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| 1 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file | 1 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file |
| 2 // for details. All rights reserved. Use of this source code is governed by a | 2 // for details. All rights reserved. Use of this source code is governed by a |
| 3 // BSD-style license that can be found in the LICENSE file. | 3 // BSD-style license that can be found in the LICENSE file. |
| 4 | 4 |
| 5 #include "bin/dbg_connection.h" | 5 #include "bin/dbg_connection.h" |
| 6 #include "bin/dbg_message.h" | 6 #include "bin/dbg_message.h" |
| 7 #include "bin/dartutils.h" | 7 #include "bin/dartutils.h" |
| 8 #include "bin/log.h" | 8 #include "bin/log.h" |
| 9 #include "bin/socket.h" | 9 #include "bin/socket.h" |
| 10 #include "bin/thread.h" | 10 #include "bin/thread.h" |
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| 287 | 287 |
| 288 // Initialize the socket implementation. | 288 // Initialize the socket implementation. |
| 289 if (!Socket::Initialize()) { | 289 if (!Socket::Initialize()) { |
| 290 FATAL("Failed initializing socket implementation."); | 290 FATAL("Failed initializing socket implementation."); |
| 291 } | 291 } |
| 292 | 292 |
| 293 // Now setup a listener socket and start a thread which will | 293 // Now setup a listener socket and start a thread which will |
| 294 // listen, accept connections from debuggers, read and handle/dispatch | 294 // listen, accept connections from debuggers, read and handle/dispatch |
| 295 // debugger commands received on these connections. | 295 // debugger commands received on these connections. |
| 296 ASSERT(listener_fd_ == -1); | 296 ASSERT(listener_fd_ == -1); |
| 297 /* |
| 298 FIXME |
| 297 listener_fd_ = ServerSocket::CreateBindListen(address, port_number, 1); | 299 listener_fd_ = ServerSocket::CreateBindListen(address, port_number, 1); |
| 300 */ |
| 298 DebuggerConnectionImpl::StartHandler(port_number); | 301 DebuggerConnectionImpl::StartHandler(port_number); |
| 299 } | 302 } |
| 300 | 303 |
| 301 | 304 |
| 302 void DebuggerConnectionHandler::WaitForConnection() { | 305 void DebuggerConnectionHandler::WaitForConnection() { |
| 303 MonitorLocker ml(&handler_lock_); | 306 MonitorLocker ml(&handler_lock_); |
| 304 while (!IsConnected()) { | 307 while (!IsConnected()) { |
| 305 dart::Monitor::WaitResult res = ml.Wait(); | 308 dart::Monitor::WaitResult res = ml.Wait(); |
| 306 ASSERT(res == dart::Monitor::kNotified); | 309 ASSERT(res == dart::Monitor::kNotified); |
| 307 } | 310 } |
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| 431 ASSERT(singleton_handler != NULL); | 434 ASSERT(singleton_handler != NULL); |
| 432 return singleton_handler; | 435 return singleton_handler; |
| 433 } | 436 } |
| 434 | 437 |
| 435 | 438 |
| 436 bool DebuggerConnectionHandler::IsConnected() { | 439 bool DebuggerConnectionHandler::IsConnected() { |
| 437 // TODO(asiva): Support multiple debugger connections. | 440 // TODO(asiva): Support multiple debugger connections. |
| 438 // Return true if a connection has been established. | 441 // Return true if a connection has been established. |
| 439 return singleton_handler != NULL; | 442 return singleton_handler != NULL; |
| 440 } | 443 } |
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