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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrClipMaskManager.h" | 8 #include "GrClipMaskManager.h" |
9 #include "GrCaps.h" | 9 #include "GrCaps.h" |
10 #include "GrDrawingManager.h" | 10 #include "GrDrawingManager.h" |
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361 if (nullptr == devBounds || | 361 if (nullptr == devBounds || |
362 !SkRect::Make(scissorSpaceIBounds).contains(*devBounds)) { | 362 !SkRect::Make(scissorSpaceIBounds).contains(*devBounds)) { |
363 out->fScissorState.set(scissorSpaceIBounds); | 363 out->fScissorState.set(scissorSpaceIBounds); |
364 } | 364 } |
365 this->setPipelineBuilderStencil(pipelineBuilder, ars); | 365 this->setPipelineBuilderStencil(pipelineBuilder, ars); |
366 out->fClipCoverageFP.reset(clipFP); | 366 out->fClipCoverageFP.reset(clipFP); |
367 return true; | 367 return true; |
368 } | 368 } |
369 } | 369 } |
370 | 370 |
371 SkASSERT(!pipelineBuilder.isHWAntialias() || rt->isStencilBufferMultisampled
()); | 371 // If MSAA is enabled we can do everything in the stencil buffer. |
372 | 372 if (0 == rt->numStencilSamples() && requiresAA) { |
373 bool hasHWAntialias = pipelineBuilder.isHWAntialias(); | |
374 | |
375 if (rt->isStencilBufferMultisampled() && !hasHWAntialias) { | |
376 if (!this->caps()->multisampleDisableSupport()) { | |
377 hasHWAntialias = true; // This will be on regardless, it's impossibl
e to turn it off. | |
378 } else if (this->caps()->programmableSampleLocationsSupport()) { | |
379 // Enable HW antialias, but leave the draw non-antialiased by co-cen
tering the samples. | |
380 out->fIsCoCenteredMultisampledDraw = true; | |
381 hasHWAntialias = true; | |
382 } | |
383 } | |
384 | |
385 // If we have HW antialias, or don't need AA, we can do everything in the st
encil buffer. | |
386 if (!hasHWAntialias && requiresAA) { | |
387 SkAutoTUnref<GrTexture> result; | 373 SkAutoTUnref<GrTexture> result; |
388 | 374 |
389 // The top-left of the mask corresponds to the top-left corner of the bo
unds. | 375 // The top-left of the mask corresponds to the top-left corner of the bo
unds. |
390 SkVector clipToMaskOffset = { | 376 SkVector clipToMaskOffset = { |
391 SkIntToScalar(-clipSpaceIBounds.fLeft), | 377 SkIntToScalar(-clipSpaceIBounds.fLeft), |
392 SkIntToScalar(-clipSpaceIBounds.fTop) | 378 SkIntToScalar(-clipSpaceIBounds.fTop) |
393 }; | 379 }; |
394 | 380 |
395 if (this->useSWOnlyPath(pipelineBuilder, rt, clipToMaskOffset, elements)
) { | 381 if (this->useSWOnlyPath(pipelineBuilder, rt, clipToMaskOffset, elements)
) { |
396 // The clip geometry is complex enough that it will be more efficien
t to create it | 382 // The clip geometry is complex enough that it will be more efficien
t to create it |
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1110 | 1096 |
1111 //////////////////////////////////////////////////////////////////////////////// | 1097 //////////////////////////////////////////////////////////////////////////////// |
1112 | 1098 |
1113 void GrClipMaskManager::adjustPathStencilParams(const GrStencilAttachment* stenc
ilAttachment, | 1099 void GrClipMaskManager::adjustPathStencilParams(const GrStencilAttachment* stenc
ilAttachment, |
1114 GrStencilSettings* settings) { | 1100 GrStencilSettings* settings) { |
1115 if (stencilAttachment) { | 1101 if (stencilAttachment) { |
1116 int stencilBits = stencilAttachment->bits(); | 1102 int stencilBits = stencilAttachment->bits(); |
1117 this->adjustStencilParams(settings, fClipMode, stencilBits); | 1103 this->adjustStencilParams(settings, fClipMode, stencilBits); |
1118 } | 1104 } |
1119 } | 1105 } |
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