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| 1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
| 4 // met: | 4 // met: |
| 5 // | 5 // |
| 6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
| 11 // with the distribution. | 11 // with the distribution. |
| 12 // * Neither the name of Google Inc. nor the names of its | 12 // * Neither the name of Google Inc. nor the names of its |
| 13 // contributors may be used to endorse or promote products derived | 13 // contributors may be used to endorse or promote products derived |
| 14 // from this software without specific prior written permission. | 14 // from this software without specific prior written permission. |
| 15 // | 15 // |
| 16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | 16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| 17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | 17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| 18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR | 18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| 19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | 19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| 20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | 20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| 21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | 21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| 22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | 22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| 23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| 24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 27 | 27 |
| 28 // TODO(jochen): Remove this after the setting is turned on globally. |
| 29 #define V8_IMMINENT_DEPRECATION_WARNINGS |
| 30 |
| 28 #include "src/v8.h" | 31 #include "src/v8.h" |
| 29 #include "test/cctest/cctest.h" | 32 #include "test/cctest/cctest.h" |
| 30 | 33 |
| 31 #include "src/accessors.h" | 34 #include "src/accessors.h" |
| 32 #include "src/api.h" | 35 #include "src/api.h" |
| 33 #include "test/cctest/heap-tester.h" | 36 #include "test/cctest/heap-tester.h" |
| 34 | 37 |
| 35 | 38 |
| 36 using namespace v8::internal; | 39 using namespace v8::internal; |
| 37 | 40 |
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| 92 // are wrapping the allocator function in an AlwaysAllocateScope. Test that | 95 // are wrapping the allocator function in an AlwaysAllocateScope. Test that |
| 93 // all allocations succeed immediately without any retry. | 96 // all allocations succeed immediately without any retry. |
| 94 CcTest::heap()->CollectAllAvailableGarbage("panic"); | 97 CcTest::heap()->CollectAllAvailableGarbage("panic"); |
| 95 AlwaysAllocateScope scope(CcTest::i_isolate()); | 98 AlwaysAllocateScope scope(CcTest::i_isolate()); |
| 96 return handle(AllocateAfterFailures().ToObjectChecked(), CcTest::i_isolate()); | 99 return handle(AllocateAfterFailures().ToObjectChecked(), CcTest::i_isolate()); |
| 97 } | 100 } |
| 98 | 101 |
| 99 | 102 |
| 100 HEAP_TEST(StressHandles) { | 103 HEAP_TEST(StressHandles) { |
| 101 v8::HandleScope scope(CcTest::isolate()); | 104 v8::HandleScope scope(CcTest::isolate()); |
| 102 v8::Handle<v8::Context> env = v8::Context::New(CcTest::isolate()); | 105 v8::Local<v8::Context> env = v8::Context::New(CcTest::isolate()); |
| 103 env->Enter(); | 106 env->Enter(); |
| 104 Handle<Object> o = TestAllocateAfterFailures(); | 107 Handle<Object> o = TestAllocateAfterFailures(); |
| 105 CHECK(o->IsTrue()); | 108 CHECK(o->IsTrue()); |
| 106 env->Exit(); | 109 env->Exit(); |
| 107 } | 110 } |
| 108 | 111 |
| 109 | 112 |
| 110 void TestGetter( | 113 void TestGetter( |
| 111 v8::Local<v8::Name> name, | 114 v8::Local<v8::Name> name, |
| 112 const v8::PropertyCallbackInfo<v8::Value>& info) { | 115 const v8::PropertyCallbackInfo<v8::Value>& info) { |
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| 130 Handle<String> name = isolate->factory()->NewStringFromStaticChars("get"); | 133 Handle<String> name = isolate->factory()->NewStringFromStaticChars("get"); |
| 131 return Accessors::MakeAccessor(isolate, name, &TestGetter, &TestSetter, | 134 return Accessors::MakeAccessor(isolate, name, &TestGetter, &TestSetter, |
| 132 attributes); | 135 attributes); |
| 133 } | 136 } |
| 134 | 137 |
| 135 | 138 |
| 136 TEST(StressJS) { | 139 TEST(StressJS) { |
| 137 Isolate* isolate = CcTest::i_isolate(); | 140 Isolate* isolate = CcTest::i_isolate(); |
| 138 Factory* factory = isolate->factory(); | 141 Factory* factory = isolate->factory(); |
| 139 v8::HandleScope scope(CcTest::isolate()); | 142 v8::HandleScope scope(CcTest::isolate()); |
