Index: third_party/WebKit/Source/core/editing/PositionIterator.cpp |
diff --git a/third_party/WebKit/Source/core/editing/PositionIterator.cpp b/third_party/WebKit/Source/core/editing/PositionIterator.cpp |
index a7b7258df5fdca7a7ca0c362c6425f7226ba7195..4943b0a9a9ae5e848da96b0020c105cc52a44f4d 100644 |
--- a/third_party/WebKit/Source/core/editing/PositionIterator.cpp |
+++ b/third_party/WebKit/Source/core/editing/PositionIterator.cpp |
@@ -28,12 +28,25 @@ |
namespace blink { |
+static const int kInvalidOffset = -1; |
+ |
template <typename Strategy> |
PositionIteratorAlgorithm<Strategy>::PositionIteratorAlgorithm(Node* anchorNode, int offsetInAnchor) |
: m_anchorNode(anchorNode) |
, m_nodeAfterPositionInAnchor(Strategy::childAt(*anchorNode, offsetInAnchor)) |
, m_offsetInAnchor(m_nodeAfterPositionInAnchor ? 0 : offsetInAnchor) |
+ , m_depthToAnchorNode(0) |
+ , m_domTreeVersion(anchorNode->document().domTreeVersion()) |
{ |
+ for (Node* node = Strategy::parent(*anchorNode); node; node = Strategy::parent(*node)) { |
+ // Each m_offsetsInAnchorNode[offset] should be an index of node in |
+ // parent, but delay to calculate the index until it is needed for |
+ // performance. |
+ m_offsetsInAnchorNode.append(kInvalidOffset); |
+ ++m_depthToAnchorNode; |
+ } |
+ if (m_nodeAfterPositionInAnchor) |
+ m_offsetsInAnchorNode.append(offsetInAnchor); |
} |
template <typename Strategy> |
PositionIteratorAlgorithm<Strategy>::PositionIteratorAlgorithm(const PositionTemplate<Strategy>& pos) |
@@ -46,18 +59,23 @@ PositionIteratorAlgorithm<Strategy>::PositionIteratorAlgorithm() |
: m_anchorNode(nullptr) |
, m_nodeAfterPositionInAnchor(nullptr) |
, m_offsetInAnchor(0) |
+ , m_depthToAnchorNode(0) |
+ , m_domTreeVersion(0) |
{ |
} |
template <typename Strategy> |
PositionTemplate<Strategy> PositionIteratorAlgorithm<Strategy>::deprecatedComputePosition() const |
{ |
+ // TODO(yoichio): Share code to check domTreeVersion with EphemeralRange. |
+ ASSERT(isValid()); |
if (m_nodeAfterPositionInAnchor) { |
ASSERT(Strategy::parent(*m_nodeAfterPositionInAnchor) == m_anchorNode); |
+ ASSERT(m_offsetsInAnchorNode[m_depthToAnchorNode] != kInvalidOffset); |
// FIXME: This check is inadaquete because any ancestor could be ignored by editing |
if (Strategy::editingIgnoresContent(Strategy::parent(*m_nodeAfterPositionInAnchor))) |
return PositionTemplate<Strategy>::beforeNode(m_anchorNode); |
- return PositionTemplate<Strategy>::inParentBeforeNode(*m_nodeAfterPositionInAnchor); |
+ return PositionTemplate<Strategy>(m_anchorNode, m_offsetsInAnchorNode[m_depthToAnchorNode]); |
} |
if (Strategy::hasChildren(*m_anchorNode)) |
return PositionTemplate<Strategy>::lastPositionInOrAfterNode(m_anchorNode); |
@@ -67,37 +85,100 @@ PositionTemplate<Strategy> PositionIteratorAlgorithm<Strategy>::deprecatedComput |
template <typename Strategy> |
PositionTemplate<Strategy> PositionIteratorAlgorithm<Strategy>::computePosition() const |
{ |
+ ASSERT(isValid()); |
