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Side by Side Diff: src/gpu/GrTest.cpp

Issue 1408063015: Revert of Add text animation sample; tweak DrawShip sample (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years, 1 month ago
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1 1
2 /* 2 /*
3 * Copyright 2013 Google Inc. 3 * Copyright 2013 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 #include "GrTest.h" 9 #include "GrTest.h"
10 10
11 #include "GrBatchAtlas.h" 11 #include "GrBatchAtlas.h"
12 #include "GrBatchFontCache.h" 12 #include "GrBatchFontCache.h"
13 #include "GrContextOptions.h" 13 #include "GrContextOptions.h"
14 #include "GrDrawContext.h"
15 #include "GrDrawingManager.h" 14 #include "GrDrawingManager.h"
16 #include "GrGpuResourceCacheAccess.h" 15 #include "GrGpuResourceCacheAccess.h"
17 #include "GrResourceCache.h" 16 #include "GrResourceCache.h"
18 #include "GrTextBlobCache.h" 17 #include "GrTextBlobCache.h"
19 #include "SkGrPriv.h"
20 #include "SkString.h" 18 #include "SkString.h"
21 19
22 namespace GrTest { 20 namespace GrTest {
23 void SetupAlwaysEvictAtlas(GrContext* context) { 21 void SetupAlwaysEvictAtlas(GrContext* context) {
24 // These sizes were selected because they allow each atlas to hold a single plot and will thus 22 // These sizes were selected because they allow each atlas to hold a single plot and will thus
25 // stress the atlas 23 // stress the atlas
26 int dim = GrBatchAtlas::kGlyphMaxDim; 24 int dim = GrBatchAtlas::kGlyphMaxDim;
27 GrBatchAtlasConfig configs[3]; 25 GrBatchAtlasConfig configs[3];
28 configs[kA8_GrMaskFormat].fWidth = dim; 26 configs[kA8_GrMaskFormat].fWidth = dim;
29 configs[kA8_GrMaskFormat].fHeight = dim; 27 configs[kA8_GrMaskFormat].fHeight = dim;
(...skipping 62 matching lines...) Expand 10 before | Expand all | Expand 10 after
92 return fGpu->stats()->dump(out); 90 return fGpu->stats()->dump(out);
93 #endif 91 #endif
94 } 92 }
95 93
96 void GrContext::printGpuStats() const { 94 void GrContext::printGpuStats() const {
97 SkString out; 95 SkString out;
98 this->dumpGpuStats(&out); 96 this->dumpGpuStats(&out);
99 SkDebugf("%s", out.c_str()); 97 SkDebugf("%s", out.c_str());
100 } 98 }
101 99
102 void GrContext::drawFontCache(const SkRect& rect, GrMaskFormat format, const SkP aint& paint,
103 GrRenderTarget* target) {
104 GrBatchFontCache* cache = this->getBatchFontCache();
105
106 GrTexture* atlas = cache->getTexture(format);
107
108 SkAutoTUnref<GrDrawContext> drawContext(this->drawContext(target));
109 // TODO: add drawContext method to encapsulate this.
110
111 GrPaint grPaint;
112 SkMatrix mat;
113 mat.reset();
114 if (!SkPaintToGrPaint(this, paint, mat, &grPaint)) {
115 return;
116 }
117 SkMatrix textureMat;
118 textureMat.reset();
119 // TODO: use setScaleTranslate()
120 textureMat[SkMatrix::kMScaleX] = 1.0f/rect.width();
121 textureMat[SkMatrix::kMScaleY] = 1.0f/rect.height();
122 textureMat[SkMatrix::kMTransX] = -rect.fLeft/rect.width();
123 textureMat[SkMatrix::kMTransY] = -rect.fTop/rect.height();
124
125 grPaint.addColorTextureProcessor(atlas, textureMat);
126
127 GrClip clip;
128 drawContext->drawRect(clip, grPaint, mat, rect);
129 }
130
131 #if GR_GPU_STATS 100 #if GR_GPU_STATS
132 void GrGpu::Stats::dump(SkString* out) { 101 void GrGpu::Stats::dump(SkString* out) {
133 out->appendf("Render Target Binds: %d\n", fRenderTargetBinds); 102 out->appendf("Render Target Binds: %d\n", fRenderTargetBinds);
134 out->appendf("Shader Compilations: %d\n", fShaderCompilations); 103 out->appendf("Shader Compilations: %d\n", fShaderCompilations);
135 out->appendf("Textures Created: %d\n", fTextureCreates); 104 out->appendf("Textures Created: %d\n", fTextureCreates);
136 out->appendf("Texture Uploads: %d\n", fTextureUploads); 105 out->appendf("Texture Uploads: %d\n", fTextureUploads);
137 out->appendf("Stencil Buffer Creates: %d\n", fStencilAttachmentCreates); 106 out->appendf("Stencil Buffer Creates: %d\n", fStencilAttachmentCreates);
138 out->appendf("Number of draws: %d\n", fNumDraws); 107 out->appendf("Number of draws: %d\n", fNumDraws);
139 } 108 }
140 #endif 109 #endif
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319 SkASSERT(nullptr == fGpu); 288 SkASSERT(nullptr == fGpu);
320 fGpu = new MockGpu(this, options); 289 fGpu = new MockGpu(this, options);
321 SkASSERT(fGpu); 290 SkASSERT(fGpu);
322 this->initCommon(options); 291 this->initCommon(options);
323 292
324 // We delete these because we want to test the cache starting with zero reso urces. Also, none of 293 // We delete these because we want to test the cache starting with zero reso urces. Also, none of
325 // these objects are required for any of tests that use this context. TODO: make stop allocating 294 // these objects are required for any of tests that use this context. TODO: make stop allocating
326 // resources in the buffer pools. 295 // resources in the buffer pools.
327 fDrawingManager->abandon(); 296 fDrawingManager->abandon();
328 } 297 }
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