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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef TransformPaintPropertyNode_h | 5 #ifndef TransformPaintPropertyNode_h |
6 #define TransformPaintPropertyNode_h | 6 #define TransformPaintPropertyNode_h |
7 | 7 |
8 #include "platform/PlatformExport.h" | 8 #include "platform/PlatformExport.h" |
9 #include "platform/geometry/FloatPoint3D.h" | 9 #include "platform/geometry/FloatPoint3D.h" |
10 #include "platform/transforms/TransformationMatrix.h" | 10 #include "platform/transforms/TransformationMatrix.h" |
11 #include "wtf/PassRefPtr.h" | 11 #include "wtf/PassRefPtr.h" |
12 #include "wtf/RefCounted.h" | 12 #include "wtf/RefCounted.h" |
13 #include "wtf/RefPtr.h" | 13 #include "wtf/RefPtr.h" |
14 | 14 |
15 #include <iosfwd> | 15 #include <iosfwd> |
16 | 16 |
17 namespace blink { | 17 namespace blink { |
18 | 18 |
19 // A transform created by a css property such as "transform" or "perspective" | 19 // A transform created by a css property such as "transform" or "perspective" |
20 // along with a reference to the parent TransformPaintPropertyNode, or nullptr | 20 // along with a reference to the parent TransformPaintPropertyNode, or nullptr |
21 // for the root. | 21 // for the root. |
22 class PLATFORM_EXPORT TransformPaintPropertyNode : public RefCounted<TransformPa intPropertyNode> { | 22 class PLATFORM_EXPORT TransformPaintPropertyNode : public RefCounted<TransformPa intPropertyNode> { |
23 public: | 23 public: |
24 TransformPaintPropertyNode(const TransformationMatrix& matrix, const FloatPo int3D& origin, PassRefPtr<TransformPaintPropertyNode> parent = nullptr) | 24 static PassRefPtr<TransformPaintPropertyNode> create(const TransformationMat rix& matrix, const FloatPoint3D& origin, PassRefPtr<TransformPaintPropertyNode> parent = nullptr) { return adoptRef(new TransformPaintPropertyNode(matrix, origi n, parent)); } |
pdr.
2015/10/20 22:02:31
You'll need to update PaintChunkerTest and PaintAr
trchen
2015/10/21 06:16:20
Done.
| |
25 : m_matrix(matrix), m_origin(origin), m_parent(parent) { } | 25 |
26 | 26 |
27 const TransformationMatrix& matrix() const { return m_matrix; } | 27 const TransformationMatrix& matrix() const { return m_matrix; } |
28 const FloatPoint3D& origin() const { return m_origin; } | 28 const FloatPoint3D& origin() const { return m_origin; } |
29 | 29 |
30 // Parent transform that this transform is relative to, or nullptr if this | 30 // Parent transform that this transform is relative to, or nullptr if this |
31 // is the root transform. | 31 // is the root transform. |
32 const TransformPaintPropertyNode* parent() const { return m_parent.get(); } | 32 const TransformPaintPropertyNode* parent() const { return m_parent.get(); } |
33 | 33 |
34 private: | 34 private: |
35 TransformPaintPropertyNode(const TransformationMatrix& matrix, const FloatPo int3D& origin, PassRefPtr<TransformPaintPropertyNode> parent) | |
36 : m_matrix(matrix), m_origin(origin), m_parent(parent) { } | |
37 | |
35 const TransformationMatrix m_matrix; | 38 const TransformationMatrix m_matrix; |
36 const FloatPoint3D m_origin; | 39 const FloatPoint3D m_origin; |
37 RefPtr<TransformPaintPropertyNode> m_parent; | 40 RefPtr<TransformPaintPropertyNode> m_parent; |
38 }; | 41 }; |
39 | 42 |
40 // Redeclared here to avoid ODR issues. | 43 // Redeclared here to avoid ODR issues. |
41 // See platform/testing/PaintPrinters.h. | 44 // See platform/testing/PaintPrinters.h. |
42 void PrintTo(const TransformPaintPropertyNode&, std::ostream*); | 45 void PrintTo(const TransformPaintPropertyNode&, std::ostream*); |
43 | 46 |
44 } // namespace blink | 47 } // namespace blink |
45 | 48 |
46 #endif // TransformPaintPropertyNode_h | 49 #endif // TransformPaintPropertyNode_h |
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