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Side by Side Diff: media/filters/audio_renderer_impl.cc

Issue 140823012: Reland: Add Stop() to AudioDecoder. (https://codereview.chromium.org/126793002/) (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Tweak unit test. Created 6 years, 11 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "media/filters/audio_renderer_impl.h" 5 #include "media/filters/audio_renderer_impl.h"
6 6
7 #include <math.h> 7 #include <math.h>
8 8
9 #include <algorithm> 9 #include <algorithm>
10 10
(...skipping 129 matching lines...) Expand 10 before | Expand all | Expand 10 after
140 } 140 }
141 141
142 void AudioRendererImpl::DoFlush_Locked() { 142 void AudioRendererImpl::DoFlush_Locked() {
143 DCHECK(task_runner_->BelongsToCurrentThread()); 143 DCHECK(task_runner_->BelongsToCurrentThread());
144 lock_.AssertAcquired(); 144 lock_.AssertAcquired();
145 145
146 DCHECK(!pending_read_); 146 DCHECK(!pending_read_);
147 DCHECK_EQ(state_, kPaused); 147 DCHECK_EQ(state_, kPaused);
148 148
149 if (decrypting_demuxer_stream_) { 149 if (decrypting_demuxer_stream_) {
150 decrypting_demuxer_stream_->Reset(BindToCurrentLoop( 150 decrypting_demuxer_stream_->Reset(
151 base::Bind(&AudioRendererImpl::ResetDecoder, weak_this_))); 151 base::Bind(&AudioRendererImpl::ResetDecoder, weak_this_));
152 return; 152 return;
153 } 153 }
154 154
155 ResetDecoder(); 155 ResetDecoder();
156 } 156 }
157 157
158 void AudioRendererImpl::ResetDecoder() { 158 void AudioRendererImpl::ResetDecoder() {
159 DCHECK(task_runner_->BelongsToCurrentThread()); 159 DCHECK(task_runner_->BelongsToCurrentThread());
160 decoder_->Reset(BindToCurrentLoop( 160 decoder_->Reset(base::Bind(&AudioRendererImpl::ResetDecoderDone, weak_this_));
161 base::Bind(&AudioRendererImpl::ResetDecoderDone, weak_this_)));
162 } 161 }
163 162
164 void AudioRendererImpl::ResetDecoderDone() { 163 void AudioRendererImpl::ResetDecoderDone() {
165 base::AutoLock auto_lock(lock_); 164 DCHECK(task_runner_->BelongsToCurrentThread());
166 if (state_ == kStopped) 165 {
167 return; 166 base::AutoLock auto_lock(lock_);
167 if (state_ == kStopped)
168 return;
168 169
169 DCHECK_EQ(state_, kPaused); 170 DCHECK_EQ(state_, kPaused);
170 DCHECK(!flush_cb_.is_null()); 171 DCHECK(!flush_cb_.is_null());
171 172
172 audio_time_buffered_ = kNoTimestamp(); 173 audio_time_buffered_ = kNoTimestamp();
173 current_time_ = kNoTimestamp(); 174 current_time_ = kNoTimestamp();
174 received_end_of_stream_ = false; 175 received_end_of_stream_ = false;
175 rendered_end_of_stream_ = false; 176 rendered_end_of_stream_ = false;
176 preroll_aborted_ = false; 177 preroll_aborted_ = false;
177 178
178 earliest_end_time_ = now_cb_.Run(); 179 earliest_end_time_ = now_cb_.Run();
179 splicer_->Reset(); 180 splicer_->Reset();
180 algorithm_->FlushBuffers(); 181 algorithm_->FlushBuffers();
181 182 }
182 base::ResetAndReturn(&flush_cb_).Run(); 183 base::ResetAndReturn(&flush_cb_).Run();
183 } 184 }
184 185
185 void AudioRendererImpl::Stop(const base::Closure& callback) { 186 void AudioRendererImpl::Stop(const base::Closure& callback) {
186 DCHECK(task_runner_->BelongsToCurrentThread()); 187 DCHECK(task_runner_->BelongsToCurrentThread());
187 DCHECK(!callback.is_null()); 188 DCHECK(!callback.is_null());
189 DCHECK(stop_cb_.is_null());
190
191 stop_cb_ = callback;
188 192
189 // TODO(scherkus): Consider invalidating |weak_factory_| and replacing 193 // TODO(scherkus): Consider invalidating |weak_factory_| and replacing
190 // task-running guards that check |state_| with DCHECK(). 194 // task-running guards that check |state_| with DCHECK().
