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| 1 // Copyright 2015 the V8 project authors. All rights reserved. | 1 // Copyright 2015 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // TODO(jochen): Remove this after the setting is turned on globally. | 5 // TODO(jochen): Remove this after the setting is turned on globally. |
| 6 #define V8_IMMINENT_DEPRECATION_WARNINGS | 6 #define V8_IMMINENT_DEPRECATION_WARNINGS |
| 7 | 7 |
| 8 #include "test/cctest/cctest.h" | 8 #include "test/cctest/cctest.h" |
| 9 | 9 |
| 10 #include "include/v8.h" | 10 #include "include/v8.h" |
| 11 #include "src/compiler/pipeline.h" |
| 12 #include "src/compiler/raw-machine-assembler.h" |
| 11 | 13 |
| 12 | 14 |
| 13 #ifdef V8_JS_ACCESSORS | 15 #ifdef V8_FAST_ACCESSORS |
| 16 namespace i = v8::internal; |
| 17 |
| 14 static void CppAccessor(const v8::FunctionCallbackInfo<v8::Value>& info) { | 18 static void CppAccessor(const v8::FunctionCallbackInfo<v8::Value>& info) { |
| 15 info.GetReturnValue().Set(42); | 19 info.GetReturnValue().Set(42); |
| 16 } | 20 } |
| 17 | 21 |
| 18 static const char* JsAccessor = | 22 |
| 19 "function firstChildJS(value) { return 41; }; firstChildJS"; | 23 v8::Local<v8::Value> RawAccessor(v8::Isolate* isolate) { |
| 24 i::Isolate* i_isolate = reinterpret_cast<i::Isolate*>(isolate); |
| 25 i::Zone zone; |
| 26 i::compiler::RawMachineAssembler raw_machine_assembler( |
| 27 i_isolate, new (&zone) i::compiler::Graph(&zone), |
| 28 i::compiler::Linkage::GetJSCallDescriptor( |
| 29 &zone, false, 1, i::compiler::CallDescriptor::kNoFlags)); |
| 30 raw_machine_assembler.Return(raw_machine_assembler.NumberConstant(41)); |
| 31 i::CompilationInfo info("firstChildRaw", i_isolate, &zone); |
| 32 i::compiler::Schedule* schedule = raw_machine_assembler.Export(); |
| 33 i::Handle<i::Code> code = i::compiler::Pipeline::GenerateCodeForTesting( |
| 34 &info, raw_machine_assembler.call_descriptor(), |
| 35 raw_machine_assembler.graph(), schedule); |
| 36 return v8::Utils::ToLocal(i::Handle<i::Object>::cast(code)); |
| 37 } |
| 38 |
| 20 | 39 |
| 21 TEST(JavascriptAccessors) { | 40 TEST(JavascriptAccessors) { |
| 22 v8::Isolate* isolate = CcTest::isolate(); | 41 v8::Isolate* isolate = CcTest::isolate(); |
| 23 v8::HandleScope scope(isolate); | 42 v8::HandleScope scope(isolate); |
| 24 LocalContext env; | 43 LocalContext env; |
| 25 | 44 |
| 26 // We emulate Embedder-created DOM Node instances. Specifically: | 45 // We emulate Embedder-created DOM Node instances. Specifically: |
| 27 // - 'parent': FunctionTemplate ~= DOM Node superclass | 46 // - 'parent': FunctionTemplate ~= DOM Node superclass |
| 28 // - 'child': FunctionTemplate ~= a specific DOM node type, like a <div /> | 47 // - 'child': FunctionTemplate ~= a specific DOM node type, like a <div /> |
| 29 // | 48 // |
| 30 // We'll install both a C++-based and a JS-based accessor on the parent, | 49 // We'll install both a C++-based and a JS-based accessor on the parent, |
| 31 // and expect it to be callable on the child. | 50 // and expect it to be callable on the child. |
| 32 | 51 |
| 33 // Setup the parent template ( =~ DOM Node w/ accessors). | 52 // Setup the parent template ( =~ DOM Node w/ accessors). |
| 34 v8::Local<v8::FunctionTemplate> parent = v8::FunctionTemplate::New(isolate); | 53 v8::Local<v8::FunctionTemplate> parent = v8::FunctionTemplate::New(isolate); |
| 35 { | 54 { |
| 36 auto signature = v8::Signature::New(isolate, parent); | 55 auto signature = v8::Signature::New(isolate, parent); |
| 37 | 56 |
| 38 // cpp accessor as "firstChild": | 57 // cpp accessor as "firstChild": |
| 39 parent->PrototypeTemplate()->SetAccessorProperty( | 58 parent->PrototypeTemplate()->SetAccessorProperty( |
| 40 v8_str("firstChild"), | 59 v8_str("firstChild"), |
| 41 v8::FunctionTemplate::New(isolate, CppAccessor, v8::Local<v8::Value>(), | 60 v8::FunctionTemplate::New(isolate, CppAccessor, v8::Local<v8::Value>(), |