+ // Assume that we have the following DOM tree: |
+ // A |
+ // |-B |
+ // | |-E |
+ // | +-F |
+ // | |
+ // |-C |
+ // +-D |
+ // |-G |
+ // +-H |
if (m_nodeAfterPositionInAnchor) { |
+ // For example, position is before E, F. |
ASSERT(Strategy::parent(*m_nodeAfterPositionInAnchor) == m_anchorNode); |
- return PositionTemplate<Strategy>::inParentBeforeNode(*m_nodeAfterPositionInAnchor); |
+ ASSERT(m_offsetsInAnchorNode[m_depthToAnchorNode] != kInvalidOffset); |
+ // TODO(yoichio): This should be equivalent to |
+ // PositionTemplate<Strategy>(m_anchorNode, PositionAnchorType::BeforeAnchor); |
+ return PositionTemplate<Strategy>(m_anchorNode, m_offsetsInAnchorNode[m_depthToAnchorNode]); |
} |
if (Strategy::hasChildren(*m_anchorNode)) |
+ // For example, position is the end of B. |
return PositionTemplate<Strategy>::lastPositionInOrAfterNode(m_anchorNode); |
if (m_anchorNode->isTextNode()) |
return PositionTemplate<Strategy>(m_anchorNode, m_offsetInAnchor); |
if (m_offsetInAnchor) |
+ // For example, position is after G. |
return PositionTemplate<Strategy>(m_anchorNode, PositionAnchorType::AfterAnchor); |
+ // For example, position is before G. |
return PositionTemplate<Strategy>(m_anchorNode, PositionAnchorType::BeforeAnchor); |
} |
template <typename Strategy> |
void PositionIteratorAlgorithm<Strategy>::increment() |
{ |
+ ASSERT(isValid()); |
if (!m_anchorNode) |
return; |
+ // Assume that we have the following DOM tree: |
+ // A |
+ // |-B |
+ // | |-E |
+ // | +-F |
+ // | |
+ // |-C |
+ // +-D |
+ // |-G |
+ // +-H |
+ // Let |anchor| as |m_anchorNode| and |
+ // |child| as |m_nodeAfterPositionInAnchor|. |
if (m_nodeAfterPositionInAnchor) { |
+ // Case #1: Move to position before the first child of |
+ // |m_nodeAfterPositionInAnchor|. |
+ // This is a point just before |child|. |
+ // Let |anchor| is A and |child| is B, |
+ // then next |anchor| is B and |child| is E. |
m_anchorNode = m_nodeAfterPositionInAnchor; |
m_nodeAfterPositionInAnchor = Strategy::firstChild(*m_anchorNode); |
m_offsetInAnchor = 0; |
+ // Increment depth intializing with 0. |
+ ++m_depthToAnchorNode; |
+ if (m_depthToAnchorNode == m_offsetsInAnchorNode.size()) |
+ m_offsetsInAnchorNode.append(0); |
+ else |
+ m_offsetsInAnchorNode[m_depthToAnchorNode] = 0; |
return; |
} |
if (m_anchorNode->layoutObject() && !Strategy::hasChildren(*m_anchorNode) && m_offsetInAnchor < Strategy::lastOffsetForEditing(m_anchorNode)) { |
+ // Case #2. This is the next of Case #1 or #2 itself. |
+ // Position is (|anchor|, |m_offsetInAchor|). |
+ // In this case |anchor| is a leaf(E,F,C,G or H) and |
+ // |m_offsetInAnchor| is not on the end of |anchor|. |
+ // Then just increment |m_offsetInAnchor|. |
m_offsetInAnchor = uncheckedNextOffset(m_anchorNode, m_offsetInAnchor); |
} else { |
+ // Case #3. This is the next of Case #2 or #3. |
+ // Position is the end of |anchor|. |
+ // 3-a. If |anchor| has next sibling (let E), |