191 195
196 {
197 base::AutoLock auto_lock(lock_);
198 if (state_ == kInitializing) {
199 decoder_selector_->Abort();
200 return;
201 }
202
203 if (state_ == kStopped)
DaleCurtis 2014/01/22 18:43:26 This still needs to hit the stop_cb_ run below.
rileya (GONE FROM CHROMIUM) 2014/01/22 18:58:52 Fixed (assuming there's no issue with posting the
204 return;
205
206 ChangeState_Locked(kStopped);
207 algorithm_.reset();
208 underflow_cb_.Reset();
209 time_cb_.Reset();
210 flush_cb_.Reset();
211 }
212
192 if (sink_) { 213 if (sink_) {
193 sink_->Stop(); 214 sink_->Stop();
194 sink_ = NULL; 215 sink_ = NULL;
195 } 216 }
196 217
197 { 218 if (decoder_) {
198 base::AutoLock auto_lock(lock_); 219 decoder_->Stop(base::ResetAndReturn(&stop_cb_));
199 ChangeState_Locked(kStopped); 220 return;
200 algorithm_.reset(NULL);
201 init_cb_.Reset();
202 underflow_cb_.Reset();
203 time_cb_.Reset();
204 flush_cb_.Reset();
205 } 221 }
206 222
207 callback.Run(); 223 task_runner_->PostTask(FROM_HERE, base::ResetAndReturn(&stop_cb_));
208 } 224 }
209 225
210 void AudioRendererImpl::Preroll(base::TimeDelta time, 226 void AudioRendererImpl::Preroll(base::TimeDelta time,
211 const PipelineStatusCB& cb) { 227 const PipelineStatusCB& cb) {
212 DCHECK(task_runner_->BelongsToCurrentThread()); 228 DCHECK(task_runner_->BelongsToCurrentThread());
213 229
214 base::AutoLock auto_lock(lock_); 230 base::AutoLock auto_lock(lock_);
215 DCHECK(!sink_playing_); 231 DCHECK(!sink_playing_);
216 DCHECK_EQ(state_, kPaused); 232 DCHECK_EQ(state_, kPaused);
217 DCHECK(!pending_read_) << "Pending read must complete before seeking"; 233 DCHECK(!pending_read_) << "Pending read must complete before seeking";
(...skipping 20 matching lines...) Expand all
238 DCHECK(!init_cb.is_null()); 254 DCHECK(!init_cb.is_null());
239 DCHECK(!statistics_cb.is_null()); 255 DCHECK(!statistics_cb.is_null());
240 DCHECK(!underflow_cb.is_null()); 256 DCHECK(!underflow_cb.is_null());
241 DCHECK(!time_cb.is_null()); 257 DCHECK(!time_cb.is_null());
242 DCHECK(!ended_cb.is_null()); 258 DCHECK(!ended_cb.is_null());
243 DCHECK(!disabled_cb.is_null()); 259 DCHECK(!disabled_cb.is_null());
244 DCHECK(!error_cb.is_null()); 260 DCHECK(!error_cb.is_null());
245 DCHECK_EQ(kUninitialized, state_); 261 DCHECK_EQ(kUninitialized, state_);
246 DCHECK(sink_); 262 DCHECK(sink_);
247 263
264 state_ = kInitializing;
265
248 weak_this_ = weak_factory_.GetWeakPtr(); 266 weak_this_ = weak_factory_.GetWeakPtr();
249 init_cb_ = init_cb; 267 init_cb_ = init_cb;
250 statistics_cb_ = statistics_cb; 268 statistics_cb_ = statistics_cb;
251 underflow_cb_ = underflow_cb; 269 underflow_cb_ = underflow_cb;
252 time_cb_ = time_cb; 270 time_cb_ = time_cb;
