),
|
| + // next |anchor| is B and |child| is null. (next is Case #3.)
|
| m_nodeAfterPositionInAnchor = m_anchorNode;
|
| m_anchorNode = Strategy::parent(*m_nodeAfterPositionInAnchor);
|
| + if (!m_anchorNode)
|
| + return;
|
| + ASSERT(m_depthToAnchorNode > 0);
|
| + --m_depthToAnchorNode;
|
| + // Increment offset of |child| or initialize if it have never been
|
| + // used.
|
| + if (m_offsetsInAnchorNode[m_depthToAnchorNode] == kInvalidOffset)
|
| + m_offsetsInAnchorNode[m_depthToAnchorNode] = Strategy::index(*m_nodeAfterPositionInAnchor) + 1;
|
| + else
|
| + ++m_offsetsInAnchorNode[m_depthToAnchorNode];
|
| m_nodeAfterPositionInAnchor = Strategy::nextSibling(*m_nodeAfterPositionInAnchor);
|
| m_offsetInAnchor = 0;
|
| }
|
| @@ -106,31 +187,100 @@ void PositionIteratorAlgorithm<Strategy>::increment()
|
| template <typename Strategy>
|
| void PositionIteratorAlgorithm<Strategy>::decrement()
|
| {
|
| + ASSERT(isValid());
|
| if (!m_anchorNode)
|
| return;
|
|
|
| + // Assume that we have the following DOM tree:
|
| + // A
|
| + // |-B
|
| + // | |-E
|
| + // | +-F
|
| + // |
|
| + // |-C
|
| + // +-D
|
| + // |-G
|
| + // +-H
|
| + // Let |anchor| as |m_anchorNode| and
|
| + // |child| as |m_nodeAfterPositionInAnchor|.
|
| + // decrement() is complex but logically reverse of increment(), of course:)
|
| if (m_nodeAfterPositionInAnchor) {
|
| m_anchorNode = Strategy::previousSibling(*m_nodeAfterPositionInAnchor);
|
| if (m_anchorNode) {
|
| + // Case #1-a. This is a revese of increment()::Case#3-a.
|
| + // |child| has a previous sibling.
|
| + // Let |anchor| is B and |child| is F,
|
| + // next |anchor| is E and |child| is null.
|
| m_nodeAfterPositionInAnchor = nullptr;
|
| m_offsetInAnchor = Strategy::hasChildren(*m_anchorNode) ? 0 : Strategy::lastOffsetForEditing(m_anchorNode);
|
| + // Decrement offset of |child| or initialize if it have never been
|
| + // used.
|
| + if (m_offsetsInAnchorNode[m_depthToAnchorNode] == kInvalidOffset)
|
| + m_offsetsInAnchorNode[m_depthToAnchorNode] = Strategy::index(*m_nodeAfterPositionInAnchor);
|
| + else
|
| + --m_offsetsInAnchorNode[m_depthToAnchorNode];
|
| + ASSERT(m_offsetsInAnchorNode[m_depthToAnchorNode] >= 0);
|
| + // Increment depth intializing with last offset.
|
| + ++m_depthToAnchorNode;
|
| + if (m_depthToAnchorNode >= m_offsetsInAnchorNode.size())
|
| + m_offsetsInAnchorNode.append(m_offsetInAnchor);
|
| + else
|
| + m_offsetsInAnchorNode[m_depthToAnchorNode] = m_offsetInAnchor;
|
| + return;
|
| } else {
|
| + // Case #1-b. This is a revese of increment()::Case#1.
|
| + // |child| doesn't have a previous sibling.
|
| + // Let |anchor| is B and |child| is E,
|
| + // next |anchor| is A and |child| is B.
|
| m_nodeAfterPositionInAnchor = Strategy::parent(*m_nodeAfterPositionInAnchor);
|
| m_anchorNode = Strategy::parent(*m_nodeAfterPositionInAnchor);
|
| + if (!m_anchorNode)
|
| + return;
|
| m_offsetInAnchor = 0;
|
| + // Decrement depth and intialize if needs.
