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Remove GrPipelineBuilder from getPathRenderer call
Logically this CL:
Moves the PathRendererChain from GrContext to GrDrawManager
- this was needed to untangled the Path-Chain/Renderer header mess
- this entailed adding getDrawingMgr so the CMM could access the PathRenderingChain
- this also entailed re-adding freeGpuResources to the GrDrawingMgr
Moves the CanDrawArgs struct up stack
Removes the GrPipelineBuilder from the CanDrawArgs struct
Committed: https://skia.googlesource.com/skia/+/687378229aecefc0ab7e639181593774ec8a4290
Total comments: 2
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gyp/gpu.gypi
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include/gpu/GrContext.h
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include/gpu/GrPathRendererChain.h
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src/gpu/GrClipMaskManager.h
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src/gpu/GrClipMaskManager.cpp
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src/gpu/GrContext.cpp
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src/gpu/GrDrawContext.cpp
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src/gpu/GrDrawingManager.h
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src/gpu/GrDrawingManager.cpp
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src/gpu/GrPathRenderer.h
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src/gpu/GrPathRendererChain.h
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src/gpu/GrPathRendererChain.cpp
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src/gpu/GrPipelineBuilder.h
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src/gpu/batches/GrStencilAndCoverPathRenderer.cpp
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Total messages: 20 (10 generated)
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