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Side by Side Diff: gm/samplerstress.cpp

Issue 140593005: add legacy/helper allocN32Pixels, and convert gm to use it (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: Created 6 years, 11 months ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "gm.h" 8 #include "gm.h"
9 #include "SkCanvas.h" 9 #include "SkCanvas.h"
10 #include "SkShader.h" 10 #include "SkShader.h"
(...skipping 29 matching lines...) Expand all
40 * Create a red & green stripes on black texture 40 * Create a red & green stripes on black texture
41 */ 41 */
42 void createTexture() { 42 void createTexture() {
43 if (fTextureCreated) { 43 if (fTextureCreated) {
44 return; 44 return;
45 } 45 }
46 46
47 static const int xSize = 16; 47 static const int xSize = 16;
48 static const int ySize = 16; 48 static const int ySize = 16;
49 49
50 fTexture.setConfig(SkBitmap::kARGB_8888_Config, 50 fTexture.allocN32Pixels(xSize, ySize);
51 xSize,
52 ySize,
53 xSize*sizeof(SkColor));
54
55 fTexture.allocPixels();
56 fTexture.lockPixels();
57 SkPMColor* addr = fTexture.getAddr32(0, 0); 51 SkPMColor* addr = fTexture.getAddr32(0, 0);
58 52
59 for (int y = 0; y < ySize; ++y) { 53 for (int y = 0; y < ySize; ++y) {
60 for (int x = 0; x < xSize; ++x) { 54 for (int x = 0; x < xSize; ++x) {
61 addr[y*xSize+x] = SkPreMultiplyColor(SK_ColorBLACK); 55 addr[y*xSize+x] = SkPreMultiplyColor(SK_ColorBLACK);
62 56
63 if ((y % 5) == 0) { 57 if ((y % 5) == 0) {
64 addr[y*xSize+x] = SkPreMultiplyColor(SK_ColorRED); 58 addr[y*xSize+x] = SkPreMultiplyColor(SK_ColorRED);
65 } 59 }
66 if ((x % 7) == 0) { 60 if ((x % 7) == 0) {
67 addr[y*xSize+x] = SkPreMultiplyColor(SK_ColorGREEN); 61 addr[y*xSize+x] = SkPreMultiplyColor(SK_ColorGREEN);
68 } 62 }
69 } 63 }
70 } 64 }
71 65
72 fTexture.unlockPixels();
73
74 fTextureCreated = true; 66 fTextureCreated = true;
75 } 67 }
76 68
77 void createShader() { 69 void createShader() {
78 if (NULL != fShader.get()) { 70 if (NULL != fShader.get()) {
79 return; 71 return;
80 } 72 }
81 73
82 createTexture(); 74 createTexture();
83 75
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151 143
152 typedef GM INHERITED; 144 typedef GM INHERITED;
153 }; 145 };
154 146
155 ////////////////////////////////////////////////////////////////////////////// 147 //////////////////////////////////////////////////////////////////////////////
156 148
157 static GM* MyFactory(void*) { return new SamplerStressGM; } 149 static GM* MyFactory(void*) { return new SamplerStressGM; }
158 static GMRegistry reg(MyFactory); 150 static GMRegistry reg(MyFactory);
159 151
160 } 152 }
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