| Index: cc/playback/raster_source_helper.cc
|
| diff --git a/cc/playback/raster_source_helper.cc b/cc/playback/raster_source_helper.cc
|
| deleted file mode 100644
|
| index 3655ba3cb9e749bddc443e3ad0259cd5fdbde3c5..0000000000000000000000000000000000000000
|
| --- a/cc/playback/raster_source_helper.cc
|
| +++ /dev/null
|
| @@ -1,105 +0,0 @@
|
| -// Copyright 2014 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#include "cc/playback/raster_source_helper.h"
|
| -
|
| -#include "base/trace_event/trace_event.h"
|
| -#include "cc/debug/debug_colors.h"
|
| -#include "third_party/skia/include/core/SkCanvas.h"
|
| -#include "ui/gfx/geometry/rect_conversions.h"
|
| -#include "ui/gfx/skia_util.h"
|
| -
|
| -namespace cc {
|
| -
|
| -void RasterSourceHelper::PrepareForPlaybackToCanvas(
|
| - SkCanvas* canvas,
|
| - const gfx::Rect& canvas_bitmap_rect,
|
| - const gfx::Rect& canvas_playback_rect,
|
| - const gfx::Rect& source_rect,
|
| - float contents_scale,
|
| - SkColor background_color,
|
| - bool clear_canvas_with_debug_color,
|
| - bool requires_clear) {
|
| - bool partial_update = canvas_bitmap_rect != canvas_playback_rect;
|
| -
|
| - if (!partial_update)
|
| - canvas->discard();
|
| - if (clear_canvas_with_debug_color) {
|
| - // Any non-painted areas in the content bounds will be left in this color.
|
| - if (!partial_update) {
|
| - canvas->clear(DebugColors::NonPaintedFillColor());
|
| - } else {
|
| - canvas->save();
|
| - canvas->clipRect(gfx::RectToSkRect(
|
| - canvas_playback_rect - canvas_bitmap_rect.OffsetFromOrigin()));
|
| - canvas->drawColor(DebugColors::NonPaintedFillColor());
|
| - canvas->restore();
|
| - }
|
| - }
|
| -
|
| - // If this raster source has opaque contents, it is guaranteeing that it will
|
| - // draw an opaque rect the size of the layer. If it is not, then we must
|
| - // clear this canvas ourselves.
|
| - if (requires_clear) {
|
| - TRACE_EVENT_INSTANT0("cc", "SkCanvas::clear", TRACE_EVENT_SCOPE_THREAD);
|
| - // Clearing is about ~4x faster than drawing a rect even if the content
|
| - // isn't covering a majority of the canvas.
|
| - if (!partial_update) {
|
| - canvas->clear(SK_ColorTRANSPARENT);
|
| - } else {
|
| - canvas->save();
|
| - canvas->clipRect(gfx::RectToSkRect(
|
| - canvas_playback_rect - canvas_bitmap_rect.OffsetFromOrigin()));
|
| - canvas->drawColor(SK_ColorTRANSPARENT, SkXfermode::kClear_Mode);
|
| - canvas->restore();
|
| - }
|
| - } else {
|
| - // Even if completely covered, for rasterizations that touch the edge of the
|
| - // layer, we also need to raster the background color underneath the last
|
| - // texel (since the recording won't cover it) and outside the last texel
|
| - // (due to linear filtering when using this texture).
|
| - gfx::Rect content_rect =
|
| - gfx::ScaleToEnclosingRect(source_rect, contents_scale);
|
| -
|
| - // The final texel of content may only be partially covered by a
|
| - // rasterization; this rect represents the content rect that is fully
|
| - // covered by content.
|
| - gfx::Rect deflated_content_rect = content_rect;
|
| - deflated_content_rect.Inset(0, 0, 1, 1);
|
| - deflated_content_rect.Intersect(canvas_playback_rect);
|
| - if (!deflated_content_rect.Contains(canvas_playback_rect)) {
|
| - if (clear_canvas_with_debug_color) {
|
| - // Any non-painted areas outside of the content bounds are left in
|
| - // this color. If this is seen then it means that cc neglected to
|
| - // rerasterize a tile that used to intersect with the content rect
|
| - // after the content bounds grew.
|
| - canvas->save();
|
| - canvas->translate(-canvas_bitmap_rect.x(), -canvas_bitmap_rect.y());
|
| - canvas->clipRect(gfx::RectToSkRect(content_rect),
|
| - SkRegion::kDifference_Op);
|
| - canvas->drawColor(DebugColors::MissingResizeInvalidations(),
|
| - SkXfermode::kSrc_Mode);
|
| - canvas->restore();
|
| - }
|
| -
|
| - // Drawing at most 2 x 2 x (canvas width + canvas height) texels is 2-3X
|
| - // faster than clearing, so special case this.
|
| - canvas->save();
|
| - canvas->translate(-canvas_bitmap_rect.x(), -canvas_bitmap_rect.y());
|
| - gfx::Rect inflated_content_rect = content_rect;
|
| - // Only clear edges that will be inside the canvas_playback_rect, else we
|
| - // clear things that are still valid from a previous raster.
|
| - inflated_content_rect.Inset(0, 0, -1, -1);
|
| - inflated_content_rect.Intersect(canvas_playback_rect);
|
| - canvas->clipRect(gfx::RectToSkRect(inflated_content_rect),
|
| - SkRegion::kReplace_Op);
|
| - canvas->clipRect(gfx::RectToSkRect(deflated_content_rect),
|
| - SkRegion::kDifference_Op);
|
| - canvas->drawColor(background_color, SkXfermode::kSrc_Mode);
|
| - canvas->restore();
|
| - }
|
| - }
|
| -}
|
| -
|
| -} // namespace cc
|
|
|