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1 /* | 1 /* |
2 * Copyright (C) 2008, 2011 Apple Inc. All Rights Reserved. | 2 * Copyright (C) 2008, 2011 Apple Inc. All Rights Reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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140 | 140 |
141 // This is used to determine whether the incoming fractional scroll offset s
hould | 141 // This is used to determine whether the incoming fractional scroll offset s
hould |
142 // be truncated to integer. Current rule is that if preferCompositingToLCDTe
xtEnabled() | 142 // be truncated to integer. Current rule is that if preferCompositingToLCDTe
xtEnabled() |
143 // is disabled (which is true on low-dpi device by default) we should do the
truncation. | 143 // is disabled (which is true on low-dpi device by default) we should do the
truncation. |
144 // The justification is that non-composited elements using fractional scroll
offsets | 144 // The justification is that non-composited elements using fractional scroll
offsets |
145 // is causing too much nasty bugs but does not add too benefit on low-dpi de
vices. | 145 // is causing too much nasty bugs but does not add too benefit on low-dpi de
vices. |
146 virtual bool shouldUseIntegerScrollOffset() const { return !RuntimeEnabledFe
atures::fractionalScrollOffsetsEnabled(); } | 146 virtual bool shouldUseIntegerScrollOffset() const { return !RuntimeEnabledFe
atures::fractionalScrollOffsetsEnabled(); } |
147 | 147 |
148 virtual bool isActive() const = 0; | 148 virtual bool isActive() const = 0; |
149 virtual int scrollSize(ScrollbarOrientation) const = 0; | 149 virtual int scrollSize(ScrollbarOrientation) const = 0; |
150 virtual void invalidateScrollbar(Scrollbar*, const IntRect&); | 150 void setScrollbarNeedsPaintInvalidation(Scrollbar*); |
151 virtual bool isScrollCornerVisible() const = 0; | 151 virtual bool isScrollCornerVisible() const = 0; |
152 virtual IntRect scrollCornerRect() const = 0; | 152 virtual IntRect scrollCornerRect() const = 0; |
153 virtual void invalidateScrollCorner(const IntRect&); | 153 void setScrollCornerNeedsPaintInvalidation(); |
154 virtual void getTickmarks(Vector<IntRect>&) const { } | 154 virtual void getTickmarks(Vector<IntRect>&) const { } |
155 | 155 |
156 // Convert points and rects between the scrollbar and its containing view. | 156 // Convert points and rects between the scrollbar and its containing view. |
157 // The client needs to implement these in order to be aware of layout effect
s | 157 // The client needs to implement these in order to be aware of layout effect
s |
158 // like CSS transforms. | 158 // like CSS transforms. |
159 virtual IntRect convertFromScrollbarToContainingView(const Scrollbar* scroll
bar, const IntRect& scrollbarRect) const | 159 virtual IntRect convertFromScrollbarToContainingView(const Scrollbar* scroll
bar, const IntRect& scrollbarRect) const |
160 { | 160 { |
161 return scrollbar->Widget::convertToContainingView(scrollbarRect); | 161 return scrollbar->Widget::convertToContainingView(scrollbarRect); |
162 } | 162 } |
163 virtual IntRect convertFromContainingViewToScrollbar(const Scrollbar* scroll
bar, const IntRect& parentRect) const | 163 virtual IntRect convertFromContainingViewToScrollbar(const Scrollbar* scroll
bar, const IntRect& parentRect) const |
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228 | 228 |
229 virtual bool userInputScrollable(ScrollbarOrientation) const = 0; | 229 virtual bool userInputScrollable(ScrollbarOrientation) const = 0; |
230 virtual bool shouldPlaceVerticalScrollbarOnLeft() const = 0; | 230 virtual bool shouldPlaceVerticalScrollbarOnLeft() const = 0; |
231 | 231 |
232 // Convenience functions | 232 // Convenience functions |
