Index: src/gpu/gl/GrGLGpu.cpp |
diff --git a/src/gpu/gl/GrGLGpu.cpp b/src/gpu/gl/GrGLGpu.cpp |
index fc9675fdda30478cf3d2a03048658a73932f34fc..8bd06638521db4b9c204381d8276d277cb64a588 100644 |
--- a/src/gpu/gl/GrGLGpu.cpp |
+++ b/src/gpu/gl/GrGLGpu.cpp |
@@ -1492,11 +1492,11 @@ |
GrGLRenderTarget* glRT = static_cast<GrGLRenderTarget*>(pipeline.getRenderTarget()); |
this->flushStencil(pipeline.getStencil()); |
this->flushScissor(pipeline.getScissorState(), glRT->getViewport(), glRT->origin()); |
- this->flushHWAAState(glRT, pipeline.isHWAntialiasState()); |
+ this->flushHWAAState(glRT, pipeline.isHWAntialiasState(), !pipeline.getStencil().isDisabled()); |
// This must come after textures are flushed because a texture may need |
// to be msaa-resolved (which will modify bound FBO state). |
- this->flushRenderTarget(glRT, nullptr, pipeline.hasCoCenteredSamples()); |
+ this->flushRenderTarget(glRT, nullptr); |
return true; |
} |
@@ -2026,10 +2026,33 @@ |
return true; |
} |
-void GrGLGpu::flushRenderTarget(GrGLRenderTarget* target, const SkIRect* bound, |
- bool coCenterSamples) { |
+void GrGLGpu::setColocatedSampleLocations(GrRenderTarget* rt, bool useColocatedSampleLocations) { |
+ GrGLRenderTarget* target = static_cast<GrGLRenderTarget*>(rt->asRenderTarget()); |
+ SkASSERT(0 != target->renderFBOID()); |
+ |
+ if (!rt->isStencilBufferMultisampled() || |
+ useColocatedSampleLocations == target->usesColocatedSampleLocations()) { |
+ return; |
+ } |
+ |
+ if (kGL_GrGLStandard == this->glStandard() && this->glVersion() >= GR_GL_VER(4,5)) { |
+ GL_CALL(NamedFramebufferParameteri(target->renderFBOID(), |
+ GR_GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS, |
+ useColocatedSampleLocations)); |
+ } else { |
+ GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, target->renderFBOID())); |
+ GL_CALL(FramebufferParameteri(GR_GL_FRAMEBUFFER, |
+ GR_GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS, |
+ useColocatedSampleLocations)); |
+ fHWBoundRenderTargetUniqueID = SK_InvalidUniqueID; |
+ } |
+ |
+ target->flagAsUsingColocatedSampleLocations(useColocatedSampleLocations); |
+} |
+ |
+void GrGLGpu::flushRenderTarget(GrGLRenderTarget* target, const SkIRect* bound) { |
+ |
SkASSERT(target); |
- SkASSERT(!coCenterSamples || this->caps()->programmableSampleLocationsSupport()); |
uint32_t rtID = target->getUniqueID(); |
if (fHWBoundRenderTargetUniqueID != rtID) { |
@@ -2072,19 +2095,6 @@ |
GrTexture *texture = target->asTexture(); |
if (texture) { |
texture->texturePriv().dirtyMipMaps(true); |
- } |
- |
- if (this->caps()->programmableSampleLocationsSupport()) { |
- ResetTimestamp timestamp; |
- bool hasCoCenteredSamples = target->getCachedCoCenteredSamplesState(×tamp); |
- if (timestamp < this->getResetTimestamp() || hasCoCenteredSamples != coCenterSamples) { |
- // The default state for programmable sample locations is already at pixel center, so we |
- // don't assign them. This assumes the client does not modify them outside of Skia. |
- GL_CALL(FramebufferParameteri(GR_GL_FRAMEBUFFER, |
- GR_GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS, |
- coCenterSamples)); |
- target->setCachedCoCenteredSamplesState(coCenterSamples, this->getResetTimestamp()); |
- } |
} |
} |
@@ -2287,10 +2297,20 @@ |
} |
} |
-void GrGLGpu::flushHWAAState(GrRenderTarget* rt, bool useHWAA) { |
+void GrGLGpu::flushHWAAState(GrRenderTarget* rt, bool useHWAA, bool stencilEnabled) { |
SkASSERT(!useHWAA || rt->isStencilBufferMultisampled()); |
- if (this->caps()->multisampleDisableSupport()) { |
+ if (rt->hasMixedSamples() && stencilEnabled && |
+ this->glCaps().glslCaps()->programmableSampleLocationsSupport()) { |
+ if (useHWAA) { |
+ this->setColocatedSampleLocations(rt, false); |
+ } else { |
+ this->setColocatedSampleLocations(rt, true); |
+ } |
+ useHWAA = true; |
+ } |
+ |
+ if (this->glCaps().multisampleDisableSupport()) { |
if (useHWAA) { |
if (kYes_TriState != fMSAAEnabled) { |
GL_CALL(Enable(GR_GL_MULTISAMPLE)); |
@@ -3091,7 +3111,7 @@ |
this->flushBlend(blendInfo); |
this->flushColorWrite(true); |
this->flushDrawFace(GrPipelineBuilder::kBoth_DrawFace); |
- this->flushHWAAState(dstRT, false); |
+ this->flushHWAAState(dstRT, false, false); |
this->disableScissor(); |
GrStencilSettings stencil; |
stencil.setDisabled(); |