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| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrEffect_DEFINED | 8 #ifndef GrEffect_DEFINED |
| 9 #define GrEffect_DEFINED | 9 #define GrEffect_DEFINED |
| 10 | 10 |
| 11 #include "GrColor.h" | 11 #include "GrColor.h" |
| 12 #include "GrEffectUnitTest.h" | 12 #include "GrEffectUnitTest.h" |
| 13 #include "GrNoncopyable.h" | 13 #include "GrNoncopyable.h" |
| 14 #include "GrRefCnt.h" | 14 #include "GrRefCnt.h" |
| 15 #include "GrTexture.h" | 15 #include "GrTexture.h" |
| 16 #include "GrTextureAccess.h" | 16 #include "GrTextureAccess.h" |
| 17 #include "GrTypesPriv.h" | 17 #include "GrTypesPriv.h" |
| 18 | 18 |
| 19 class GrBackendEffectFactory; | 19 class GrBackendEffectFactory; |
| 20 class GrContext; | 20 class GrContext; |
| 21 class GrEffect; | 21 class GrEffect; |
| 22 class SkString; | 22 class SkString; |
| 23 | 23 |
| 24 /** | 24 /** |
| 25 * A Wrapper class for GrEffect. Its ref-count will track owners that may use ef fects to enqueue | 25 * A Wrapper class for GrEffect. Its ref-count will track owners that may use ef fects to enqueue |
| 26 * new draw operations separately from ownership within a deferred drawing queue . When the | 26 * new draw operations separately from ownership within a deferred drawing queue . When the |
| 27 * GrEffectRef ref count reaches zero the scratch GrResources owned by the effec t can be recycled | 27 * GrEffectRef ref count reaches zero the scratch GrResources owned by the effec t can be recycled |
| 28 * in service of later draws. However, the deferred draw queue may still own dir ect references to | 28 * in service of later draws. However, the deferred draw queue may still own dir ect references to |
| 29 * the underlying GrEffect. | 29 * the underlying GrEffect. |
| 30 * | |
|
robertphillips
2013/04/22 22:05:13
pools -> pool
| |
| 31 * GrEffectRefs created by new are placed in a per-thread managed pool. The pool s is destroyed when | |
| 32 * the thread ends. Therefore, all dynamically allocated GrEffectRefs must be un reffed before thread | |
| 33 * termination. | |
| 30 */ | 34 */ |
| 31 class GrEffectRef : public SkRefCnt { | 35 class GrEffectRef : public SkRefCnt { |
| 32 public: | 36 public: |
| 33 SK_DECLARE_INST_COUNT(GrEffectRef); | 37 SK_DECLARE_INST_COUNT(GrEffectRef); |
| 38 virtual ~GrEffectRef(); | |
| 34 | 39 |
| 35 GrEffect* get() { return fEffect; } | 40 GrEffect* get() { return fEffect; } |
| 36 const GrEffect* get() const { return fEffect; } | 41 const GrEffect* get() const { return fEffect; } |
| 37 | 42 |
| 38 const GrEffect* operator-> () { return fEffect; } | 43 const GrEffect* operator-> () { return fEffect; } |
| 39 const GrEffect* operator-> () const { return fEffect; } | 44 const GrEffect* operator-> () const { return fEffect; } |
| 40 | 45 |
| 41 void* operator new(size_t size); | 46 void* operator new(size_t size); |
| 42 void operator delete(void* target); | 47 void operator delete(void* target); |
| 43 | 48 |
| 49 void* operator new(size_t size, void* placement) { | |
| 50 return ::operator new(size, placement); | |
| 51 } | |
| 52 void operator delete(void* target, void* placement) { | |
| 53 ::operator delete(target, placement); | |
| 54 } | |
| 55 | |
| 44 private: | 56 private: |
| 45 friend class GrEffect; // to construct these | 57 friend class GrEffect; // to construct these |
| 46 | 58 |
| 47 explicit GrEffectRef(GrEffect* effect); | 59 explicit GrEffectRef(GrEffect* effect); |
| 48 | 60 |
| 49 virtual ~GrEffectRef(); | |
| 50 | |
| 51 GrEffect* fEffect; | 61 GrEffect* fEffect; |
| 52 | 62 |
| 53 typedef SkRefCnt INHERITED; | 63 typedef SkRefCnt INHERITED; |
| 54 }; | 64 }; |
| 55 | 65 |
| 56 /** Provides custom vertex shader, fragment shader, uniform data for a particula r stage of the | 66 /** Provides custom vertex shader, fragment shader, uniform data for a particula r stage of the |
| 57 Ganesh shading pipeline. | 67 Ganesh shading pipeline. |
