Index: src/effects/SkBlurMaskFilter.cpp |
diff --git a/src/effects/SkBlurMaskFilter.cpp b/src/effects/SkBlurMaskFilter.cpp |
index c5c8acc48cae5bfac5de5f5c1103216a7598342f..5a25e54b41837467c91916a7d6100f4ef7ba97df 100644 |
--- a/src/effects/SkBlurMaskFilter.cpp |
+++ b/src/effects/SkBlurMaskFilter.cpp |
@@ -1236,7 +1236,7 @@ |
// gaussianBlur. Otherwise, we need to save it for later compositing. |
bool isNormalBlur = (kNormal_SkBlurStyle == fBlurStyle); |
*result = SkGpuBlurUtils::GaussianBlur(context, src, isNormalBlur && canOverwriteSrc, |
- clipRect, nullptr, xformedSigma, xformedSigma, |
+ clipRect, false, xformedSigma, xformedSigma, |
GrTextureProvider::kApprox_SizeConstraint); |
if (nullptr == *result) { |
return false; |