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1 /* | 1 /* |
2 * Copyright (C) 2008 Apple Inc. All Rights Reserved. | 2 * Copyright (C) 2008 Apple Inc. All Rights Reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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26 #ifndef RangeBoundaryPoint_h | 26 #ifndef RangeBoundaryPoint_h |
27 #define RangeBoundaryPoint_h | 27 #define RangeBoundaryPoint_h |
28 | 28 |
29 #include "core/dom/Node.h" | 29 #include "core/dom/Node.h" |
30 #include "core/dom/NodeTraversal.h" | 30 #include "core/dom/NodeTraversal.h" |
31 #include "core/editing/Position.h" | 31 #include "core/editing/Position.h" |
32 | 32 |
33 namespace blink { | 33 namespace blink { |
34 | 34 |
35 class RangeBoundaryPoint { | 35 class RangeBoundaryPoint { |
36 DISALLOW_ALLOCATION(); | 36 DISALLOW_NEW(); |
37 public: | 37 public: |
38 explicit RangeBoundaryPoint(PassRefPtrWillBeRawPtr<Node> container); | 38 explicit RangeBoundaryPoint(PassRefPtrWillBeRawPtr<Node> container); |
39 | 39 |
40 explicit RangeBoundaryPoint(const RangeBoundaryPoint&); | 40 explicit RangeBoundaryPoint(const RangeBoundaryPoint&); |
41 | 41 |
42 const Position toPosition() const; | 42 const Position toPosition() const; |
43 | 43 |
44 Node* container() const; | 44 Node* container() const; |
45 int offset() const; | 45 int offset() const; |
46 Node* childBefore() const; | 46 Node* childBefore() const; |
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196 } else { | 196 } else { |
197 if (a.offset() != b.offset()) | 197 if (a.offset() != b.offset()) |
198 return false; | 198 return false; |
199 } | 199 } |
200 return true; | 200 return true; |
201 } | 201 } |
202 | 202 |
203 } | 203 } |
204 | 204 |
205 #endif | 205 #endif |
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