253 ended_cb_ = ended_cb; 271 ended_cb_ = ended_cb;
254 disabled_cb_ = disabled_cb; 272 disabled_cb_ = disabled_cb;
255 error_cb_ = error_cb; 273 error_cb_ = error_cb;
256 274
257 decoder_selector_->SelectAudioDecoder( 275 decoder_selector_->SelectAudioDecoder(
258 stream, 276 stream,
259 statistics_cb, 277 statistics_cb,
260 base::Bind(&AudioRendererImpl::OnDecoderSelected, weak_this_)); 278 base::Bind(&AudioRendererImpl::OnDecoderSelected, weak_this_));
261 } 279 }
262 280
263 void AudioRendererImpl::OnDecoderSelected( 281 void AudioRendererImpl::OnDecoderSelected(
264 scoped_ptr<AudioDecoder> decoder, 282 scoped_ptr<AudioDecoder> decoder,
265 scoped_ptr<DecryptingDemuxerStream> decrypting_demuxer_stream) { 283 scoped_ptr<DecryptingDemuxerStream> decrypting_demuxer_stream) {
266 DCHECK(task_runner_->BelongsToCurrentThread()); 284 DCHECK(task_runner_->BelongsToCurrentThread());
267 285
268 base::AutoLock auto_lock(lock_);
269 scoped_ptr<AudioDecoderSelector> deleter(decoder_selector_.Pass()); 286 scoped_ptr<AudioDecoderSelector> deleter(decoder_selector_.Pass());
270 287
271 if (state_ == kStopped) { 288 if (!decoder) {
272 DCHECK(!sink_); 289 {
290 base::AutoLock auto_lock(lock_);
291 ChangeState_Locked(kUninitialized);
292 }
293 // Stop() called during initialization.
294 if (!stop_cb_.is_null()) {
295 base::ResetAndReturn(&init_cb_).Run(PIPELINE_ERROR_ABORT);
296 Stop(base::ResetAndReturn(&stop_cb_));
297 } else {
298 base::ResetAndReturn(&init_cb_).Run(DECODER_ERROR_NOT_SUPPORTED);
299 }
273 return; 300 return;
301 } else {
DaleCurtis 2014/01/22 18:43:26 Why add the else {, the block above returns early?
rileya (GONE FROM CHROMIUM) 2014/01/22 18:58:52 I needed to scope the whole block for the AutoLock
302 base::AutoLock auto_lock(lock_);
303 decoder_ = decoder.Pass();
304 decrypting_demuxer_stream_ = decrypting_demuxer_stream.Pass();
305
306 int sample_rate = decoder_->samples_per_second();
307
308 // The actual buffer size is controlled via the size of the AudioBus
309 // provided to Render(), so just choose something reasonable here for looks.
310 int buffer_size = decoder_->samples_per_second() / 100;
311 audio_parameters_ = AudioParameters(
312 AudioParameters::AUDIO_PCM_LOW_LATENCY, decoder_->channel_layout(),
313 sample_rate, decoder_->bits_per_channel(), buffer_size);
314 if (!audio_parameters_.IsValid()) {
315 ChangeState_Locked(kUninitialized);
316 base::ResetAndReturn(&init_cb_).Run(PIPELINE_ERROR_INITIALIZATION_FAILED);
317 return;
318 }
319
320 splicer_.reset(new AudioSplicer(sample_rate));
321
322 // We're all good! Continue initializing the rest of the audio renderer
323 // based on the decoder format.
