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Side by Side Diff: content/browser/renderer_host/input/synthetic_gesture_controller.cc

Issue 1408213002: Add hooks for flushing input from BeginFrame dispatch on Aura (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Fix build for real Created 5 years, 2 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/browser/renderer_host/input/synthetic_gesture_controller.h" 5 #include "content/browser/renderer_host/input/synthetic_gesture_controller.h"
6 6
7 #include "base/trace_event/trace_event.h" 7 #include "base/trace_event/trace_event.h"
8 #include "content/browser/renderer_host/input/synthetic_gesture_target.h" 8 #include "content/browser/renderer_host/input/synthetic_gesture_target.h"
9 #include "content/common/input/synthetic_smooth_scroll_gesture_params.h" 9 #include "content/common/input/synthetic_smooth_scroll_gesture_params.h"
10 #include "content/common/input_messages.h" 10 #include "content/common/input_messages.h"
(...skipping 31 matching lines...) Expand 10 before | Expand all | Expand 10 after
42 SyntheticGesture* gesture = pending_gesture_queue_.FrontGesture(); 42 SyntheticGesture* gesture = pending_gesture_queue_.FrontGesture();
43 SyntheticGesture::Result result = 43 SyntheticGesture::Result result =
44 gesture->ForwardInputEvents(timestamp, gesture_target_.get()); 44 gesture->ForwardInputEvents(timestamp, gesture_target_.get());
45 45
46 if (result == SyntheticGesture::GESTURE_RUNNING) { 46 if (result == SyntheticGesture::GESTURE_RUNNING) {
47 gesture_target_->SetNeedsFlush(); 47 gesture_target_->SetNeedsFlush();
48 return; 48 return;
49 } 49 }
50 50
51 // It's possible that all events generated by the gesture have been fully 51 // It's possible that all events generated by the gesture have been fully
52 // dispatched at this point, in which case |OnDidFlushInput()| was called 52 // dispatched at this point, in which case |OnDidFlushAllInput()| was called
53 // before |pending_gesture_result_| was initialized. Requesting another flush 53 // before |pending_gesture_result_| was initialized. Requesting another flush
54 // will trigger the necessary gesture-ending call to |OnDidFlushInput()|. 54 // will trigger the necessary gesture-ending call to |OnDidFlushAllInput()|.
55 pending_gesture_result_.reset(new SyntheticGesture::Result(result)); 55 pending_gesture_result_.reset(new SyntheticGesture::Result(result));
56 gesture_target_->SetNeedsFlush(); 56 gesture_target_->SetNeedsFlush();
57 } 57 }
58 58
59 void SyntheticGestureController::OnDidFlushInput() { 59 void SyntheticGestureController::OnDidFlushAllInput() {
60 if (!pending_gesture_result_) 60 if (!pending_gesture_result_)
61 return; 61 return;
62 62
63 DCHECK(!pending_gesture_queue_.IsEmpty()); 63 DCHECK(!pending_gesture_queue_.IsEmpty());
64 auto pending_gesture_result = pending_gesture_result_.Pass(); 64 auto pending_gesture_result = pending_gesture_result_.Pass();
65 StopGesture(*pending_gesture_queue_.FrontGesture(), 65 StopGesture(*pending_gesture_queue_.FrontGesture(),
66 pending_gesture_queue_.FrontCallback(), 66 pending_gesture_queue_.FrontCallback(),
67 *pending_gesture_result); 67 *pending_gesture_result);
68 pending_gesture_queue_.Pop(); 68 pending_gesture_queue_.Pop();
69 69
(...skipping 21 matching lines...) Expand all
91 } 91 }
92 92
93 SyntheticGestureController::GestureAndCallbackQueue::GestureAndCallbackQueue() { 93 SyntheticGestureController::GestureAndCallbackQueue::GestureAndCallbackQueue() {
94 } 94 }
95 95
96 SyntheticGestureController::GestureAndCallbackQueue:: 96 SyntheticGestureController::GestureAndCallbackQueue::
97 ~GestureAndCallbackQueue() { 97 ~GestureAndCallbackQueue() {
98 } 98 }
99 99
100 } // namespace content 100 } // namespace content
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