| 42 signature)); | 61 signature)); |
| 43 | 62 |
| 44 // JS accessor as "firstChildJS": | 63 // JS accessor as "firstChildRaw": |
| 45 auto js_accessor = v8::Local<v8::Function>::Cast(CompileRun(JsAccessor)); | 64 auto raw_accessor = RawAccessor(isolate); |
| 46 parent->PrototypeTemplate()->SetAccessorProperty(v8_str("firstChildJS"), | 65 parent->PrototypeTemplate()->SetAccessorProperty( |
| 47 js_accessor); | 66 v8_str("firstChildRaw"), |
| 67 v8::FunctionTemplate::New(isolate, raw_accessor, v8::Local<v8::Value>(), |
| 68 signature)); |
| 48 } | 69 } |
| 49 | 70 |
| 50 // Setup child object ( =~ a specific DOM Node, e.g. a <div> ). | 71 // Setup child object ( =~ a specific DOM Node, e.g. a <div> ). |
| 51 // Also, make a creation function on the global object, so we can access it | 72 // Also, make a creation function on the global object, so we can access it |
| 52 // in a test. | 73 // in a test. |
| 53 v8::Local<v8::FunctionTemplate> child = v8::FunctionTemplate::New(isolate); | 74 v8::Local<v8::FunctionTemplate> child = v8::FunctionTemplate::New(isolate); |
| 54 child->Inherit(parent); | 75 child->Inherit(parent); |
| 55 CHECK(env->Global() | 76 CHECK(env->Global() |
| 56 ->Set(env.local(), v8_str("Node"), | 77 ->Set(env.local(), v8_str("Node"), |
| 57 child->GetFunction(env.local()).ToLocalChecked()) | 78 child->GetFunction(env.local()).ToLocalChecked()) |
| 58 .IsJust()); | 79 .IsJust()); |
| 59 | 80 |
| 60 // Setup done: Let's test it: | 81 // Setup done: Let's test it: |
| 61 | 82 |
| 62 // The simple case: Run it once. | 83 // The simple case: Run it once. |
| 63 ExpectInt32("var n = new Node(); n.firstChild", 42); | 84 ExpectInt32("var n = new Node(); n.firstChild", 42); |
| 64 ExpectInt32("var n = new Node(); n.firstChildJS", 41); | 85 ExpectInt32("var n = new Node(); n.firstChildRaw", 41); |
| 65 | 86 |
| 66 // Run them in a loop. This will likely trigger the optimizing compiler: | 87 // Run them in a loop. This will likely trigger the optimizing compiler: |
| 67 ExpectInt32( | 88 ExpectInt32( |
| 68 "var m = new Node(); " | 89 "var m = new Node(); " |
| 69 "var sum = 0; " | 90 "var sum = 0; " |
| 70 "for (var i = 0; i < 3; ++i) { " | 91 "for (var i = 0; i < 3; ++i) { " |
| 71 " sum += m.firstChild; " | 92 " sum += m.firstChild; " |
| 72 " sum += m.firstChildJS; " | 93 " sum += m.firstChildRaw; " |
| 73 "}; " | 94 "}; " |
| 74 "sum;", | 95 "sum;", |
| 75 3 * (42 + 41)); | 96 3 * (42 + 41)); |
| 76 | 97 |
| 77 // Obtain the accessor and call it via apply on the Node: | 98 // Obtain the accessor and call it via apply on the Node: |
| 78 ExpectInt32( | 99 ExpectInt32( |
| 79 "var n = new Node(); " | 100 "var n = new Node(); " |
| 80 "var g = Object.getOwnPropertyDescriptor(" | 101 "var g = Object.getOwnPropertyDescriptor(" |
| 81 " n.__proto__.__proto__, 'firstChild')['get']; " | 102 " n.__proto__.__proto__, 'firstChild')['get']; " |
| 82 "g.apply(n);", | 103 "g.apply(n);", |
| 83 42); | 104 42); |
| 84 ExpectInt32( | 105 ExpectInt32( |
| 85 "var n = new Node(); " | 106 "var n = new Node(); " |
| 86 "var g = Object.getOwnPropertyDescriptor(" | 107 "var g = Object.getOwnPropertyDescriptor(" |
| 87 " n.__proto__.__proto__, 'firstChildJS')['get']; " | 108 " n.__proto__.__proto__, 'firstChildRaw')['get']; " |
| 88 "g.apply(n);", | 109 "g.apply(n);", |
| 89 41); | 110 41); |
| 90 | 111 |
| 91 // TODO(vogelheim): Verify compatible receiver check works. | 112 ExpectInt32( |
| 113 "var n = new Node();" |
| 114 "var g = Object.getOwnPropertyDescriptor(" |
| 115 " n.__proto__.__proto__, 'firstChildRaw')['get'];" |
| 116 "try {" |
| 117 " var f = { firstChildRaw: '51' };" |
| 118 " g.apply(f);" |
| 119 "} catch(e) {" |
| 120 " 31415;" |
| 121 "}", |
| 122 31415); |
| 92 } | 123 } |
| 93 #endif // V8_JS_ACCESSORS | 124 #endif // V8_FAST_ACCESSORS |
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