324 algorithm_.reset(new AudioRendererAlgorithm());
325 algorithm_->Initialize(0, audio_parameters_);
326
327 ChangeState_Locked(kPaused);
328
329 HistogramRendererEvent(INITIALIZED);
330
331 {
332 base::AutoUnlock auto_unlock(lock_);
333 sink_->Initialize(audio_parameters_, weak_this_.get());
334 sink_->Start();
335
336 // Some sinks play on start...
337 sink_->Pause();
338 }
339
340 DCHECK(!sink_playing_);
341
342 base::ResetAndReturn(&init_cb_).Run(PIPELINE_OK);
274 } 343 }
275
276 if (!decoder) {
277 base::ResetAndReturn(&init_cb_).Run(DECODER_ERROR_NOT_SUPPORTED);
278 return;
279 }
280
281 decoder_ = decoder.Pass();
282 decrypting_demuxer_stream_ = decrypting_demuxer_stream.Pass();
283
284 int sample_rate = decoder_->samples_per_second();
285
286 // The actual buffer size is controlled via the size of the AudioBus provided
287 // to Render(), so just choose something reasonable here for looks.
288 int buffer_size = decoder_->samples_per_second() / 100;
289 audio_parameters_ = AudioParameters(
290 AudioParameters::AUDIO_PCM_LOW_LATENCY, decoder_->channel_layout(),
291 sample_rate, decoder_->bits_per_channel(), buffer_size);
292 if (!audio_parameters_.IsValid()) {
293 base::ResetAndReturn(&init_cb_).Run(PIPELINE_ERROR_INITIALIZATION_FAILED);
294 return;
295 }
296
297 splicer_.reset(new AudioSplicer(sample_rate));
298
299 // We're all good! Continue initializing the rest of the audio renderer based
300 // on the decoder format.
301 algorithm_.reset(new AudioRendererAlgorithm());
302 algorithm_->Initialize(0, audio_parameters_);
303
304 ChangeState_Locked(kPaused);
305
306 HistogramRendererEvent(INITIALIZED);
307
308 {
309 base::AutoUnlock auto_unlock(lock_);
310 sink_->Initialize(audio_parameters_, weak_this_.get());
311 sink_->Start();
312
313 // Some sinks play on start...
314 sink_->Pause();
315 }
316
317 DCHECK(!sink_playing_);
318
319 base::ResetAndReturn(&init_cb_).Run(PIPELINE_OK);
320 } 344 }
321 345
322 void AudioRendererImpl::ResumeAfterUnderflow() { 346 void AudioRendererImpl::ResumeAfterUnderflow() {
323 DCHECK(task_runner_->BelongsToCurrentThread()); 347 DCHECK(task_runner_->BelongsToCurrentThread());
324 base::AutoLock auto_lock(lock_); 348 base::AutoLock auto_lock(lock_);
325 if (state_ == kUnderflow) { 349 if (state_ == kUnderflow) {
326 // The "!preroll_aborted_" is a hack. If preroll is aborted, then we 350 // The "!preroll_aborted_" is a hack. If preroll is aborted, then we
327 // shouldn't even reach the kUnderflow state to begin with. But for now 351 // shouldn't even reach the kUnderflow state to begin with. But for now
328 // we're just making sure that the audio buffer capacity (i.e. the 352 // we're just making sure that the audio buffer capacity (i.e. the
329 // number of bytes that need to be buffered for preroll to complete) 353 // number of bytes that need to be buffered for preroll to complete)
(...skipping 89 matching lines...) Expand 10 before | Expand all | Expand 10 after
419 if (!buffer->frame_count()) 443 if (!buffer->frame_count())
420 return true; 444 return true;
421 } 445 }
422 446
423 if (state_ != kUninitialized && state_ != kStopped) 447 if (state_ != kUninitialized && state_ != kStopped)
424 algorithm_->EnqueueBuffer(buffer); 448 algorithm_->EnqueueBuffer(buffer);
425 } 449 }
426 450
