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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkGpuDevice.h" | 8 #include "SkGpuDevice.h" |
9 | 9 |
10 #include "GrBlurUtils.h" | 10 #include "GrBlurUtils.h" |
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2021 | 2021 |
2022 SkIRect iBounds; | 2022 SkIRect iBounds; |
2023 if (!mainCanvas->getClipDeviceBounds(&iBounds)) { | 2023 if (!mainCanvas->getClipDeviceBounds(&iBounds)) { |
2024 return false; | 2024 return false; |
2025 } | 2025 } |
2026 | 2026 |
2027 SkRect clipBounds = SkRect::Make(iBounds); | 2027 SkRect clipBounds = SkRect::Make(iBounds); |
2028 | 2028 |
2029 SkMatrix initialMatrix = mainCanvas->getTotalMatrix(); | 2029 SkMatrix initialMatrix = mainCanvas->getTotalMatrix(); |
2030 | 2030 |
| 2031 GrLayerHoister::Begin(fContext); |
| 2032 |
2031 GrLayerHoister::FindLayersToAtlas(fContext, mainPicture, | 2033 GrLayerHoister::FindLayersToAtlas(fContext, mainPicture, |
2032 initialMatrix, | 2034 initialMatrix, |
2033 clipBounds, | 2035 clipBounds, |
2034 &atlasedNeedRendering, &atlasedRecycled, | 2036 &atlasedNeedRendering, &atlasedRecycled, |
2035 fRenderTarget->numColorSamples()); | 2037 fRenderTarget->numColorSamples()); |
2036 | 2038 |
2037 GrLayerHoister::DrawLayersToAtlas(fContext, atlasedNeedRendering); | 2039 GrLayerHoister::DrawLayersToAtlas(fContext, atlasedNeedRendering); |
2038 | 2040 |
2039 SkTDArray<GrHoistedLayer> needRendering, recycled; | 2041 SkTDArray<GrHoistedLayer> needRendering, recycled; |
2040 | 2042 |
2041 SkAutoCanvasMatrixPaint acmp(mainCanvas, matrix, paint, mainPicture->cullRec
t()); | 2043 SkAutoCanvasMatrixPaint acmp(mainCanvas, matrix, paint, mainPicture->cullRec
t()); |
2042 | 2044 |
2043 GrLayerHoister::FindLayersToHoist(fContext, mainPicture, | 2045 GrLayerHoister::FindLayersToHoist(fContext, mainPicture, |
2044 initialMatrix, | 2046 initialMatrix, |
2045 clipBounds, | 2047 clipBounds, |
2046 &needRendering, &recycled, | 2048 &needRendering, &recycled, |
2047 fRenderTarget->numColorSamples()); | 2049 fRenderTarget->numColorSamples()); |
2048 | 2050 |
2049 GrLayerHoister::DrawLayers(fContext, needRendering); | 2051 GrLayerHoister::DrawLayers(fContext, needRendering); |
2050 | 2052 |
2051 // Render the entire picture using new layers | 2053 // Render the entire picture using new layers |
2052 GrRecordReplaceDraw(mainPicture, mainCanvas, fContext->getLayerCache(), | 2054 GrRecordReplaceDraw(mainPicture, mainCanvas, fContext->getLayerCache(), |
2053 initialMatrix, nullptr); | 2055 initialMatrix, nullptr); |
2054 | 2056 |
2055 GrLayerHoister::UnlockLayers(fContext, needRendering); | 2057 GrLayerHoister::UnlockLayers(fContext, needRendering); |
2056 GrLayerHoister::UnlockLayers(fContext, recycled); | 2058 GrLayerHoister::UnlockLayers(fContext, recycled); |
2057 GrLayerHoister::UnlockLayers(fContext, atlasedNeedRendering); | 2059 GrLayerHoister::UnlockLayers(fContext, atlasedNeedRendering); |
2058 GrLayerHoister::UnlockLayers(fContext, atlasedRecycled); | 2060 GrLayerHoister::UnlockLayers(fContext, atlasedRecycled); |
| 2061 GrLayerHoister::End(fContext); |
2059 | 2062 |
2060 return true; | 2063 return true; |
2061 #else | 2064 #else |
2062 return false; | 2065 return false; |
2063 #endif | 2066 #endif |
2064 } | 2067 } |
2065 | 2068 |
2066 SkImageFilter::Cache* SkGpuDevice::NewImageFilterCache() { | 2069 SkImageFilter::Cache* SkGpuDevice::NewImageFilterCache() { |
2067 return SkImageFilter::Cache::Create(kDefaultImageFilterCacheSize); | 2070 return SkImageFilter::Cache::Create(kDefaultImageFilterCacheSize); |
2068 } | 2071 } |
2069 | 2072 |
2070 SkImageFilter::Cache* SkGpuDevice::getImageFilterCache() { | 2073 SkImageFilter::Cache* SkGpuDevice::getImageFilterCache() { |
2071 // We always return a transient cache, so it is freed after each | 2074 // We always return a transient cache, so it is freed after each |
2072 // filter traversal. | 2075 // filter traversal. |
2073 return SkGpuDevice::NewImageFilterCache(); | 2076 return SkGpuDevice::NewImageFilterCache(); |
2074 } | 2077 } |
2075 | 2078 |
2076 #endif | 2079 #endif |
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