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| 1 // Copyright 2010 The Chromium Authors. All rights reserved. | 1 // Copyright 2010 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/output/gl_renderer.h" | 5 #include "cc/output/gl_renderer.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 #include <set> | 8 #include <set> |
| 9 #include <string> | 9 #include <string> |
| 10 #include <vector> | 10 #include <vector> |
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| 1769 | 1769 |
| 1770 void GLRenderer::EnsureScissorTestDisabled() { | 1770 void GLRenderer::EnsureScissorTestDisabled() { |
| 1771 if (!is_scissor_enabled_) | 1771 if (!is_scissor_enabled_) |
| 1772 return; | 1772 return; |
| 1773 | 1773 |
| 1774 FlushTextureQuadCache(); | 1774 FlushTextureQuadCache(); |
| 1775 GLC(context_, context_->disable(GL_SCISSOR_TEST)); | 1775 GLC(context_, context_->disable(GL_SCISSOR_TEST)); |
| 1776 is_scissor_enabled_ = false; | 1776 is_scissor_enabled_ = false; |
| 1777 } | 1777 } |
| 1778 | 1778 |
| 1779 void GLRenderer::CopyCurrentRenderPassToBitmap(DrawingFrame* frame, |
| 1780 SkBitmap* bitmap) { |
| 1781 gfx::Size render_pass_size = frame->current_render_pass->output_rect.size(); |
| 1782 bitmap->setConfig(SkBitmap::kARGB_8888_Config, |
| 1783 render_pass_size.width(), |
| 1784 render_pass_size.height()); |
| 1785 if (bitmap->allocPixels()) { |
| 1786 bitmap->lockPixels(); |
| 1787 GetFramebufferPixels(bitmap->getPixels(), gfx::Rect(render_pass_size)); |
| 1788 bitmap->unlockPixels(); |
| 1789 } |
| 1790 } |
| 1791 |
| 1779 void GLRenderer::ToGLMatrix(float* gl_matrix, const gfx::Transform& transform) { | 1792 void GLRenderer::ToGLMatrix(float* gl_matrix, const gfx::Transform& transform) { |
| 1780 transform.matrix().asColMajorf(gl_matrix); | 1793 transform.matrix().asColMajorf(gl_matrix); |
| 1781 } | 1794 } |
| 1782 | 1795 |
| 1783 void GLRenderer::SetShaderQuadF(const gfx::QuadF& quad, int quad_location) { | 1796 void GLRenderer::SetShaderQuadF(const gfx::QuadF& quad, int quad_location) { |
| 1784 if (quad_location == -1) | 1797 if (quad_location == -1) |
| 1785 return; | 1798 return; |
| 1786 | 1799 |
| 1787 float point[8]; | 1800 float point[8]; |
| 1788 point[0] = quad.p1().x(); | 1801 point[0] = quad.p1().x(); |
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| 2621 resource_provider_->DeleteResource(on_demand_tile_raster_resource_id_); | 2634 resource_provider_->DeleteResource(on_demand_tile_raster_resource_id_); |
| 2622 | 2635 |
| 2623 ReleaseRenderPassTextures(); | 2636 ReleaseRenderPassTextures(); |
| 2624 } | 2637 } |
| 2625 | 2638 |
| 2626 bool GLRenderer::IsContextLost() { | 2639 bool GLRenderer::IsContextLost() { |
| 2627 return (context_->getGraphicsResetStatusARB() != GL_NO_ERROR); | 2640 return (context_->getGraphicsResetStatusARB() != GL_NO_ERROR); |
| 2628 } | 2641 } |
| 2629 | 2642 |
| 2630 } // namespace cc | 2643 } // namespace cc |
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