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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2012 Google Inc. | 3 * Copyright 2012 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 #include "gm.h" | 8 #include "gm.h" |
9 | 9 |
10 #include "SkColorPriv.h" | 10 #include "SkColorPriv.h" |
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52 path.addCircle(pt.fX, pt.fY, small); | 52 path.addCircle(pt.fX, pt.fY, small); |
53 canvas->drawPath(path, paint); | 53 canvas->drawPath(path, paint); |
54 | 54 |
55 pt.set(30 * SK_Scalar1, 10 * SK_Scalar1); | 55 pt.set(30 * SK_Scalar1, 10 * SK_Scalar1); |
56 m.mapPoints(&pt, 1); | 56 m.mapPoints(&pt, 1); |
57 SkRect rect = {pt.fX - small, pt.fY - small, | 57 SkRect rect = {pt.fX - small, pt.fY - small, |
58 pt.fX + small, pt.fY + small}; | 58 pt.fX + small, pt.fY + small}; |
59 canvas->drawRect(rect, paint); | 59 canvas->drawRect(rect, paint); |
60 | 60 |
61 SkBitmap bmp; | 61 SkBitmap bmp; |
62 bmp.setConfig(SkBitmap::kARGB_8888_Config, 2, 2); | 62 bmp.allocN32Pixels(2, 2); |
63 bmp.allocPixels(); | |
64 bmp.lockPixels(); | |
65 uint32_t* pixels = reinterpret_cast<uint32_t*>(bmp.getPixels()); | 63 uint32_t* pixels = reinterpret_cast<uint32_t*>(bmp.getPixels()); |
66 pixels[0] = SkPackARGB32(0xFF, 0xFF, 0x00, 0x00); | 64 pixels[0] = SkPackARGB32(0xFF, 0xFF, 0x00, 0x00); |
67 pixels[1] = SkPackARGB32(0xFF, 0x00, 0xFF, 0x00); | 65 pixels[1] = SkPackARGB32(0xFF, 0x00, 0xFF, 0x00); |
68 pixels[2] = SkPackARGB32(0x80, 0x00, 0x00, 0x00); | 66 pixels[2] = SkPackARGB32(0x80, 0x00, 0x00, 0x00); |
69 pixels[3] = SkPackARGB32(0xFF, 0x00, 0x00, 0xFF); | 67 pixels[3] = SkPackARGB32(0xFF, 0x00, 0x00, 0xFF); |
70 bmp.unlockPixels(); | |
71 pt.set(30 * SK_Scalar1, 30 * SK_Scalar1); | 68 pt.set(30 * SK_Scalar1, 30 * SK_Scalar1); |
72 m.mapPoints(&pt, 1); | 69 m.mapPoints(&pt, 1); |
73 SkShader* shader = SkShader::CreateBitmapShader( | 70 SkShader* shader = SkShader::CreateBitmapShader( |
74 bmp, | 71 bmp, |
75 SkShader::kRepeat_TileMode, | 72 SkShader::kRepeat_TileMode, |
76 SkShader::kRepeat_TileMode); | 73 SkShader::kRepeat_TileMode); |
77 SkMatrix s; | 74 SkMatrix s; |
78 s.reset(); | 75 s.reset(); |
79 s.setScale(SK_Scalar1 / 1000, SK_Scalar1 / 1000); | 76 s.setScale(SK_Scalar1 / 1000, SK_Scalar1 / 1000); |
80 shader->setLocalMatrix(s); | 77 shader->setLocalMatrix(s); |
81 paint.setShader(shader)->unref(); | 78 paint.setShader(shader)->unref(); |
82 paint.setAntiAlias(false); | 79 paint.setAntiAlias(false); |
83 paint.setFilterLevel(SkPaint::kLow_FilterLevel); | 80 paint.setFilterLevel(SkPaint::kLow_FilterLevel); |
84 rect.setLTRB(pt.fX - small, pt.fY - small, | 81 rect.setLTRB(pt.fX - small, pt.fY - small, |
85 pt.fX + small, pt.fY + small); | 82 pt.fX + small, pt.fY + small); |
86 canvas->drawRect(rect, paint); | 83 canvas->drawRect(rect, paint); |
87 } | 84 } |
88 | 85 |
89 private: | 86 private: |
90 typedef GM INHERITED; | 87 typedef GM INHERITED; |
91 }; | 88 }; |
92 | 89 |
93 ////////////////////////////////////////////////////////////////////////////// | 90 ////////////////////////////////////////////////////////////////////////////// |
94 | 91 |
95 static GM* MyFactory(void*) { return new BigMatrixGM; } | 92 static GM* MyFactory(void*) { return new BigMatrixGM; } |
96 static GMRegistry reg(MyFactory); | 93 static GMRegistry reg(MyFactory); |
97 | 94 |
98 } | 95 } |
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