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Unified Diff: ui/mojo/init/screen_mojo.cc

Issue 1407073002: Adds GetDisplays() to WindowManager (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: merge 2 trunk Created 5 years, 2 months ago
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Index: ui/mojo/init/screen_mojo.cc
diff --git a/ui/mojo/init/screen_mojo.cc b/ui/mojo/init/screen_mojo.cc
index 1ed0d4146aeffb41f823426d02e05ba8eab3a4d4..2590b6a1b9a1d0af72e3fe2b0484516737a0f9d6 100644
--- a/ui/mojo/init/screen_mojo.cc
+++ b/ui/mojo/init/screen_mojo.cc
@@ -7,17 +7,13 @@
namespace ui {
namespace mojo {
-ScreenMojo::ScreenMojo(const gfx::Size& screen_size_in_pixels,
- float device_pixel_ratio)
- : screen_size_in_pixels_(screen_size_in_pixels),
- device_pixel_ratio_(device_pixel_ratio) {
- static int64 synthesized_display_id = 2000;
- display_.set_id(synthesized_display_id++);
- display_.SetScaleAndBounds(device_pixel_ratio,
- gfx::Rect(screen_size_in_pixels));
-}
+ScreenMojo::ScreenMojo(const std::vector<gfx::Display>& displays)
+ : displays_(displays) {}
+
+ScreenMojo::~ScreenMojo() {}
gfx::Point ScreenMojo::GetCursorScreenPoint() {
+ NOTIMPLEMENTED();
return gfx::Point();
}
@@ -32,7 +28,7 @@ gfx::NativeWindow ScreenMojo::GetWindowAtScreenPoint(const gfx::Point& point) {
}
gfx::Display ScreenMojo::GetPrimaryDisplay() const {
- return display_;
+ return displays_[0];
}
gfx::Display ScreenMojo::GetDisplayNearestWindow(gfx::NativeView view) const {
@@ -44,15 +40,29 @@ gfx::Display ScreenMojo::GetDisplayNearestPoint(const gfx::Point& point) const {
}
int ScreenMojo::GetNumDisplays() const {
- return 1;
+ return static_cast<int>(displays_.size());
}
std::vector<gfx::Display> ScreenMojo::GetAllDisplays() const {
- return std::vector<gfx::Display>(1, GetPrimaryDisplay());
+ return displays_;
}
gfx::Display ScreenMojo::GetDisplayMatching(const gfx::Rect& match_rect) const {
- return GetPrimaryDisplay();
+ int biggest_area = 0;
+ gfx::Display result;
+ const gfx::Display matching_display;
+ for (const gfx::Display& display : displays_) {
+ gfx::Rect display_union(match_rect);
+ display_union.Union(display.bounds());
+ if (!display_union.IsEmpty()) {
+ const int area = display_union.width() * display_union.height();
+ if (area > biggest_area) {
+ biggest_area = area;
+ result = display;
+ }
+ }
+ }
+ return biggest_area == 0 ? displays_[0] : result;
}
void ScreenMojo::AddObserver(gfx::DisplayObserver* observer) {
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