+ // next |anchor| is B and |child| is F (next is Case #1.) |
+ // 3-b. If |anchor| doesn't have next sibling (let F), |
+ // next |anchor| is B and |child| is null. (next is Case #3.) |
m_nodeAfterPositionInAnchor = m_anchorNode; |
m_anchorNode = Strategy::parent(*m_nodeAfterPositionInAnchor); |
+ if (!m_anchorNode) |
+ return; |
+ ASSERT(m_depthToAnchorNode > 0); |
+ --m_depthToAnchorNode; |
+ // Increment offset of |child| or initialize if it have never been |
+ // used. |
+ if (m_offsetsInAnchorNode[m_depthToAnchorNode] == kInvalidOffset) |
+ m_offsetsInAnchorNode[m_depthToAnchorNode] = Strategy::index(*m_nodeAfterPositionInAnchor) + 1; |
+ else |
+ ++m_offsetsInAnchorNode[m_depthToAnchorNode]; |
m_nodeAfterPositionInAnchor = Strategy::nextSibling(*m_nodeAfterPositionInAnchor); |
m_offsetInAnchor = 0; |
} |
@@ -106,31 +187,100 @@ void PositionIteratorAlgorithm<Strategy>::increment() |
template <typename Strategy> |
void PositionIteratorAlgorithm<Strategy>::decrement() |
{ |
+ ASSERT(isValid()); |
if (!m_anchorNode) |
return; |
+ // Assume that we have the following DOM tree: |
+ // A |
+ // |-B |
+ // | |-E |
+ // | +-F |
+ // | |
+ // |-C |
+ // +-D |
+ // |-G |
+ // +-H |
+ // Let |anchor| as |m_anchorNode| and |
+ // |child| as |m_nodeAfterPositionInAnchor|. |
+ // decrement() is complex but logically reverse of increment(), of course:) |
if (m_nodeAfterPositionInAnchor) { |
m_anchorNode = Strategy::previousSibling(*m_nodeAfterPositionInAnchor); |
if (m_anchorNode) { |
+ // Case #1-a. This is a revese of increment()::Case#3-a. |
+ // |child| has a previous sibling. |
+ // Let |anchor| is B and |child| is F, |
+ // next |anchor| is E and |child| is null. |
m_nodeAfterPositionInAnchor = nullptr; |
m_offsetInAnchor = Strategy::hasChildren(*m_anchorNode) ? 0 : Strategy::lastOffsetForEditing(m_anchorNode); |
+ // Decrement offset of |child| or initialize if it have never been |
+ // used. |
+ if (m_offsetsInAnchorNode[m_depthToAnchorNode] == kInvalidOffset) |
+ m_offsetsInAnchorNode[m_depthToAnchorNode] = Strategy::index(*m_nodeAfterPositionInAnchor); |
+ else |
+ --m_offsetsInAnchorNode[m_depthToAnchorNode]; |
+ ASSERT(m_offsetsInAnchorNode[m_depthToAnchorNode] >= 0); |
+ // Increment depth intializing with last offset. |
+ ++m_depthToAnchorNode; |
+ if (m_depthToAnchorNode >= m_offsetsInAnchorNode.size()) |
+ m_offsetsInAnchorNode.append(m_offsetInAnchor); |
+ else |
+ m_offsetsInAnchorNode[m_depthToAnchorNode] = m_offsetInAnchor; |
+ return; |
} else { |
+ // Case #1-b. This is a revese of increment()::Case#1. |
+ // |child| doesn't have a previous sibling. |
+ // Let |anchor| is B and |child| is E, |
+ // next |anchor| is A and |child| is B. |
m_nodeAfterPositionInAnchor = Strategy::parent(*m_nodeAfterPositionInAnchor); |
m_anchorNode = Strategy::parent(*m_nodeAfterPositionInAnchor); |
+ if (!m_anchorNode) |
+ return; |
m_offsetInAnchor = 0; |
+ // Decrement depth and intialize if needs. |
+ ASSERT(m_depthToAnchorNode > 0); |