233 int scrollPosition(ScrollbarOrientation orientation) { return orientation ==
HorizontalScrollbar ? scrollPosition().x() : scrollPosition().y(); } | 233 int scrollPosition(ScrollbarOrientation orientation) { return orientation ==
HorizontalScrollbar ? scrollPosition().x() : scrollPosition().y(); } |
234 int minimumScrollPosition(ScrollbarOrientation orientation) { return orienta
tion == HorizontalScrollbar ? minimumScrollPosition().x() : minimumScrollPositio
n().y(); } | 234 int minimumScrollPosition(ScrollbarOrientation orientation) { return orienta
tion == HorizontalScrollbar ? minimumScrollPosition().x() : minimumScrollPositio
n().y(); } |
235 int maximumScrollPosition(ScrollbarOrientation orientation) { return orienta
tion == HorizontalScrollbar ? maximumScrollPosition().x() : maximumScrollPositio
n().y(); } | 235 int maximumScrollPosition(ScrollbarOrientation orientation) { return orienta
tion == HorizontalScrollbar ? maximumScrollPosition().x() : maximumScrollPositio
n().y(); } |
236 int clampScrollPosition(ScrollbarOrientation orientation, int pos) { return
std::max(std::min(pos, maximumScrollPosition(orientation)), minimumScrollPositi
on(orientation)); } | 236 int clampScrollPosition(ScrollbarOrientation orientation, int pos) { return
std::max(std::min(pos, maximumScrollPosition(orientation)), minimumScrollPositi
on(orientation)); } |
237 | 237 |
238 bool hasVerticalBarDamage() const { return !m_verticalBarDamage.isEmpty(); } | |
239 bool hasHorizontalBarDamage() const { return !m_horizontalBarDamage.isEmpty(
); } | |
240 const IntRect& verticalBarDamage() const { return m_verticalBarDamage; } | |
241 const IntRect& horizontalBarDamage() const { return m_horizontalBarDamage; } | |
242 | |
243 void addScrollbarDamage(Scrollbar* scrollbar, const IntRect& rect) | |
244 { | |
245 if (scrollbar == horizontalScrollbar()) | |
246 m_horizontalBarDamage.unite(rect); | |
247 else | |
248 m_verticalBarDamage.unite(rect); | |
249 } | |
250 | |
251 void resetScrollbarDamage() | |
252 { | |
253 m_verticalBarDamage = IntRect(); | |
254 m_horizontalBarDamage = IntRect(); | |
255 } | |
256 | |
257 virtual GraphicsLayer* layerForContainer() const; | 238 virtual GraphicsLayer* layerForContainer() const; |
258 virtual GraphicsLayer* layerForScrolling() const { return 0; } | 239 virtual GraphicsLayer* layerForScrolling() const { return 0; } |
259 virtual GraphicsLayer* layerForHorizontalScrollbar() const { return 0; } | 240 virtual GraphicsLayer* layerForHorizontalScrollbar() const { return 0; } |
260 virtual GraphicsLayer* layerForVerticalScrollbar() const { return 0; } | 241 virtual GraphicsLayer* layerForVerticalScrollbar() const { return 0; } |
261 virtual GraphicsLayer* layerForScrollCorner() const { return 0; } | 242 virtual GraphicsLayer* layerForScrollCorner() const { return 0; } |
262 bool hasLayerForHorizontalScrollbar() const; | 243 bool hasLayerForHorizontalScrollbar() const; |
263 bool hasLayerForVerticalScrollbar() const; | 244 bool hasLayerForVerticalScrollbar() const; |
264 bool hasLayerForScrollCorner() const; | 245 bool hasLayerForScrollCorner() const; |
265 | 246 |
266 void layerForScrollingDidChange(WebCompositorAnimationTimeline*); | 247 void layerForScrollingDidChange(WebCompositorAnimationTimeline*); |
267 | 248 |
268 void cancelScrollAnimation(); | 249 void cancelScrollAnimation(); |
269 void cancelProgrammaticScrollAnimation(); | 250 void cancelProgrammaticScrollAnimation(); |
270 | 251 |
271 virtual ~ScrollableArea(); | 252 virtual ~ScrollableArea(); |
272 | 253 |
273 virtual void invalidateScrollbarRect(Scrollbar*, const IntRect&) = 0; | 254 // Called when any of horizontal scrollbar, vertical scrollbar and scroll co
rner is setNeedsPaintInvalidation. |
