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Side by Side Diff: gm/bigmatrix.cpp

Issue 140593005: add legacy/helper allocN32Pixels, and convert gm to use it (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: Created 6 years, 11 months ago
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1 1
2 /* 2 /*
3 * Copyright 2012 Google Inc. 3 * Copyright 2012 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 #include "gm.h" 8 #include "gm.h"
9 9
10 #include "SkColorPriv.h" 10 #include "SkColorPriv.h"
(...skipping 41 matching lines...) Expand 10 before | Expand all | Expand 10 after
52 path.addCircle(pt.fX, pt.fY, small); 52 path.addCircle(pt.fX, pt.fY, small);
53 canvas->drawPath(path, paint); 53 canvas->drawPath(path, paint);
54 54
55 pt.set(30 * SK_Scalar1, 10 * SK_Scalar1); 55 pt.set(30 * SK_Scalar1, 10 * SK_Scalar1);
56 m.mapPoints(&pt, 1); 56 m.mapPoints(&pt, 1);
57 SkRect rect = {pt.fX - small, pt.fY - small, 57 SkRect rect = {pt.fX - small, pt.fY - small,
58 pt.fX + small, pt.fY + small}; 58 pt.fX + small, pt.fY + small};
59 canvas->drawRect(rect, paint); 59 canvas->drawRect(rect, paint);
60 60
61 SkBitmap bmp; 61 SkBitmap bmp;
62 bmp.setConfig(SkBitmap::kARGB_8888_Config, 2, 2); 62 bmp.allocN32Pixels(2, 2);
63 bmp.allocPixels();
64 bmp.lockPixels();
65 uint32_t* pixels = reinterpret_cast<uint32_t*>(bmp.getPixels()); 63 uint32_t* pixels = reinterpret_cast<uint32_t*>(bmp.getPixels());
66 pixels[0] = SkPackARGB32(0xFF, 0xFF, 0x00, 0x00); 64 pixels[0] = SkPackARGB32(0xFF, 0xFF, 0x00, 0x00);
67 pixels[1] = SkPackARGB32(0xFF, 0x00, 0xFF, 0x00); 65 pixels[1] = SkPackARGB32(0xFF, 0x00, 0xFF, 0x00);
68 pixels[2] = SkPackARGB32(0x80, 0x00, 0x00, 0x00); 66 pixels[2] = SkPackARGB32(0x80, 0x00, 0x00, 0x00);
69 pixels[3] = SkPackARGB32(0xFF, 0x00, 0x00, 0xFF); 67 pixels[3] = SkPackARGB32(0xFF, 0x00, 0x00, 0xFF);
70 bmp.unlockPixels();
71 pt.set(30 * SK_Scalar1, 30 * SK_Scalar1); 68 pt.set(30 * SK_Scalar1, 30 * SK_Scalar1);
72 m.mapPoints(&pt, 1); 69 m.mapPoints(&pt, 1);
73 SkShader* shader = SkShader::CreateBitmapShader( 70 SkShader* shader = SkShader::CreateBitmapShader(
74 bmp, 71 bmp,
75 SkShader::kRepeat_TileMode, 72 SkShader::kRepeat_TileMode,
76 SkShader::kRepeat_TileMode); 73 SkShader::kRepeat_TileMode);
77 SkMatrix s; 74 SkMatrix s;
78 s.reset(); 75 s.reset();
79 s.setScale(SK_Scalar1 / 1000, SK_Scalar1 / 1000); 76 s.setScale(SK_Scalar1 / 1000, SK_Scalar1 / 1000);
80 shader->setLocalMatrix(s); 77 shader->setLocalMatrix(s);
81 paint.setShader(shader)->unref(); 78 paint.setShader(shader)->unref();
82 paint.setAntiAlias(false); 79 paint.setAntiAlias(false);
83 paint.setFilterLevel(SkPaint::kLow_FilterLevel); 80 paint.setFilterLevel(SkPaint::kLow_FilterLevel);
84 rect.setLTRB(pt.fX - small, pt.fY - small, 81 rect.setLTRB(pt.fX - small, pt.fY - small,
85 pt.fX + small, pt.fY + small); 82 pt.fX + small, pt.fY + small);
86 canvas->drawRect(rect, paint); 83 canvas->drawRect(rect, paint);
87 } 84 }
88 85
89 private: 86 private:
90 typedef GM INHERITED; 87 typedef GM INHERITED;
91 }; 88 };
92 89
93 ////////////////////////////////////////////////////////////////////////////// 90 //////////////////////////////////////////////////////////////////////////////
94 91
95 static GM* MyFactory(void*) { return new BigMatrixGM; } 92 static GM* MyFactory(void*) { return new BigMatrixGM; }
96 static GMRegistry reg(MyFactory); 93 static GMRegistry reg(MyFactory);
97 94
98 } 95 }
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