Index: cc/playback/raster_source_helper.cc |
diff --git a/cc/playback/raster_source_helper.cc b/cc/playback/raster_source_helper.cc |
deleted file mode 100644 |
index 3655ba3cb9e749bddc443e3ad0259cd5fdbde3c5..0000000000000000000000000000000000000000 |
--- a/cc/playback/raster_source_helper.cc |
+++ /dev/null |
@@ -1,105 +0,0 @@ |
-// Copyright 2014 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#include "cc/playback/raster_source_helper.h" |
- |
-#include "base/trace_event/trace_event.h" |
-#include "cc/debug/debug_colors.h" |
-#include "third_party/skia/include/core/SkCanvas.h" |
-#include "ui/gfx/geometry/rect_conversions.h" |
-#include "ui/gfx/skia_util.h" |
- |
-namespace cc { |
- |
-void RasterSourceHelper::PrepareForPlaybackToCanvas( |
- SkCanvas* canvas, |
- const gfx::Rect& canvas_bitmap_rect, |
- const gfx::Rect& canvas_playback_rect, |
- const gfx::Rect& source_rect, |
- float contents_scale, |
- SkColor background_color, |
- bool clear_canvas_with_debug_color, |
- bool requires_clear) { |
- bool partial_update = canvas_bitmap_rect != canvas_playback_rect; |
- |
- if (!partial_update) |
- canvas->discard(); |
- if (clear_canvas_with_debug_color) { |
- // Any non-painted areas in the content bounds will be left in this color. |
- if (!partial_update) { |
- canvas->clear(DebugColors::NonPaintedFillColor()); |
- } else { |
- canvas->save(); |
- canvas->clipRect(gfx::RectToSkRect( |
- canvas_playback_rect - canvas_bitmap_rect.OffsetFromOrigin())); |
- canvas->drawColor(DebugColors::NonPaintedFillColor()); |
- canvas->restore(); |
- } |
- } |
- |
- // If this raster source has opaque contents, it is guaranteeing that it will |
- // draw an opaque rect the size of the layer. If it is not, then we must |
- // clear this canvas ourselves. |
- if (requires_clear) { |
- TRACE_EVENT_INSTANT0("cc", "SkCanvas::clear", TRACE_EVENT_SCOPE_THREAD); |
- // Clearing is about ~4x faster than drawing a rect even if the content |
- // isn't covering a majority of the canvas. |
- if (!partial_update) { |
- canvas->clear(SK_ColorTRANSPARENT); |
- } else { |
- canvas->save(); |
- canvas->clipRect(gfx::RectToSkRect( |
- canvas_playback_rect - canvas_bitmap_rect.OffsetFromOrigin())); |
- canvas->drawColor(SK_ColorTRANSPARENT, SkXfermode::kClear_Mode); |
- canvas->restore(); |
- } |
- } else { |
- // Even if completely covered, for rasterizations that touch the edge of the |
- // layer, we also need to raster the background color underneath the last |
- // texel (since the recording won't cover it) and outside the last texel |
- // (due to linear filtering when using this texture). |
- gfx::Rect content_rect = |
- gfx::ScaleToEnclosingRect(source_rect, contents_scale); |
- |
- // The final texel of content may only be partially covered by a |
- // rasterization; this rect represents the content rect that is fully |
- // covered by content. |
- gfx::Rect deflated_content_rect = content_rect; |
- deflated_content_rect.Inset(0, 0, 1, 1); |
- deflated_content_rect.Intersect(canvas_playback_rect); |
- if (!deflated_content_rect.Contains(canvas_playback_rect)) { |
- if (clear_canvas_with_debug_color) { |
- // Any non-painted areas outside of the content bounds are left in |
- // this color. If this is seen then it means that cc neglected to |
- // rerasterize a tile that used to intersect with the content rect |
- // after the content bounds grew. |
- canvas->save(); |
- canvas->translate(-canvas_bitmap_rect.x(), -canvas_bitmap_rect.y()); |
- canvas->clipRect(gfx::RectToSkRect(content_rect), |
- SkRegion::kDifference_Op); |
- canvas->drawColor(DebugColors::MissingResizeInvalidations(), |
- SkXfermode::kSrc_Mode); |
- canvas->restore(); |
- } |
- |
- // Drawing at most 2 x 2 x (canvas width + canvas height) texels is 2-3X |
- // faster than clearing, so special case this. |
- canvas->save(); |
- canvas->translate(-canvas_bitmap_rect.x(), -canvas_bitmap_rect.y()); |
- gfx::Rect inflated_content_rect = content_rect; |
- // Only clear edges that will be inside the canvas_playback_rect, else we |
- // clear things that are still valid from a previous raster. |
- inflated_content_rect.Inset(0, 0, -1, -1); |
- inflated_content_rect.Intersect(canvas_playback_rect); |
- canvas->clipRect(gfx::RectToSkRect(inflated_content_rect), |
- SkRegion::kReplace_Op); |
- canvas->clipRect(gfx::RectToSkRect(deflated_content_rect), |
- SkRegion::kDifference_Op); |
- canvas->drawColor(background_color, SkXfermode::kSrc_Mode); |
- canvas->restore(); |
- } |
- } |
-} |
- |
-} // namespace cc |