Index: src/gpu/gl/GrGLCaps.h |
diff --git a/src/gpu/gl/GrGLCaps.h b/src/gpu/gl/GrGLCaps.h |
index 1eb1496730cbb4fa02f65be2a4cd8ede4e9bae8d..10d62b029814323345c99b3df81e1b32822fab34 100644 |
--- a/src/gpu/gl/GrGLCaps.h |
+++ b/src/gpu/gl/GrGLCaps.h |
@@ -212,6 +212,11 @@ |
/// Is there support for ES2 compatability? |
bool ES2CompatibilitySupport() const { return fES2CompatibilitySupport; } |
+ |
+ /// Can we call glDisable(GL_MULTISAMPLE)? |
+ bool multisampleDisableSupport() const { |
+ return fMultisampleDisableSupport; |
+ } |
/// Use indices or vertices in CPU arrays rather than VBOs for dynamic content. |
bool useNonVBOVertexAndIndexDynamicData() const { |
@@ -351,6 +356,7 @@ |
bool fDirectStateAccessSupport : 1; |
bool fDebugSupport : 1; |
bool fES2CompatibilitySupport : 1; |
+ bool fMultisampleDisableSupport : 1; |
bool fUseNonVBOVertexAndIndexDynamicData : 1; |
bool fIsCoreProfile : 1; |
bool fBindFragDataLocationSupport : 1; |