| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2011 The Android Open Source Project | 2 * Copyright 2011 The Android Open Source Project |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkBitmap.h" | 8 #include "SkBitmap.h" |
| 9 #include "SkBlurImageFilter.h" | 9 #include "SkBlurImageFilter.h" |
| 10 #include "SkColorPriv.h" | 10 #include "SkColorPriv.h" |
| (...skipping 187 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 198 } | 198 } |
| 199 | 199 |
| 200 bool SkBlurImageFilter::filterImageGPU(Proxy* proxy, const SkBitmap& src, const
Context& ctx, | 200 bool SkBlurImageFilter::filterImageGPU(Proxy* proxy, const SkBitmap& src, const
Context& ctx, |
| 201 SkBitmap* result, SkIPoint* offset) const
{ | 201 SkBitmap* result, SkIPoint* offset) const
{ |
| 202 #if SK_SUPPORT_GPU | 202 #if SK_SUPPORT_GPU |
| 203 SkBitmap input = src; | 203 SkBitmap input = src; |
| 204 SkIPoint srcOffset = SkIPoint::Make(0, 0); | 204 SkIPoint srcOffset = SkIPoint::Make(0, 0); |
| 205 if (!this->filterInputGPU(0, proxy, src, ctx, &input, &srcOffset)) { | 205 if (!this->filterInputGPU(0, proxy, src, ctx, &input, &srcOffset)) { |
| 206 return false; | 206 return false; |
| 207 } | 207 } |
| 208 SkIRect srcBounds, dstBounds; | 208 SkIRect rect; |
| 209 if (!this->applyCropRect(ctx, input, srcOffset, &dstBounds, &srcBounds)) { | 209 if (!this->applyCropRect(ctx, proxy, input, &srcOffset, &rect, &input)) { |
| 210 return false; | 210 return false; |
| 211 } | 211 } |
| 212 GrTexture* source = input.getTexture(); | 212 GrTexture* source = input.getTexture(); |
| 213 SkVector sigma = mapSigma(fSigma, ctx.ctm()); | 213 SkVector sigma = mapSigma(fSigma, ctx.ctm()); |
| 214 offset->fX = dstBounds.fLeft; | 214 offset->fX = rect.fLeft; |
| 215 offset->fY = dstBounds.fTop; | 215 offset->fY = rect.fTop; |
| 216 srcBounds.offset(-srcOffset); | 216 rect.offset(-srcOffset); |
| 217 dstBounds.offset(-srcOffset); | |
| 218 SkRect srcBoundsF(SkRect::Make(srcBounds)); | |
| 219 auto constraint = GrTextureProvider::FromImageFilter(ctx.sizeConstraint()); | 217 auto constraint = GrTextureProvider::FromImageFilter(ctx.sizeConstraint()); |
| 220 SkAutoTUnref<GrTexture> tex(SkGpuBlurUtils::GaussianBlur(source->getContext(
), | 218 SkAutoTUnref<GrTexture> tex(SkGpuBlurUtils::GaussianBlur(source->getContext(
), |
| 221 source, | 219 source, |
| 222 false, | 220 false, |
| 223 SkRect::Make(dstBou
nds), | 221 SkRect::Make(rect), |
| 224 &srcBoundsF, | 222 true, |
| 225 sigma.x(), | 223 sigma.x(), |
| 226 sigma.y(), | 224 sigma.y(), |
| 227 constraint)); | 225 constraint)); |
| 228 if (!tex) { | 226 if (!tex) { |
| 229 return false; | 227 return false; |
| 230 } | 228 } |
| 231 WrapTexture(tex, dstBounds.width(), dstBounds.height(), result); | 229 WrapTexture(tex, rect.width(), rect.height(), result); |
| 232 return true; | 230 return true; |
| 233 #else | 231 #else |
| 234 SkDEBUGFAIL("Should not call in GPU-less build"); | 232 SkDEBUGFAIL("Should not call in GPU-less build"); |
| 235 return false; | 233 return false; |
| 236 #endif | 234 #endif |
| 237 } | 235 } |
| 238 | 236 |
| 239 #ifndef SK_IGNORE_TO_STRING | 237 #ifndef SK_IGNORE_TO_STRING |
| 240 void SkBlurImageFilter::toString(SkString* str) const { | 238 void SkBlurImageFilter::toString(SkString* str) const { |
| 241 str->appendf("SkBlurImageFilter: ("); | 239 str->appendf("SkBlurImageFilter: ("); |
| 242 str->appendf("sigma: (%f, %f) input (", fSigma.fWidth, fSigma.fHeight); | 240 str->appendf("sigma: (%f, %f) input (", fSigma.fWidth, fSigma.fHeight); |
| 243 | 241 |
| 244 if (this->getInput(0)) { | 242 if (this->getInput(0)) { |
| 245 this->getInput(0)->toString(str); | 243 this->getInput(0)->toString(str); |
| 246 } | 244 } |
| 247 | 245 |
| 248 str->append("))"); | 246 str->append("))"); |
| 249 } | 247 } |
| 250 #endif | 248 #endif |
| OLD | NEW |