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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/gpu/gpu_info_collector.h" | 5 #include "content/gpu/gpu_info_collector.h" |
6 | 6 |
7 #include <string> | 7 #include <string> |
8 #include <vector> | 8 #include <vector> |
9 | 9 |
10 #include "base/logging.h" | 10 #include "base/logging.h" |
11 #include "base/memory/scoped_ptr.h" | 11 #include "base/memory/scoped_ptr.h" |
12 #include "base/string_number_conversions.h" | 12 #include "base/string_number_conversions.h" |
13 #include "base/strings/string_piece.h" | 13 #include "base/strings/string_piece.h" |
14 #include "base/strings/string_split.h" | 14 #include "base/strings/string_split.h" |
15 #include "ui/gl/gl_bindings.h" | 15 #include "ui/gl/gl_bindings.h" |
16 #include "ui/gl/gl_context.h" | 16 #include "ui/gl/gl_context.h" |
17 #include "ui/gl/gl_surface.h" | 17 #include "ui/gl/gl_surface.h" |
18 | 18 |
19 namespace { | 19 namespace { |
20 | 20 |
21 scoped_refptr<gfx::GLSurface> InitializeGLSurface() { | 21 scoped_refptr<gfx::GLSurface> InitializeGLSurface() { |
22 scoped_refptr<gfx::GLSurface> surface( | 22 scoped_refptr<gfx::GLSurface> surface( |
23 gfx::GLSurface::CreateOffscreenGLSurface(false, gfx::Size(1, 1))); | 23 gfx::GLSurface::CreateOffscreenGLSurface(false, gfx::Size(1, 1))); |
24 if (!surface.get()) { | 24 if (!surface) { |
25 LOG(ERROR) << "gfx::GLContext::CreateOffscreenGLSurface failed"; | 25 LOG(ERROR) << "gfx::GLContext::CreateOffscreenGLSurface failed"; |
26 return NULL; | 26 return NULL; |
27 } | 27 } |
28 | 28 |
29 return surface; | 29 return surface; |
30 } | 30 } |
31 | 31 |
32 scoped_refptr<gfx::GLContext> InitializeGLContext(gfx::GLSurface* surface) { | 32 scoped_refptr<gfx::GLContext> InitializeGLContext(gfx::GLSurface* surface) { |
33 | 33 |
34 scoped_refptr<gfx::GLContext> context( | 34 scoped_refptr<gfx::GLContext> context( |
35 gfx::GLContext::CreateGLContext(NULL, | 35 gfx::GLContext::CreateGLContext(NULL, |
36 surface, | 36 surface, |
37 gfx::PreferIntegratedGpu)); | 37 gfx::PreferIntegratedGpu)); |
38 if (!context.get()) { | 38 if (!context) { |
39 LOG(ERROR) << "gfx::GLContext::CreateGLContext failed"; | 39 LOG(ERROR) << "gfx::GLContext::CreateGLContext failed"; |
40 return NULL; | 40 return NULL; |
41 } | 41 } |
42 | 42 |
43 if (!context->MakeCurrent(surface)) { | 43 if (!context->MakeCurrent(surface)) { |
44 LOG(ERROR) << "gfx::GLContext::MakeCurrent() failed"; | 44 LOG(ERROR) << "gfx::GLContext::MakeCurrent() failed"; |
45 return NULL; | 45 return NULL; |
46 } | 46 } |
47 | 47 |
48 return context; | 48 return context; |
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78 | 78 |
79 namespace gpu_info_collector { | 79 namespace gpu_info_collector { |
80 | 80 |
81 bool CollectGraphicsInfoGL(content::GPUInfo* gpu_info) { | 81 bool CollectGraphicsInfoGL(content::GPUInfo* gpu_info) { |
82 if (!gfx::GLSurface::InitializeOneOff()) { | 82 if (!gfx::GLSurface::InitializeOneOff()) { |
83 LOG(ERROR) << "gfx::GLSurface::InitializeOneOff() failed"; | 83 LOG(ERROR) << "gfx::GLSurface::InitializeOneOff() failed"; |
84 return false; | 84 return false; |
85 } | 85 } |
86 | 86 |
87 scoped_refptr<gfx::GLSurface> surface(InitializeGLSurface()); | 87 scoped_refptr<gfx::GLSurface> surface(InitializeGLSurface()); |
88 if (!surface.get()) | 88 if (!surface) |
89 return false; | 89 return false; |
90 | 90 |
91 scoped_refptr<gfx::GLContext> context(InitializeGLContext(surface.get())); | 91 scoped_refptr<gfx::GLContext> context(InitializeGLContext(surface.get())); |
92 if (!context.get()) | 92 if (!context) |
93 return false; | 93 return false; |
94 | 94 |
95 gpu_info->gl_renderer = GetGLString(GL_RENDERER); | 95 gpu_info->gl_renderer = GetGLString(GL_RENDERER); |
96 gpu_info->gl_vendor = GetGLString(GL_VENDOR); | 96 gpu_info->gl_vendor = GetGLString(GL_VENDOR); |
97 gpu_info->gl_extensions = GetGLString(GL_EXTENSIONS); | 97 gpu_info->gl_extensions = GetGLString(GL_EXTENSIONS); |
98 gpu_info->gl_version_string = GetGLString(GL_VERSION); | 98 gpu_info->gl_version_string = GetGLString(GL_VERSION); |
99 std::string glsl_version_string = GetGLString(GL_SHADING_LANGUAGE_VERSION); | 99 std::string glsl_version_string = GetGLString(GL_SHADING_LANGUAGE_VERSION); |
100 // TODO(kbr): remove once the destruction of a current context automatically | 100 // TODO(kbr): remove once the destruction of a current context automatically |
101 // clears the current context. | 101 // clears the current context. |
102 context->ReleaseCurrent(surface.get()); | 102 context->ReleaseCurrent(surface.get()); |
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129 | 129 |
130 basic_gpu_info->can_lose_context = context_gpu_info.can_lose_context; | 130 basic_gpu_info->can_lose_context = context_gpu_info.can_lose_context; |
131 basic_gpu_info->sandboxed = context_gpu_info.sandboxed; | 131 basic_gpu_info->sandboxed = context_gpu_info.sandboxed; |
132 basic_gpu_info->gpu_accessible = context_gpu_info.gpu_accessible; | 132 basic_gpu_info->gpu_accessible = context_gpu_info.gpu_accessible; |
133 basic_gpu_info->finalized = context_gpu_info.finalized; | 133 basic_gpu_info->finalized = context_gpu_info.finalized; |
134 basic_gpu_info->initialization_time = context_gpu_info.initialization_time; | 134 basic_gpu_info->initialization_time = context_gpu_info.initialization_time; |
135 } | 135 } |
136 | 136 |
137 } // namespace gpu_info_collector | 137 } // namespace gpu_info_collector |
138 | 138 |
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