274 virtual void invalidateScrollCornerRect(const IntRect&) = 0; | 255 virtual void scrollControlWasSetNeedsPaintInvalidation() = 0; |
275 | 256 |
276 // Returns the default scroll style this area should scroll with when not | 257 // Returns the default scroll style this area should scroll with when not |
277 // explicitly specified. E.g. The scrolling behavior of an element can be | 258 // explicitly specified. E.g. The scrolling behavior of an element can be |
278 // specified in CSS. | 259 // specified in CSS. |
279 virtual ScrollBehavior scrollBehaviorStyle() const { return ScrollBehaviorIn
stant; } | 260 virtual ScrollBehavior scrollBehaviorStyle() const { return ScrollBehaviorIn
stant; } |
280 | 261 |
281 // TODO(bokan): This is only used in FrameView to check scrollability but is | 262 // TODO(bokan): This is only used in FrameView to check scrollability but is |
282 // needed here to allow RootFrameViewport to preserve wheelHandler | 263 // needed here to allow RootFrameViewport to preserve wheelHandler |
283 // semantics. Not sure why it's FrameView specific, it could probably be | 264 // semantics. Not sure why it's FrameView specific, it could probably be |
284 // generalized to other types of ScrollableAreas. | 265 // generalized to other types of ScrollableAreas. |
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305 void setScrollOrigin(const IntPoint&); | 286 void setScrollOrigin(const IntPoint&); |
306 void resetScrollOriginChanged() { m_scrollOriginChanged = false; } | 287 void resetScrollOriginChanged() { m_scrollOriginChanged = false; } |
307 | 288 |
308 // Needed to let the animators call scrollPositionChanged. | 289 // Needed to let the animators call scrollPositionChanged. |
309 friend class ScrollAnimatorBase; | 290 friend class ScrollAnimatorBase; |
310 friend class ProgrammaticScrollAnimator; | 291 friend class ProgrammaticScrollAnimator; |
311 void scrollPositionChanged(const DoublePoint&, ScrollType); | 292 void scrollPositionChanged(const DoublePoint&, ScrollType); |
312 | 293 |
313 void clearScrollAnimators(); | 294 void clearScrollAnimators(); |
314 | 295 |
| 296 bool horizontalScrollbarNeedsPaintInvalidation() const { return m_horizontal
ScrollbarNeedsPaintInvalidation; } |
| 297 bool verticalScrollbarNeedsPaintInvalidation() const { return m_verticalScro
llbarNeedsPaintInvalidation; } |
| 298 bool scrollCornerNeedsPaintInvalidation() const { return m_scrollCornerNeeds
PaintInvalidation; } |
| 299 void clearNeedsPaintInvalidationForScrollControls() |
| 300 { |
| 301 m_horizontalScrollbarNeedsPaintInvalidation = false; |
| 302 m_verticalScrollbarNeedsPaintInvalidation = false; |
| 303 m_scrollCornerNeedsPaintInvalidation = false; |
| 304 } |
| 305 |
315 private: | 306 private: |
316 void programmaticScrollHelper(const DoublePoint&, ScrollBehavior); | 307 void programmaticScrollHelper(const DoublePoint&, ScrollBehavior); |
317 void userScrollHelper(const DoublePoint&, ScrollBehavior); | 308 void userScrollHelper(const DoublePoint&, ScrollBehavior); |
318 | 309 |
319 // This function should be overriden by subclasses to perform the actual | 310 // This function should be overriden by subclasses to perform the actual |
320 // scroll of the content. By default the DoublePoint version will just | 311 // scroll of the content. By default the DoublePoint version will just |
321 // call into the IntPoint version. If fractional scroll is needed, one | 312 // call into the IntPoint version. If fractional scroll is needed, one |
322 // can override the DoublePoint version to take advantage of the double | 313 // can override the DoublePoint version to take advantage of the double |
323 // precision scroll offset. | 314 // precision scroll offset. |