| 58 Subclasses must have a function that produces a human-readable name: | 68 Subclasses must have a function that produces a human-readable name: |
| 59 static const char* Name(); | 69 static const char* Name(); |
| 60 GrEffect objects *must* be immutable: after being constructed, their fields may not change. | 70 GrEffect objects *must* be immutable: after being constructed, their fields may not change. |
| 61 | 71 |
| 62 GrEffect subclass objects should be created by factory functions that return GrEffectRef. | 72 GrEffect subclass objects should be created by factory functions that return GrEffectRef. |
| 63 There is no public way to wrap a GrEffect in a GrEffectRef. Thus, a factory should be a static | 73 There is no public way to wrap a GrEffect in a GrEffectRef. Thus, a factory should be a static |
| 64 member function of a GrEffect subclass. | 74 member function of a GrEffect subclass. |
| 65 | 75 |
| 66 Because almost no code should ever handle a GrEffect outside of a GrEffectRe f, we privately | 76 Because almost no code should ever handle a GrEffect directly outside of a G rEffectRef, we |
| 67 inherit from GrRefCnt to help prevent accidental direct ref'ing/unref'ing of effects. | 77 privately inherit from GrRefCnt to help prevent accidental direct ref'ing/un ref'ing of effects. |
| 78 | |
| 79 Dynamically allocated GrEffects and their corresponding GrEffectRefs are man aged by a per-thread | |
| 80 memory pool. The ref count of an effect must reach 0 before the thread termi nates and the pool | |
| 81 is destroyed. To create a static effect use the macro GR_CREATE_STATIC_EFFEC T declared below. | |
| 68 */ | 82 */ |
| 69 class GrEffect : private GrRefCnt { | 83 class GrEffect : private GrRefCnt { |
| 70 public: | 84 public: |
| 71 SK_DECLARE_INST_COUNT(GrEffect) | 85 SK_DECLARE_INST_COUNT(GrEffect) |
| 72 | 86 |
| 73 /** | 87 /** |
| 74 * The types of vertex coordinates available to an effect in the vertex shad er. Effects can | 88 * The types of vertex coordinates available to an effect in the vertex shad er. Effects can |
| 75 * require their own vertex attribute but these coordinates are made availab le by the framework | 89 * require their own vertex attribute but these coordinates are made availab le by the framework |
| 76 * in all programs. kCustom_CoordsType is provided to signify that an altern ative set of coords | 90 * in all programs. kCustom_CoordsType is provided to signify that an altern ative set of coords |
| 77 * is used (usually an explicit vertex attribute) but its meaning is determi ned by the effect | 91 * is used (usually an explicit vertex attribute) but its meaning is determi ned by the effect |
| (...skipping 74 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 152 static inline SkMatrix MakeDivByTextureWHMatrix(const GrTexture* texture) { | 166 static inline SkMatrix MakeDivByTextureWHMatrix(const GrTexture* texture) { |
| 153 GrAssert(NULL != texture); | 167 GrAssert(NULL != texture); |
| 154 SkMatrix mat; | 168 SkMatrix mat; |
| 155 mat.setIDiv(texture->width(), texture->height()); | 169 mat.setIDiv(texture->width(), texture->height()); |
| 156 return mat; | 170 return mat; |
| 157 } | 171 } |
| 158 | 172 |
| 159 void* operator new(size_t size); | 173 void* operator new(size_t size); |
| 160 void operator delete(void* target); | 174 void operator delete(void* target); |
| 161 | 175 |
| 176 void* operator new(size_t size, void* placement) { | |
| 177 return ::operator new(size, placement); | |
| 178 } | |
| 179 void operator delete(void* target, void* placement) { | |
| 180 ::operator delete(target, placement); | |
| 181 } | |
| 182 | |
| 162 /** These functions are used when recording effects into a deferred drawing queue. The inc call | 183 /** These functions are used when recording effects into a deferred drawing queue. The inc call |
| 163 keeps the effect alive outside of GrEffectRef while allowing any resourc es owned by the | 184 keeps the effect alive outside of GrEffectRef while allowing any resourc es owned by the |
