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Issue 1408123004: Use the current OpengGL standard to determine blur precision, rather than kGLES (Closed)

Created:
5 years, 2 months ago by bsalomon
Modified:
5 years, 2 months ago
CC:
reviews_skia.org
Base URL:
https://skia.googlesource.com/skia.git@master
Target Ref:
refs/heads/master
Project:
skia
Visibility:
Public.

Description

Use the current OpengGL standard to determine blur precision, rather than kGLES TBR=ethannicholas@google.com,robertphillips@google.com Committed: https://skia.googlesource.com/skia/+/b1dda9b4cd4488b01fb043ec9a937c42f5e71a2d

Patch Set 1 #

Unified diffs Side-by-side diffs Delta from patch set Stats (+2 lines, -1 line) Patch
M src/effects/SkBlurMaskFilter.cpp View 1 chunk +2 lines, -1 line 0 comments Download

Messages

Total messages: 2 (0 generated)
bsalomon
Committed patchset #1 (id:1) manually as b1dda9b4cd4488b01fb043ec9a937c42f5e71a2d (presubmit successful).
5 years, 2 months ago (2015-10-20 21:33:29 UTC) #1
robertphillips
5 years, 2 months ago (2015-10-20 21:38:51 UTC) #2
Message was sent while issue was closed.
lgtm

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