324 // FIXME: Remove the IntPoint version. And change the function to | 315 // FIXME: Remove the IntPoint version. And change the function to |
325 // take DoubleSize. crbug.com/414283. | 316 // take DoubleSize. crbug.com/414283. |
326 virtual void setScrollOffset(const IntPoint&, ScrollType) = 0; | 317 virtual void setScrollOffset(const IntPoint&, ScrollType) = 0; |
327 virtual void setScrollOffset(const DoublePoint& offset, ScrollType scrollTyp
e) | 318 virtual void setScrollOffset(const DoublePoint& offset, ScrollType scrollTyp
e) |
328 { | 319 { |
329 setScrollOffset(flooredIntPoint(offset), scrollType); | 320 setScrollOffset(flooredIntPoint(offset), scrollType); |
330 } | 321 } |
331 | 322 |
332 virtual int lineStep(ScrollbarOrientation) const; | 323 virtual int lineStep(ScrollbarOrientation) const; |
333 virtual int pageStep(ScrollbarOrientation) const; | 324 virtual int pageStep(ScrollbarOrientation) const; |
334 virtual int documentStep(ScrollbarOrientation) const; | 325 virtual int documentStep(ScrollbarOrientation) const; |
335 virtual float pixelStep(ScrollbarOrientation) const; | 326 virtual float pixelStep(ScrollbarOrientation) const; |
336 | 327 |
337 // Stores the paint invalidations for the scrollbars during layout. | |
338 IntRect m_horizontalBarDamage; | |
339 IntRect m_verticalBarDamage; | |
340 | |
341 struct ScrollableAreaAnimators { | 328 struct ScrollableAreaAnimators { |
342 OwnPtr<ScrollAnimatorBase> scrollAnimator; | 329 OwnPtr<ScrollAnimatorBase> scrollAnimator; |
343 OwnPtr<ProgrammaticScrollAnimator> programmaticScrollAnimator; | 330 OwnPtr<ProgrammaticScrollAnimator> programmaticScrollAnimator; |
344 }; | 331 }; |
345 | 332 |
346 mutable OwnPtr<ScrollableAreaAnimators> m_animators; | 333 mutable OwnPtr<ScrollableAreaAnimators> m_animators; |
347 | 334 |
348 unsigned m_inLiveResize : 1; | 335 unsigned m_inLiveResize : 1; |
349 | 336 |
350 unsigned m_scrollbarOverlayStyle : 2; // ScrollbarOverlayStyle | 337 unsigned m_scrollbarOverlayStyle : 2; // ScrollbarOverlayStyle |
351 | 338 |
352 unsigned m_scrollOriginChanged : 1; | 339 unsigned m_scrollOriginChanged : 1; |
353 | 340 |
| 341 unsigned m_horizontalScrollbarNeedsPaintInvalidation : 1; |
| 342 unsigned m_verticalScrollbarNeedsPaintInvalidation : 1; |
| 343 unsigned m_scrollCornerNeedsPaintInvalidation : 1; |
| 344 |
354 // There are 8 possible combinations of writing mode and direction. Scroll o
rigin will be non-zero in the x or y axis | 345 // There are 8 possible combinations of writing mode and direction. Scroll o
rigin will be non-zero in the x or y axis |
355 // if there is any reversed direction or writing-mode. The combinations are: | 346 // if there is any reversed direction or writing-mode. The combinations are: |
356 // writing-mode / direction scrollOrigin.x() set scrollOrigin.y() set | 347 // writing-mode / direction scrollOrigin.x() set scrollOrigin.y() set |
357 // horizontal-tb / ltr NO NO | 348 // horizontal-tb / ltr NO NO |
358 // horizontal-tb / rtl YES NO | 349 // horizontal-tb / rtl YES NO |
359 // horizontal-bt / ltr NO YES | 350 // horizontal-bt / ltr NO YES |
360 // horizontal-bt / rtl YES YES | 351 // horizontal-bt / rtl YES YES |
361 // vertical-lr / ltr NO NO | 352 // vertical-lr / ltr NO NO |
362 // vertical-lr / rtl NO YES | 353 // vertical-lr / rtl NO YES |
363 // vertical-rl / ltr YES NO | 354 // vertical-rl / ltr YES NO |
364 // vertical-rl / rtl YES YES | 355 // vertical-rl / rtl YES YES |
365 IntPoint m_scrollOrigin; | 356 IntPoint m_scrollOrigin; |
366 }; | 357 }; |
367 | 358 |
368 } // namespace blink | 359 } // namespace blink |
369 | 360 |
370 #endif // ScrollableArea_h | 361 #endif // ScrollableArea_h |
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