Index: ui/events/events_default.cc |
diff --git a/ui/events/ozone/events_ozone.cc b/ui/events/events_default.cc |
similarity index 80% |
copy from ui/events/ozone/events_ozone.cc |
copy to ui/events/events_default.cc |
index 76fe090de19dee3341ae49da728405a32b786bea..4fb85a3425440abb76851d193181cf76a510891a 100644 |
--- a/ui/events/ozone/events_ozone.cc |
+++ b/ui/events/events_default.cc |
@@ -2,8 +2,6 @@ |
// Use of this source code is governed by a BSD-style license that can be |
// found in the LICENSE file. |
-#include "ui/events/ozone/events_ozone.h" |
- |
#include "ui/events/event.h" |
#include "ui/events/event_constants.h" |
#include "ui/events/event_utils.h" |
@@ -164,36 +162,4 @@ bool GetFlingData(const base::NativeEvent& native_event, |
return true; |
} |
-int GetModifiersFromKeyState() { |
- NOTIMPLEMENTED(); |
- return 0; |
-} |
- |
-void DispatchEventFromNativeUiEvent(const base::NativeEvent& native_event, |
- base::Callback<void(ui::Event*)> callback) { |
- ui::Event* native_ui_event = static_cast<ui::Event*>(native_event); |
- if (native_ui_event->IsKeyEvent()) { |
- ui::KeyEvent key_event(native_event); |
- callback.Run(&key_event); |
- } else if (native_ui_event->IsMouseWheelEvent()) { |
- ui::MouseWheelEvent wheel_event(native_event); |
- callback.Run(&wheel_event); |
- } else if (native_ui_event->IsMouseEvent()) { |
- ui::MouseEvent mouse_event(native_event); |
- callback.Run(&mouse_event); |
- } else if (native_ui_event->IsTouchEvent()) { |
- ui::TouchEvent touch_event(native_event); |
- callback.Run(&touch_event); |
- } else if (native_ui_event->IsScrollEvent()) { |
- ui::ScrollEvent scroll_event(native_event); |
- callback.Run(&scroll_event); |
- } else if (native_ui_event->IsGestureEvent()) { |
- callback.Run(native_ui_event); |
- // TODO(mohsen): Use the same pattern for scroll/touch/wheel events. |
- // Apparently, there is no need for them to wrap the |native_event|. |
- } else { |
- NOTREACHED(); |
- } |
-} |
- |
} // namespace ui |