|
| + ASSERT(m_depthToAnchorNode > 0);
|
| + --m_depthToAnchorNode;
|
| + if (m_offsetsInAnchorNode[m_depthToAnchorNode] == kInvalidOffset)
|
| + m_offsetsInAnchorNode[m_depthToAnchorNode] = Strategy::index(*m_nodeAfterPositionInAnchor);
|
| }
|
| return;
|
| }
|
|
|
| if (Strategy::hasChildren(*m_anchorNode)) {
|
| + // Case #2. This is a reverse of increment()::Case3-b.
|
| + // Let |anchor| is B, next |anchor| is F.
|
| m_anchorNode = Strategy::lastChild(*m_anchorNode);
|
| m_offsetInAnchor = Strategy::hasChildren(*m_anchorNode)? 0 : Strategy::lastOffsetForEditing(m_anchorNode);
|
| + // Decrement depth initializing with -1 because
|
| + // |m_nodeAfterPositionInAnchor| is null so still unneeded.
|
| + if (m_depthToAnchorNode >= m_offsetsInAnchorNode.size())
|
| + m_offsetsInAnchorNode.append(kInvalidOffset);
|
| + else
|
| + m_offsetsInAnchorNode[m_depthToAnchorNode] = kInvalidOffset;
|
| + ++m_depthToAnchorNode;
|
| + return;
|
| } else {
|
| if (m_offsetInAnchor && m_anchorNode->layoutObject()) {
|
| + // Case #3-a. This is a reverse of increment()::Case#2.
|
| + // In this case |anchor| is a leaf(E,F,C,G or H) and
|
| + // |m_offsetInAnchor| is not on the beginning of |anchor|.
|
| + // Then just decrement |m_offsetInAnchor|.
|
| m_offsetInAnchor = uncheckedPreviousOffset(m_anchorNode, m_offsetInAnchor);
|
| + return;
|
| } else {
|
| + // Case #3-b. This is a reverse of increment()::Case#1.
|
| + // In this case |anchor| is a leaf(E,F,C,G or H) and
|
| + // |m_offsetInAnchor| is on the beginning of |anchor|.
|
| + // Let |anchor| is E,
|
| + // next |anchor| is B and |child| is E.
|
| m_nodeAfterPositionInAnchor = m_anchorNode;
|
| m_anchorNode = Strategy::parent(*m_anchorNode);
|
| + if (!m_anchorNode)
|
| + return;
|
| + ASSERT(m_depthToAnchorNode > 0);
|
| + --m_depthToAnchorNode;
|
| + if (m_offsetsInAnchorNode[m_depthToAnchorNode] == kInvalidOffset)
|
| + m_offsetsInAnchorNode[m_depthToAnchorNode] = Strategy::index(*m_nodeAfterPositionInAnchor);
|
| }
|
| }
|
| }
|
| @@ -138,6 +288,7 @@ void PositionIteratorAlgorithm<Strategy>::decrement()
|
| template <typename Strategy>
|
| bool PositionIteratorAlgorithm<Strategy>::atStart() const
|
| {
|
| + ASSERT(isValid());
|
| if (!m_anchorNode)
|
| return true;
|
| if (Strategy::parent(*m_anchorNode))
|
| @@ -148,6 +299,7 @@ bool PositionIteratorAlgorithm<Strategy>::atStart() const
|
| template <typename Strategy>
|
| bool PositionIteratorAlgorithm<Strategy>::atEnd() const
|
| {
|
| + ASSERT(isValid());
|
| if (!m_anchorNode)
|
| return true;
|
| if (m_nodeAfterPositionInAnchor)
|
| @@ -158,6 +310,7 @@ bool PositionIteratorAlgorithm<Strategy>::atEnd() const
|
| template <typename Strategy>
|
| bool PositionIteratorAlgorithm<Strategy>::atStartOfNode() const
|
| {
|
| + ASSERT(isValid());
|
| if (!m_anchorNode)
|
| return true;
|
| if (!m_nodeAfterPositionInAnchor)
|
| @@ -168,6 +321,7 @@ bool PositionIteratorAlgorithm<Strategy>::atStartOfNode() const
|
| template <typename Strategy>
|
| bool PositionIteratorAlgorithm<Strategy>::atEndOfNode() const
|
| {
|
| + ASSERT(isValid());
|
| if (!m_anchorNode)
|
| return true;
|
| if (m_nodeAfterPositionInAnchor)
|
|
|