| 140 v8::Handle<v8::Context> env = v8::Context::New(CcTest::isolate()); | 143 v8::Local<v8::Context> env = v8::Context::New(CcTest::isolate()); |
| 141 env->Enter(); | 144 env->Enter(); |
| 142 Handle<JSFunction> function = factory->NewFunction( | 145 Handle<JSFunction> function = factory->NewFunction( |
| 143 factory->function_string()); | 146 factory->function_string()); |
| 144 // Force the creation of an initial map and set the code to | 147 // Force the creation of an initial map and set the code to |
| 145 // something empty. | 148 // something empty. |
| 146 factory->NewJSObject(function); | 149 factory->NewJSObject(function); |
| 147 function->ReplaceCode(CcTest::i_isolate()->builtins()->builtin( | 150 function->ReplaceCode(CcTest::i_isolate()->builtins()->builtin( |
| 148 Builtins::kEmptyFunction)); | 151 Builtins::kEmptyFunction)); |
| 149 // Patch the map to have an accessor for "get". | 152 // Patch the map to have an accessor for "get". |
| 150 Handle<Map> map(function->initial_map()); | 153 Handle<Map> map(function->initial_map()); |
| 151 Handle<DescriptorArray> instance_descriptors(map->instance_descriptors()); | 154 Handle<DescriptorArray> instance_descriptors(map->instance_descriptors()); |
| 152 DCHECK(instance_descriptors->IsEmpty()); | 155 DCHECK(instance_descriptors->IsEmpty()); |
| 153 | 156 |
| 154 PropertyAttributes attrs = static_cast<PropertyAttributes>(0); | 157 PropertyAttributes attrs = static_cast<PropertyAttributes>(0); |
| 155 Handle<AccessorInfo> foreign = TestAccessorInfo(isolate, attrs); | 158 Handle<AccessorInfo> foreign = TestAccessorInfo(isolate, attrs); |
| 156 Map::EnsureDescriptorSlack(map, 1); | 159 Map::EnsureDescriptorSlack(map, 1); |
| 157 | 160 |
| 158 AccessorConstantDescriptor d(Handle<Name>(Name::cast(foreign->name())), | 161 AccessorConstantDescriptor d(Handle<Name>(Name::cast(foreign->name())), |
| 159 foreign, attrs); | 162 foreign, attrs); |
| 160 map->AppendDescriptor(&d); | 163 map->AppendDescriptor(&d); |
| 161 | 164 |
| 162 // Add the Foo constructor the global object. | 165 // Add the Foo constructor the global object. |
| 163 env->Global()->Set(v8::String::NewFromUtf8(CcTest::isolate(), "Foo"), | 166 CHECK(env->Global() |
| 164 v8::Utils::CallableToLocal(function)); | 167 ->Set(env, v8::String::NewFromUtf8(CcTest::isolate(), "Foo", |
| 168 v8::NewStringType::kNormal) |
| 169 .ToLocalChecked(), |
| 170 v8::Utils::CallableToLocal(function)) |
| 171 .FromJust()); |
| 165 // Call the accessor through JavaScript. | 172 // Call the accessor through JavaScript. |
| 166 v8::Handle<v8::Value> result = v8::Script::Compile( | 173 v8::Local<v8::Value> result = |
| 167 v8::String::NewFromUtf8(CcTest::isolate(), "(new Foo).get"))->Run(); | 174 v8::Script::Compile( |
| 168 CHECK_EQ(true, result->BooleanValue()); | 175 env, v8::String::NewFromUtf8(CcTest::isolate(), "(new Foo).get", |
| 176 v8::NewStringType::kNormal) |
| 177 .ToLocalChecked()) |
| 178 .ToLocalChecked() |
| 179 ->Run(env) |
| 180 .ToLocalChecked(); |
| 181 CHECK_EQ(true, result->BooleanValue(env).FromJust()); |
| 169 env->Exit(); | 182 env->Exit(); |
| 170 } | 183 } |
| 171 | 184 |
| 172 | 185 |
| 173 // CodeRange test. | 186 // CodeRange test. |
| 174 // Tests memory management in a CodeRange by allocating and freeing blocks, | 187 // Tests memory management in a CodeRange by allocating and freeing blocks, |
| 175 // using a pseudorandom generator to choose block sizes geometrically | 188 // using a pseudorandom generator to choose block sizes geometrically |
| 176 // distributed between 2 * Page::kPageSize and 2^5 + 1 * Page::kPageSize. | 189 // distributed between 2 * Page::kPageSize and 2^5 + 1 * Page::kPageSize. |
| 177 // Ensure that the freed chunks are collected and reused by allocating (in | 190 // Ensure that the freed chunks are collected and reused by allocating (in |
| 178 // total) more than the size of the CodeRange. | 191 // total) more than the size of the CodeRange. |
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| 234 code_range.FreeRawMemory(blocks[index].base, blocks[index].size); | 247 code_range.FreeRawMemory(blocks[index].base, blocks[index].size); |
| 235 current_allocated -= blocks[index].size; | 248 current_allocated -= blocks[index].size; |
| 236 if (index < blocks.length() - 1) { | 249 if (index < blocks.length() - 1) { |
| 237 blocks[index] = blocks.RemoveLast(); | 250 blocks[index] = blocks.RemoveLast(); |
| 238 } else { | 251 } else { |
| 239 blocks.RemoveLast(); | 252 blocks.RemoveLast(); |
| 240 } | 253 } |
| 241 } | 254 } |
| 242 } | 255 } |
| 243 } | 256 } |
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