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Side by Side Diff: mojo/edk/system/waitable_event.h

Issue 1408003013: Reland "EDK: Move //mojo/edk/system/waitable_event* to edk/util." (Closed) Base URL: https://github.com/domokit/mojo.git@master
Patch Set: Created 5 years, 1 month ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 // Provides classes with functionality analogous to (but much more limited than)
6 // Chromium's |base::WaitableEvent|, which in turn provides functionality
7 // analogous to Windows's Event. (Unlike these two, we have separate types for
8 // the manual- and auto-reset versions.)
9
10 #ifndef MOJO_EDK_SYSTEM_WAITABLE_EVENT_H_
11 #define MOJO_EDK_SYSTEM_WAITABLE_EVENT_H_
12
13 #include "mojo/edk/util/cond_var.h"
14 #include "mojo/edk/util/mutex.h"
15 #include "mojo/edk/util/thread_annotations.h"
16 #include "mojo/public/cpp/system/macros.h"
17
18 namespace mojo {
19 namespace system {
20
21 // AutoResetWaitableEvent ------------------------------------------------------
22
23 // An event that can be signaled and waited on. This version automatically
24 // returns to the unsignaled state after unblocking one waiter. (This is similar
25 // to Windows's auto-reset Event, which is also imitated by Chromium's
26 // auto-reset |base::WaitableEvent|. However, there are some limitations -- see
27 // |Signal()|.) This class is thread-safe.
28 class AutoResetWaitableEvent {
29 public:
30 AutoResetWaitableEvent() {}
31 ~AutoResetWaitableEvent() {}
32
33 // Put the event in the signaled state. Exactly one |Wait()| will be unblocked
34 // and the event will be returned to the unsignaled state.
35 //
36 // Notes (these are arguably bugs, but not worth working around):
37 // * That |Wait()| may be one that occurs on the calling thread, *after* the
38 // call to |Signal()|.
39 // * A |Signal()|, followed by a |Reset()|, may cause *no* waiting thread to
40 // be unblocked.
41 // * We rely on pthreads's queueing for picking which waiting thread to
42 // unblock, rather than enforcing FIFO ordering.
43 void Signal();
44
45 // Put the event into the unsignaled state. Generally, this is not recommended
46 // on an auto-reset event (see notes above).
47 void Reset();
48
49 // Blocks the calling thread until the event is signaled. Upon unblocking, the
50 // event is returned to the unsignaled state, so that (unless |Reset()| is
51 // called) each |Signal()| unblocks exactly one |Wait()|.
52 void Wait();
53
54 // Like |Wait()|, but with a timeout. Also unblocks if |timeout_microseconds|
55 // without being signaled in which case it returns true (otherwise, it returns
56 // false).
57 bool WaitWithTimeout(uint64_t timeout_microseconds);
58
59 // Returns whether this event is in a signaled state or not. For use in tests
60 // only (in general, this is racy). Note: Unlike
61 // |base::WaitableEvent::IsSignaled()|, this doesn't reset the signaled state.
62 bool IsSignaledForTest();
63
64 private:
65 util::CondVar cv_;
66 util::Mutex mutex_;
67
68 // True if this event is in the signaled state.
69 bool signaled_ MOJO_GUARDED_BY(mutex_) = false;
70
71 MOJO_DISALLOW_COPY_AND_ASSIGN(AutoResetWaitableEvent);
72 };
73
74 // ManualResetWaitableEvent ----------------------------------------------------
75
76 // An event that can be signaled and waited on. This version remains signaled
77 // until explicitly reset. (This is similar to Windows's manual-reset Event,
78 // which is also imitated by Chromium's manual-reset |base::WaitableEvent|.)
79 // This class is thread-safe.
80 class ManualResetWaitableEvent {
81 public:
82 ManualResetWaitableEvent() {}
83 ~ManualResetWaitableEvent() {}
84
85 // Put the event into the unsignaled state.
86 void Reset();
87
88 // Put the event in the signaled state. If this is a manual-reset event, it
89 // wakes all waiting threads (blocked on |Wait()| or |WaitWithTimeout()|).
90 // Otherwise, it wakes a single waiting thread (and returns to the unsignaled
91 // state), if any; if there are none, it remains signaled.
92 void Signal();
93
94 // Blocks the calling thread until the event is signaled.
95 void Wait();
96
97 // Like |Wait()|, but with a timeout. Also unblocks if |timeout_microseconds|
98 // without being signaled in which case it returns true (otherwise, it returns
99 // false).
100 bool WaitWithTimeout(uint64_t timeout_microseconds);
101
102 // Returns whether this event is in a signaled state or not. For use in tests
103 // only (in general, this is racy).
104 bool IsSignaledForTest();
105
106 private:
107 util::CondVar cv_;
108 util::Mutex mutex_;
109
110 // True if this event is in the signaled state.
111 bool signaled_ MOJO_GUARDED_BY(mutex_) = false;
112
113 // While |CondVar::SignalAll()| (|pthread_cond_broadcast()|) will wake all
114 // waiting threads, one has to deal with spurious wake-ups. Checking
115 // |signaled_| isn't sufficient, since another thread may have been awoken and
116 // (manually) reset |signaled_|. This is a counter that is incremented in
117 // |Signal()| before calling |CondVar::SignalAll()|. A waiting thread knows it
118 // was awoken if |signal_id_| is different from when it started waiting.
119 unsigned signal_id_ MOJO_GUARDED_BY(mutex_) = 0u;
120
121 MOJO_DISALLOW_COPY_AND_ASSIGN(ManualResetWaitableEvent);
122 };
123
124 } // namespace system
125 } // namespace mojo
126
127 #endif // MOJO_EDK_SYSTEM_WAITABLE_EVENT_H_
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