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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/gl/gl_gl_api_implementation.h" | 5 #include "ui/gl/gl_gl_api_implementation.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <vector> | 8 #include <vector> |
9 | 9 |
10 #include "base/command_line.h" | 10 #include "base/command_line.h" |
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137 if (switched_contexts || surface != current_surface) { | 137 if (switched_contexts || surface != current_surface) { |
138 if (!switched_contexts && current_surface && | 138 if (!switched_contexts && current_surface && |
139 virtual_context->IsCurrent(surface)) { | 139 virtual_context->IsCurrent(surface)) { |
140 // MakeCurrent 'lite' path that avoids potentially expensive MakeCurrent() | 140 // MakeCurrent 'lite' path that avoids potentially expensive MakeCurrent() |
141 // calls if the GLSurface uses the same underlying surface or renders to | 141 // calls if the GLSurface uses the same underlying surface or renders to |
142 // an FBO. | 142 // an FBO. |
143 if (!surface->OnMakeCurrent(real_context_)) { | 143 if (!surface->OnMakeCurrent(real_context_)) { |
144 LOG(ERROR) << "Could not make GLSurface current."; | 144 LOG(ERROR) << "Could not make GLSurface current."; |
145 return false; | 145 return false; |
146 } | 146 } |
147 } else if (!real_context_->MakeCurrent(surface)) { | 147 } else { |
148 return false; | 148 if (!real_context_->MakeCurrent(surface)) |
| 149 return false; |
149 } | 150 } |
150 } | 151 } |
151 | 152 |
152 DCHECK(GLSurface::GetCurrent()); | 153 DCHECK(GLSurface::GetCurrent()); |
153 DCHECK(real_context_->IsCurrent(GLSurface::GetCurrent())); | 154 DCHECK(real_context_->IsCurrent(GLSurface::GetCurrent())); |
154 DCHECK(virtual_context->IsCurrent(surface)); | 155 DCHECK(virtual_context->IsCurrent(surface)); |
155 | 156 |
156 if (switched_contexts || virtual_context != current_context_) { | 157 if (switched_contexts || virtual_context != current_context_) { |
157 // There should be no errors from the previous context leaking into the | 158 // There should be no errors from the previous context leaking into the |
158 // new context. | 159 // new context. |
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181 const GLubyte* VirtualGLApi::glGetStringFn(GLenum name) { | 182 const GLubyte* VirtualGLApi::glGetStringFn(GLenum name) { |
182 switch (name) { | 183 switch (name) { |
183 case GL_EXTENSIONS: | 184 case GL_EXTENSIONS: |
184 return reinterpret_cast<const GLubyte*>(extensions_.c_str()); | 185 return reinterpret_cast<const GLubyte*>(extensions_.c_str()); |
185 default: | 186 default: |
186 return driver_->fn.glGetStringFn(name); | 187 return driver_->fn.glGetStringFn(name); |
187 } | 188 } |
188 } | 189 } |
189 | 190 |
190 } // namespace gfx | 191 } // namespace gfx |
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