| 164 effect to be returned to the cache for reuse. The dec call must balance the inc call. */ | 185 effect to be returned to the cache for reuse. The dec call must balance the inc call. */ |
| 165 void incDeferredRefCounts() const { | 186 void incDeferredRefCounts() const { |
| 166 this->ref(); | 187 this->ref(); |
| 167 int count = fTextureAccesses.count(); | 188 int count = fTextureAccesses.count(); |
| 168 for (int t = 0; t < count; ++t) { | 189 for (int t = 0; t < count; ++t) { |
| 169 fTextureAccesses[t]->getTexture()->incDeferredRefCount(); | 190 fTextureAccesses[t]->getTexture()->incDeferredRefCount(); |
| 170 } | 191 } |
| 171 } | 192 } |
| (...skipping 30 matching lines...) Expand all Loading... | |
| 202 } else { | 223 } else { |
| 203 effect->fEffectRef->ref(); | 224 effect->fEffectRef->ref(); |
| 204 } | 225 } |
| 205 return effect->fEffectRef; | 226 return effect->fEffectRef; |
| 206 } | 227 } |
| 207 | 228 |
| 208 static const GrEffectRef* CreateEffectRef(const GrEffect* effect) { | 229 static const GrEffectRef* CreateEffectRef(const GrEffect* effect) { |
| 209 return CreateEffectRef(const_cast<GrEffect*>(effect)); | 230 return CreateEffectRef(const_cast<GrEffect*>(effect)); |
| 210 } | 231 } |
| 211 | 232 |
| 233 /** Used by GR_CREATE_STATIC_EFFECT below */ | |
| 234 static GrEffectRef* CreateStaticEffectRef(void* refStorage, GrEffect* effect ) { | |
| 235 GrAssert(NULL == effect->fEffectRef); | |
| 236 effect->fEffectRef = SkNEW_PLACEMENT_ARGS(refStorage, GrEffectRef, (effe ct)); | |
| 237 return effect->fEffectRef; | |
| 238 } | |
| 239 | |
| 240 | |
| 212 /** Helper used in subclass factory functions to unref the effect after it h as been wrapped in a | 241 /** Helper used in subclass factory functions to unref the effect after it h as been wrapped in a |
| 213 GrEffectRef. E.g.: | 242 GrEffectRef. E.g.: |
| 214 | 243 |
| 215 class EffectSubclass : public GrEffect { | 244 class EffectSubclass : public GrEffect { |
| 216 public: | 245 public: |
| 217 GrEffectRef* Create(ParamType1 param1, ParamType2 param2, ...) { | 246 GrEffectRef* Create(ParamType1 param1, ParamType2 param2, ...) { |
| 218 AutoEffectUnref effect(SkNEW_ARGS(EffectSubclass, (param1, param 2, ...))); | 247 AutoEffectUnref effect(SkNEW_ARGS(EffectSubclass, (param1, param 2, ...))); |
| 219 return CreateEffectRef(effect); | 248 return CreateEffectRef(effect); |
| 220 } | 249 } |
| 221 */ | 250 */ |
| (...skipping 56 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 278 | 307 |
| 279 typedef GrRefCnt INHERITED; | 308 typedef GrRefCnt INHERITED; |
| 280 }; | 309 }; |
| 281 | 310 |
| 282 inline GrEffectRef::GrEffectRef(GrEffect* effect) { | 311 inline GrEffectRef::GrEffectRef(GrEffect* effect) { |
| 283 GrAssert(NULL != effect); | 312 GrAssert(NULL != effect); |
| 284 effect->ref(); | 313 effect->ref(); |
| 285 fEffect = effect; | 314 fEffect = effect; |
| 286 } | 315 } |
| 287 | 316 |
| 317 /** | |
| 318 * This creates an effect outside of the effect memory pool. The effect's destru ctor will be called | |
| 319 * at global destruction time. NAME will be the name of the created GrEffectRef. | |
| 320 */ | |
| 321 #define GR_CREATE_STATIC_EFFECT(NAME, EFFECT_CLASS, ARGS) \ | |
| 322 enum { \ | |
| 323 k_##NAME##_EffectRefOffset = GR_CT_ALIGN_UP(sizeof(EFFECT_CLASS), 8), \ | |
| 324 k_##NAME##_StorageSize = k_##NAME##_EffectRefOffset + sizeof(GrEffectRef) \ | |
| 325 }; \ | |
| 326 static SkAlignedSStorage<k_##NAME##_StorageSize> g_##NAME##_Storage; \ | |
| 327 static void* NAME##_RefLocation = (char*)g_##NAME##_Storage.get() + k_##NAME##_E ffectRefOffset; \ | |
| 328 static GrEffect* NAME##_Effect SkNEW_PLACEMENT_ARGS(g_##NAME##_Storage.get(), EF FECT_CLASS, ARGS);\ | |
| 329 static SkAutoTDestroy<GrEffect> NAME##_ad(NAME##_Effect); \ | |
| 330 static GrEffectRef* NAME(GrEffect::CreateStaticEffectRef(NAME##_RefLocation, NAM E##_Effect)); \ | |
| 331 static SkAutoTDestroy<GrEffectRef> NAME##_Ref_ad(NAME) | |
| 332 | |
| 333 | |
| 288 #endif | 334 #endif |
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