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Side by Side Diff: cc/output/direct_renderer.cc

Issue 14060015: cc: Async readback. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: nit Created 7 years, 8 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/output/direct_renderer.h" 5 #include "cc/output/direct_renderer.h"
6 6
7 #include <utility> 7 #include <utility>
8 #include <vector> 8 #include <vector>
9 9
10 #include "base/debug/trace_event.h" 10 #include "base/debug/trace_event.h"
11 #include "base/hash_tables.h"
piman 2013/04/26 00:15:02 nit: not using this?
11 #include "base/metrics/histogram.h" 12 #include "base/metrics/histogram.h"
12 #include "cc/base/math_util.h" 13 #include "cc/base/math_util.h"
13 #include "cc/quads/draw_quad.h" 14 #include "cc/quads/draw_quad.h"
14 #include "ui/gfx/rect_conversions.h" 15 #include "ui/gfx/rect_conversions.h"
15 #include "ui/gfx/transform.h" 16 #include "ui/gfx/transform.h"
16 17
17 static gfx::Transform OrthoProjectionMatrix(float left, 18 static gfx::Transform OrthoProjectionMatrix(float left,
18 float right, 19 float right,
19 float bottom, 20 float bottom,
20 float top) { 21 float top) {
(...skipping 164 matching lines...) Expand 10 before | Expand all | Expand 10 after
185 const RenderPass* root_render_pass = render_passes_in_draw_order->back(); 186 const RenderPass* root_render_pass = render_passes_in_draw_order->back();
186 DCHECK(root_render_pass); 187 DCHECK(root_render_pass);
187 188
188 DrawingFrame frame; 189 DrawingFrame frame;
189 frame.root_render_pass = root_render_pass; 190 frame.root_render_pass = root_render_pass;
190 frame.root_damage_rect = 191 frame.root_damage_rect =
191 Capabilities().using_partial_swap && client_->AllowPartialSwap() ? 192 Capabilities().using_partial_swap && client_->AllowPartialSwap() ?
192 root_render_pass->damage_rect : root_render_pass->output_rect; 193 root_render_pass->damage_rect : root_render_pass->output_rect;
193 frame.root_damage_rect.Intersect(gfx::Rect(ViewportSize())); 194 frame.root_damage_rect.Intersect(gfx::Rect(ViewportSize()));
194 195
196 std::vector<base::Closure> copy_callbacks;
197
195 BeginDrawingFrame(&frame); 198 BeginDrawingFrame(&frame);
196 for (size_t i = 0; i < render_passes_in_draw_order->size(); ++i) 199 for (size_t i = 0; i < render_passes_in_draw_order->size(); ++i) {
197 DrawRenderPass(&frame, render_passes_in_draw_order->at(i)); 200 DrawRenderPass(&frame, render_passes_in_draw_order->at(i));
201
202 const RenderPass* pass = frame.current_render_pass;
203 for (size_t i = 0; i < pass->copy_callbacks.size(); ++i) {
204 scoped_ptr<SkBitmap> bitmap(new SkBitmap);
205 CopyCurrentRenderPassToBitmap(&frame, bitmap.get());
206 pass->copy_callbacks[i].Run(bitmap.Pass());
207 }
208 }
198 FinishDrawingFrame(&frame); 209 FinishDrawingFrame(&frame);
199 210
200 render_passes_in_draw_order->clear(); 211 render_passes_in_draw_order->clear();
201 } 212 }
202 213
203 gfx::RectF DirectRenderer::ComputeScissorRectForRenderPass( 214 gfx::RectF DirectRenderer::ComputeScissorRectForRenderPass(
204 const DrawingFrame* frame) { 215 const DrawingFrame* frame) {
205 gfx::RectF render_pass_scissor = frame->current_render_pass->output_rect; 216 gfx::RectF render_pass_scissor = frame->current_render_pass->output_rect;
206 217
207 if (frame->root_damage_rect == frame->root_render_pass->output_rect) 218 if (frame->root_damage_rect == frame->root_render_pass->output_rect)
(...skipping 131 matching lines...) Expand 10 before | Expand all | Expand 10 after
339 gfx::Size DirectRenderer::RenderPassTextureSize(const RenderPass* render_pass) { 350 gfx::Size DirectRenderer::RenderPassTextureSize(const RenderPass* render_pass) {
340 return render_pass->output_rect.size(); 351 return render_pass->output_rect.size();
341 } 352 }
342 353
343 // static 354 // static
344 GLenum DirectRenderer::RenderPassTextureFormat(const RenderPass* render_pass) { 355 GLenum DirectRenderer::RenderPassTextureFormat(const RenderPass* render_pass) {
345 return GL_RGBA; 356 return GL_RGBA;
346 } 357 }
347 358
348 } // namespace cc 359 } // namespace cc
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