+ --m_depthToAnchorNode; |
+ if (m_offsetsInAnchorNode[m_depthToAnchorNode] == kInvalidOffset) |
+ m_offsetsInAnchorNode[m_depthToAnchorNode] = Strategy::index(*m_nodeAfterPositionInAnchor); |
} |
return; |
} |
if (Strategy::hasChildren(*m_anchorNode)) { |
+ // Case #2. This is a reverse of increment()::Case3-b. |
+ // Let |anchor| is B, next |anchor| is F. |
m_anchorNode = Strategy::lastChild(*m_anchorNode); |
m_offsetInAnchor = Strategy::hasChildren(*m_anchorNode)? 0 : Strategy::lastOffsetForEditing(m_anchorNode); |
+ // Decrement depth initializing with -1 because |
+ // |m_nodeAfterPositionInAnchor| is null so still unneeded. |
+ if (m_depthToAnchorNode >= m_offsetsInAnchorNode.size()) |
+ m_offsetsInAnchorNode.append(kInvalidOffset); |
+ else |
+ m_offsetsInAnchorNode[m_depthToAnchorNode] = kInvalidOffset; |
+ ++m_depthToAnchorNode; |
+ return; |
} else { |
if (m_offsetInAnchor && m_anchorNode->layoutObject()) { |
+ // Case #3-a. This is a reverse of increment()::Case#2. |
+ // In this case |anchor| is a leaf(E,F,C,G or H) and |
+ // |m_offsetInAnchor| is not on the beginning of |anchor|. |
+ // Then just decrement |m_offsetInAnchor|. |
m_offsetInAnchor = uncheckedPreviousOffset(m_anchorNode, m_offsetInAnchor); |
+ return; |
} else { |
+ // Case #3-b. This is a reverse of increment()::Case#1. |
+ // In this case |anchor| is a leaf(E,F,C,G or H) and |
+ // |m_offsetInAnchor| is on the beginning of |anchor|. |
+ // Let |anchor| is E, |
+ // next |anchor| is B and |child| is E. |
m_nodeAfterPositionInAnchor = m_anchorNode; |
m_anchorNode = Strategy::parent(*m_anchorNode); |
+ if (!m_anchorNode) |
+ return; |
+ ASSERT(m_depthToAnchorNode > 0); |
+ --m_depthToAnchorNode; |
+ if (m_offsetsInAnchorNode[m_depthToAnchorNode] == kInvalidOffset) |
+ m_offsetsInAnchorNode[m_depthToAnchorNode] = Strategy::index(*m_nodeAfterPositionInAnchor); |
} |
} |
} |
@@ -138,6 +288,7 @@ void PositionIteratorAlgorithm<Strategy>::decrement() |
template <typename Strategy> |
bool PositionIteratorAlgorithm<Strategy>::atStart() const |
{ |
+ ASSERT(isValid()); |
if (!m_anchorNode) |
return true; |
if (Strategy::parent(*m_anchorNode)) |
@@ -148,6 +299,7 @@ bool PositionIteratorAlgorithm<Strategy>::atStart() const |
template <typename Strategy> |
bool PositionIteratorAlgorithm<Strategy>::atEnd() const |
{ |
+ ASSERT(isValid()); |
if (!m_anchorNode) |
return true; |
if (m_nodeAfterPositionInAnchor) |
@@ -158,6 +310,7 @@ bool PositionIteratorAlgorithm<Strategy>::atEnd() const |
template <typename Strategy> |
bool PositionIteratorAlgorithm<Strategy>::atStartOfNode() const |
{ |
+ ASSERT(isValid()); |
if (!m_anchorNode) |
return true; |
if (!m_nodeAfterPositionInAnchor) |
@@ -168,6 +321,7 @@ bool PositionIteratorAlgorithm<Strategy>::atStartOfNode() const |
template <typename Strategy> |
bool PositionIteratorAlgorithm<Strategy>::atEndOfNode() const |
{ |
+ ASSERT(isValid()); |
if (!m_anchorNode) |
return true; |
if (m_nodeAfterPositionInAnchor) |