427 switch (state_) { 451 switch (state_) {
428 case kUninitialized: 452 case kUninitialized:
453 case kInitializing:
429 case kFlushing: 454 case kFlushing:
430 NOTREACHED(); 455 NOTREACHED();
431 return false; 456 return false;
432 457
433 case kPaused: 458 case kPaused:
434 DCHECK(!pending_read_); 459 DCHECK(!pending_read_);
435 return false; 460 return false;
436 461
437 case kPrerolling: 462 case kPrerolling:
438 if (!buffer->end_of_stream() && !algorithm_->IsQueueFull()) 463 if (!buffer->end_of_stream() && !algorithm_->IsQueueFull())
(...skipping 32 matching lines...) Expand 10 before | Expand all | Expand 10 after
471 496
472 pending_read_ = true; 497 pending_read_ = true;
473 decoder_->Read(base::Bind(&AudioRendererImpl::DecodedAudioReady, weak_this_)); 498 decoder_->Read(base::Bind(&AudioRendererImpl::DecodedAudioReady, weak_this_));
474 } 499 }
475 500
476 bool AudioRendererImpl::CanRead_Locked() { 501 bool AudioRendererImpl::CanRead_Locked() {
477 lock_.AssertAcquired(); 502 lock_.AssertAcquired();
478 503
479 switch (state_) { 504 switch (state_) {
480 case kUninitialized: 505 case kUninitialized:
506 case kInitializing:
481 case kPaused: 507 case kPaused:
482 case kFlushing: 508 case kFlushing:
483 case kStopped: 509 case kStopped:
484 return false; 510 return false;
485 511
486 case kPrerolling: 512 case kPrerolling:
487 case kPlaying: 513 case kPlaying:
488 case kUnderflow: 514 case kUnderflow:
489 case kRebuffering: 515 case kRebuffering:
490 break; 516 break;
(...skipping 169 matching lines...) Expand 10 before | Expand all | Expand 10 after
660 void AudioRendererImpl::DisableUnderflowForTesting() { 686 void AudioRendererImpl::DisableUnderflowForTesting() {
661 underflow_disabled_ = true; 687 underflow_disabled_ = true;
662 } 688 }
663 689
664 void AudioRendererImpl::HandleAbortedReadOrDecodeError(bool is_decode_error) { 690 void AudioRendererImpl::HandleAbortedReadOrDecodeError(bool is_decode_error) {
665 lock_.AssertAcquired(); 691 lock_.AssertAcquired();
666 692
667 PipelineStatus status = is_decode_error ? PIPELINE_ERROR_DECODE : PIPELINE_OK; 693 PipelineStatus status = is_decode_error ? PIPELINE_ERROR_DECODE : PIPELINE_OK;
668 switch (state_) { 694 switch (state_) {
669 case kUninitialized: 695 case kUninitialized:
696 case kInitializing:
670 NOTREACHED(); 697 NOTREACHED();
671 return; 698 return;
672 case kPaused: 699 case kPaused:
673 if (status != PIPELINE_OK) 700 if (status != PIPELINE_OK)
674 error_cb_.Run(status); 701 error_cb_.Run(status);
675 return; 702 return;
676 case kFlushing: 703 case kFlushing:
677 ChangeState_Locked(kPaused); 704 ChangeState_Locked(kPaused);
678 705
679 if (status == PIPELINE_OK) { 706 if (status == PIPELINE_OK) {
(...skipping 20 matching lines...) Expand all
700 } 727 }
701 } 728 }
702 729
703 void AudioRendererImpl::ChangeState_Locked(State new_state) { 730 void AudioRendererImpl::ChangeState_Locked(State new_state) {
704 DVLOG(1) << __FUNCTION__ << " : " << state_ << " -> " << new_state; 731 DVLOG(1) << __FUNCTION__ << " : " << state_ << " -> " << new_state;
705 lock_.AssertAcquired(); 732 lock_.AssertAcquired();
706 state_ = new_state; 733 state_ = new_state;
707 } 734 }
708 735
709 } // namespace media 736 } // namespace media
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